Player Matchup

Vamana
Vamana
 
Vamana
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Luminous_God77
Lancelot
Level 68
God Stats
47W - 51L
1,470 SR
Queue Stats
1,259W - 1,747L
1,441 Elo+
Solo
Chang'e
Chang'e
PharaohsDream
Chang'e
Level 158
God Stats
9W - 18L
1,453 SR
Queue Stats
177W - 174L
1,648 Elo+
Solo
Team Averages
Level 95
1,474 SR
1,530 Elo+

VS

Team Averages
Level 121
1,399 SR
1,519 Elo+
Fafnir
Fafnir
MandalorianLemon
Fafnir
Level 158
God Stats
1W - 0L
1,551 SR
Queue Stats
24W - 18L
1,558 Elo+
Solo
Freya
Freya
TeddyGamer75
Freya
Level 128
God Stats
5W - 7L
1,554 SR
Queue Stats
74W - 66L
1,553 Elo+
Solo
Nemesis
Nemesis
Vespoc
Nemesis
Level 78
God Stats
1W - 1L
1,090 SR
Queue Stats
7W - 4L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 4 / 2
8,693
580
8,444
20,104
11,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
11
2 / 4 / 3
8,641
576
10,349
9,857
4,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
16
2 / 3 / 2
10,066
671
18,862
17,817
8,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 6
11,792
786
11,706
15,298
19,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 2 / 5
10,388
693
16,675
18,059
8,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Vespoc
Nemesis
15
2 / 3 / 7
9,826
655
13,073
15,570
6,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
11
11
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
4
2
0.5
L
Lancelot
2
4
3
0.88
W
4
0
6
7
L
Chang'e
2
3
2
1
W
5
2
5
3.75
W
Nemesis
Vespoc
Nemesis
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
41,454
47,778
Taken
48,927
24,241
Mitigated
34,612
13,939
Healing
19,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,444
5,365
0
3,366
20,104
11,818
432
11,284
8,820
0
30,866
L
Lancelot
10,349
2,439
0
502
9,857
4,327
0
6,435
3,422
0
20,833
W
11,706
3,616
638
6,455
15,298
19,422
429
4,450
10,848
37,000
0
L
Chang'e
18,862
483
1,567
8,504
17,817
8,096
66
11,297
6,520
53,064
0
W
16,675
6,941
0
8,305
18,059
8,472
442
7,606
10,453
52,463
0
W
Nemesis
Vespoc
Nemesis
13,073
5,522
581
3,796
15,570
6,718
438
7,680
7,890
0
29,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
32,006
149
Minions Killed
158
5
Camps Cleared
9
787,442
Distance Traveled
802,968
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,693
580
36
2
4
284,470
1
L
Lancelot
8,641
576
16
1
0
207,600
2
W
Fafnir
11,792
786
42
3
5
261,066
1
L
Chang'e
10,066
671
97
6
1
295,372
0
W
Freya
10,388
693
71
5
3
252,829
1
W
Nemesis
9,826
655
45
3
1
289,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role