Player Matchup

Aphrodite
Aphrodite
Furiousimp51317
Aphrodite
Level 97
God Stats
5W - 3L
1,349 SR
Queue Stats
77W - 56L
1,430 Elo+
Solo
Lancelot
Lancelot
Gamer420_Skater
Lancelot
Level 65
God Stats
4W - 4L
1,692 SR
Queue Stats
113W - 119L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GhostLaff
Morgan Le Fay
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 250L
1,346 Elo+
Solo
Freya
Freya
PizzaInAPocket
Freya
Level 102
God Stats
19W - 26L
1,408 SR
Queue Stats
173W - 220L
1,302 Elo+
Solo
King Arthur
King Arthur
zlNF4M0US_B
King Arthur
Level 98
God Stats
6W - 3L
1,501 SR
Queue Stats
484W - 505L
1,356 Elo+
Solo
Team Averages
Level 82
1,490 SR
1,357 Elo+

VS

Team Averages
Level 117
1,415 SR
1,470 Elo+
Zeus
Zeus
Laughinnight
Zeus
Level 43
God Stats
5W - 4L
1,559 SR
Queue Stats
17W - 16L
1,392 Elo+
Solo
Cernunnos
Cernunnos
MINNISNOWDA
Cernunnos
Level 141
God Stats
90W - 65L
1,515 SR
Queue Stats
334W - 357L
1,314 Elo+
Solo
Hercules
Hercules
Slippy Noooo
Hercules
Level 127
God Stats
0W - 6L
1,130 SR
Queue Stats
54W - 64L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
hippo lad
Baba Yaga
Level 119
God Stats
5W - 4L
1,363 SR
Queue Stats
41W - 39L
1,622 Elo+
Party 1
Nemesis
Nemesis
iiCrimz
Nemesis
Level 153
God Stats
3W - 3L
1,506 SR
Queue Stats
197W - 206L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Furiousimp51317
Aphrodite
10
2 / 0 / 7
7,018
540
3,208
8,158
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
10
3 / 0 / 4
6,568
505
4,360
8,592
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
GhostLaff
Morgan Le Fay
13
0 / 0 / 2
7,138
549
4,199
3,850
1,898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
8 / 2 / 2
6,843
526
10,111
11,894
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
zlNF4M0US_B
King Arthur
12
2 / 3 / 2
7,448
573
6,981
11,207
8,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,117
394
4,207
7,656
2,462
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
MINNISNOWDA
Cernunnos
9
0 / 4 / 1
5,302
408
6,513
10,548
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Slippy Noooo
Hercules
9
1 / 0 / 0
5,815
447
3,799
11,836
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
hippo lad
Baba Yaga
12
0 / 2 / 0
6,510
501
2,935
6,201
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
iiCrimz
Nemesis
12
2 / 4 / 1
6,708
516
3,314
12,762
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Furiousimp51317
Aphrodite
2
0
7
5.5
W
Lancelot
3
0
4
5
W
Morgan Le Fay
GhostLaff
Morgan Le Fay
0
0
2
1
L
0
6
1
0.08
L
Cernunnos
MINNISNOWDA
Cernunnos
0
4
1
0.13
W
8
2
2
4.5
L
Hercules
Slippy Noooo
Hercules
1
0
0
1
L
Baba Yaga
hippo lad
Baba Yaga
0
2
0
0
L
Nemesis
iiCrimz
Nemesis
2
4
1
0.63
W
King Arthur
zlNF4M0US_B
King Arthur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,859
Damage
20,768
43,701
Taken
49,003
23,255
Mitigated
20,775
20,508
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Furiousimp51317
Aphrodite
3,208
1,358
2,080
3,633
8,158
5,540
524
1,813
6,345
26,172
0
W
Lancelot
4,360
892
0
3,760
8,592
3,406
0
1,220
7,372
0
36,142
W
Morgan Le Fay
GhostLaff
Morgan Le Fay
4,199
219
0
2,250
3,850
1,898
0
1,448
2,402
52,333
0
L
4,207
1,271
0
1,601
7,656
2,462
0
3,721
3,935
24,645
0
L
Cernunnos
MINNISNOWDA
Cernunnos
6,513
2,623
155
3,539
10,548
3,671
44
6,018
4,530
0
31,742
W
10,111
4,018
325
3,899
11,894
3,932
610
2,254
9,640
33,648
0
L
Hercules
Slippy Noooo
Hercules
3,799
1,666
0
4,268
11,836
7,596
0
5,463
6,373
0
18,996
L
Baba Yaga
hippo lad
Baba Yaga
2,935
61
0
2,037
6,201
2,520
0
2,316
3,885
52,739
0
L
Nemesis
iiCrimz
Nemesis
3,314
1,433
0
3,829
12,762
4,526
972
0
12,762
0
44,326
W
King Arthur
zlNF4M0US_B
King Arthur
6,981
945
0
4,561
11,207
8,479
516
407
10,800
0
51,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
29,452
298
Minions Killed
301
0
Camps Cleared
0
1,262,525
Distance Traveled
1,185,036
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,018
540
21
2
0
240,441
3
W
Lancelot
6,568
505
62
5
0
307,390
1
W
Morgan Le Fay
7,138
549
83
6
0
238,533
5
L
Zeus
5,117
394
41
3
0
205,606
1
L
Cernunnos
5,302
408
53
4
0
223,990
3
W
Freya
6,843
526
46
4
0
247,649
3
L
Hercules
5,815
447
20
2
0
269,665
0
L
Baba Yaga
6,510
501
104
8
0
257,180
2
L
Nemesis
6,708
516
83
6
0
228,595
0
W
King Arthur
7,448
573
86
7
0
228,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role