Player Matchup

Ymir
Ymir
Bloudsy
Ymir
Level 63
God Stats
6W - 1L
1,269 SR
Queue Stats
32W - 11L
1,722 Elo+
Party 2
Artemis
Artemis
Zequate
Artemis
Level 102
God Stats
3W - 0L
1,726 SR
Queue Stats
26W - 4L
1,674 Elo+
Party 2
Zhong Kui
Zhong Kui
sk8n2live
Zhong Kui
Level 27
God Stats
1W - 1L
1,366 SR
Queue Stats
18W - 6L
1,722 Elo+
Party 2
Team Averages
Level 64
1,453 SR
1,706 Elo+

VS

Team Averages
Level 111
1,563 SR
1,453 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
TFS_-Wreckless
Lancelot
Level 68
God Stats
4W - 3L
1,688 SR
Queue Stats
81W - 71L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bloudsy
Ymir
16
6 / 1 / 11
10,724
766
9,337
15,186
18,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Zequate
Artemis
16
11 / 2 / 6
11,486
820
17,801
10,290
4,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
sk8n2live
Zhong Kui
14
1 / 3 / 13
9,533
681
8,587
10,606
8,050
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 5 / 3
9,412
672
11,743
18,329
16,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
 
Eset
13
0 / 5 / 5
8,744
625
7,732
11,208
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
13
3 / 8 / 3
9,132
652
9,305
14,778
7,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
6
6
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
3
0.9
L
Eset
 
Eset
0
5
5
0.5
W
Ymir
Bloudsy
Ymir
6
1
11
11.5
L
Lancelot
3
8
3
0.56
W
Artemis
Zequate
Artemis
11
2
6
7
W
Zhong Kui
sk8n2live
Zhong Kui
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
28,780
36,082
Taken
44,315
31,440
Mitigated
28,564
3,670
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,743
578
626
3,546
18,329
16,076
0
7,651
10,678
35,061
0
L
Eset
 
Eset
7,732
1,255
536
559
11,208
5,099
272
4,569
6,639
28,023
0
W
Ymir
Bloudsy
Ymir
9,337
1,657
0
650
15,186
18,460
0
7,376
7,810
34,574
0
L
Lancelot
9,305
1,056
167
1,352
14,778
7,389
97
6,019
8,759
0
21,732
W
Artemis
Zequate
Artemis
17,801
9,369
0
1,479
10,290
4,930
2,258
6,750
3,540
0
41,447
W
Zhong Kui
sk8n2live
Zhong Kui
8,587
1,161
0
1,541
10,606
8,050
693
5,544
5,062
29,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
27,288
136
Minions Killed
136
7
Camps Cleared
5
722,021
Distance Traveled
693,037
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,412
672
44
3
2
238,650
3
L
Eset
8,744
625
63
5
1
223,376
3
W
Ymir
10,724
766
37
3
4
236,855
2
L
Lancelot
9,132
652
29
2
2
231,011
2
W
Artemis
11,486
820
46
3
2
238,203
2
W
Zhong Kui
9,533
681
53
4
1
246,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role