Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HagibatoP008
Izanami
Level 22
God Stats
35W - 19L
1,820 SR
Queue Stats
195W - 170L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
MikeJoyce
Danzaburou
Level 121
God Stats
3W - 5L
1,221 SR
Queue Stats
270W - 277L
1,531 Elo+
Party 2
Thanatos
Thanatos
kripcio1247
Thanatos
Level 81
God Stats
11W - 8L
1,461 SR
Queue Stats
263W - 240L
1,458 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,497 Elo+

VS

Team Averages
Level 82
1,518 SR
1,407 Elo+
Terra
Terra
KurvaZelena
Terra
Level 117
God Stats
2W - 1L
1,826 SR
Queue Stats
51W - 58L
1,491 Elo+
Solo
Izanami
Izanami
MeyaKas
Izanami
Level 105
God Stats
16W - 15L
1,497 SR
Queue Stats
316W - 326L
1,448 Elo+
Solo
Da Ji
Da Ji
Nosuol
Da Ji
Level 60
God Stats
29W - 25L
1,415 SR
Queue Stats
228W - 236L
1,390 Elo+
Party 1
Tiamat
Tiamat
RivenAwe
Tiamat
Level 66
God Stats
18W - 21L
1,462 SR
Queue Stats
222W - 244L
1,372 Elo+
Party 1
Anubis
Anubis
THOMPSON22csgo
Anubis
Level 63
God Stats
112W - 159L
1,389 SR
Queue Stats
118W - 160L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 2 / 3
7,586
584
3,519
7,603
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
 
Athena
12
1 / 1 / 8
7,455
573
5,696
10,823
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
HagibatoP008
Izanami
13
1 / 0 / 1
7,913
609
3,839
4,469
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MikeJoyce
Danzaburou
13
6 / 2 / 1
8,488
653
8,977
10,143
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
kripcio1247
Thanatos
13
6 / 1 / 3
7,774
598
10,351
12,330
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,425
494
5,212
13,803
13,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MeyaKas
Izanami
10
0 / 5 / 3
6,004
462
8,664
11,494
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Nosuol
Da Ji
11
5 / 3 / 0
7,010
539
5,923
11,678
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
RivenAwe
Tiamat
12
0 / 2 / 3
6,398
492
5,032
7,552
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 0
5,734
441
800
4,261
1,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
6
6
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
2
3
0.75
W
Athena
 
Athena
1
1
8
5
W
Izanami
HagibatoP008
Izanami
1
0
1
1.5
L
1
3
3
0.83
L
Izanami
MeyaKas
Izanami
0
5
3
0.3
W
Danzaburou
MikeJoyce
Danzaburou
6
2
1
3.25
L
Da Ji
Nosuol
Da Ji
5
3
0
1.67
L
Tiamat
RivenAwe
Tiamat
0
2
3
0.75
L
0
1
0
0
W
Thanatos
kripcio1247
Thanatos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,382
Damage
25,631
45,368
Taken
48,788
24,007
Mitigated
26,239
22,146
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,519
233
0
1,452
7,603
4,288
72
2,642
4,581
50,628
0
W
Athena
 
Athena
5,696
1,707
0
2,040
10,823
9,413
0
3,008
7,769
22,425
0
W
Izanami
HagibatoP008
Izanami
3,839
2,812
0
3,278
4,469
1,523
3,408
910
3,519
0
55,064
L
5,212
1,220
1,354
4,658
13,803
13,018
0
4,082
9,721
20,370
0
L
Izanami
MeyaKas
Izanami
8,664
4,894
0
1,905
11,494
3,833
27
2,000
9,494
0
52,395
W
Danzaburou
MikeJoyce
Danzaburou
8,977
5,168
0
4,089
10,143
3,765
1,073
1,926
8,205
0
60,878
L
Da Ji
Nosuol
Da Ji
5,923
1,243
0
4,670
11,678
3,810
0
1,034
10,644
0
37,643
L
Tiamat
RivenAwe
Tiamat
5,032
290
325
2,398
7,552
3,639
0
2,099
5,453
39,882
0
L
800
76
0
1,427
4,261
1,939
227
0
4,261
29,638
0
W
Thanatos
kripcio1247
Thanatos
10,351
2,923
0
11,287
12,330
5,018
0
1,896
10,250
0
42,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,216
Gold Earned
31,571
402
Minions Killed
297
0
Camps Cleared
0
1,197,442
Distance Traveled
1,039,796
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,586
584
108
8
0
258,068
0
W
Athena
7,455
573
31
2
0
265,880
3
W
Izanami
7,913
609
108
8
0
195,476
0
L
Terra
6,425
494
25
2
0
254,652
1
L
Izanami
6,004
462
86
7
0
191,203
3
W
Danzaburou
8,488
653
92
7
0
216,720
3
L
Da Ji
7,010
539
64
5
0
233,395
0
L
Tiamat
6,398
492
67
5
0
224,547
1
L
Anubis
5,734
441
55
4
0
135,999
2
W
Thanatos
7,774
598
63
5
0
261,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role