Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DeKesslar89
Khepri
Level 27
God Stats
0W - 2L
1,332 SR
Queue Stats
15W - 11L
1,394 Elo+
Party 2
Guan Yu
Guan Yu
Jamii06
Guan Yu
Level 44
God Stats
2W - 5L
1,153 SR
Queue Stats
12W - 16L
1,256 Elo+
Solo
Scylla
Scylla
JimmyBacon-
Scylla
Level 158
God Stats
0W - 1L
1,311 SR
Queue Stats
23W - 24L
1,402 Elo+
Party 2
Thanatos
Thanatos
TheSime
Thanatos
Level 127
God Stats
42W - 55L
1,518 SR
Queue Stats
399W - 436L
1,531 Elo+
Solo
Team Averages
Level 80
1,363 SR
1,416 Elo+

VS

Team Averages
Level 86
1,539 SR
1,454 Elo+
Odin
Odin
Bobka22
Odin
Level 39
God Stats
1W - 4L
1,114 SR
Queue Stats
45W - 66L
1,316 Elo+
Solo
Nox
Nox
DARIpiqi
Nox
Level 120
God Stats
4W - 2L
1,896 SR
Queue Stats
401W - 369L
1,589 Elo+
Solo
Nemesis
Nemesis
Noobsou1
Nemesis
Level 69
God Stats
7W - 3L
1,956 SR
Queue Stats
90W - 93L
1,492 Elo+
Party 1
Freya
Freya
Vanbyres
Freya
Level 94
God Stats
14W - 15L
1,227 SR
Queue Stats
168W - 162L
1,449 Elo+
Solo
Hades
Hades
Наигар
Hades
Level 106
God Stats
41W - 44L
1,501 SR
Queue Stats
218W - 229L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 7 / 0
6,578
365
6,306
13,510
4,099
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
11
1 / 1 / 1
7,522
418
3,097
11,665
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Jamii06
Guan Yu
13
2 / 3 / 2
7,934
441
6,021
14,347
11,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
12
1 / 1 / 1
7,396
411
4,764
6,408
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TheSime
Thanatos
10
2 / 6 / 1
7,016
390
7,555
14,222
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bobka22
Odin
15
0 / 3 / 6
9,044
502
7,481
10,032
8,292
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 0 / 3
10,563
587
5,730
8,005
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Noobsou1
Nemesis
15
10 / 1 / 4
9,947
553
16,178
18,574
8,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Vanbyres
Freya
15
2 / 2 / 2
8,849
492
6,720
12,078
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 7
8,640
480
5,594
11,583
10,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
18
18
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
7
0
0.14
W
Odin
Bobka22
Odin
0
3
6
1
W
4
0
3
5.5
L
Khepri
1
1
1
1.5
L
Guan Yu
Jamii06
Guan Yu
2
3
2
1
L
Scylla
1
1
1
1.5
W
Nemesis
Noobsou1
Nemesis
10
1
4
12
L
Thanatos
TheSime
Thanatos
2
6
1
0.42
W
Freya
Vanbyres
Freya
2
2
2
1.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,743
Damage
41,703
60,152
Taken
60,272
36,189
Mitigated
35,809
19,022
Healing
19,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,306
4,717
0
2,839
13,510
4,099
0
4,110
9,400
0
37,632
W
Odin
Bobka22
Odin
7,481
2,159
0
0
10,032
8,292
314
171
9,861
0
51,907
W
5,730
628
0
1,093
8,005
4,020
64
2,195
5,810
95,014
0
L
Khepri
3,097
394
0
2,382
11,665
11,796
0
6,814
4,770
27,719
0
L
Guan Yu
Jamii06
Guan Yu
6,021
792
50
2,905
14,347
11,342
46
959
13,384
0
43,419
L
Scylla
4,764
531
0
1,205
6,408
2,358
0
1,941
4,339
52,683
0
W
Nemesis
Noobsou1
Nemesis
16,178
7,747
0
7,538
18,574
8,009
0
2,491
16,083
0
82,952
L
Thanatos
TheSime
Thanatos
7,555
1,769
0
9,641
14,222
6,594
0
3,899
10,215
0
47,646
W
Freya
Vanbyres
Freya
6,720
2,957
0
5,185
12,078
4,689
516
2,254
9,824
71,842
0
W
5,594
746
1,304
4,840
11,583
10,799
0
750
10,833
35,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
47,043
340
Minions Killed
542
0
Camps Cleared
0
1,517,919
Distance Traveled
1,671,049
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,578
365
68
4
0
290,005
0
W
Odin
9,044
502
87
5
0
290,690
0
W
Nox
10,563
587
178
10
0
375,698
3
L
Khepri
7,522
418
38
2
0
336,558
5
L
Guan Yu
7,934
441
72
4
0
318,412
3
L
Scylla
7,396
411
93
5
0
277,500
5
W
Nemesis
9,947
553
110
6
0
388,510
0
L
Thanatos
7,016
390
69
4
0
295,444
2
W
Freya
8,849
492
115
6
0
314,297
5
W
Hades
8,640
480
52
3
0
301,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role