Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ecelon93
Neith
Level 6
God Stats
1W - 2L
1,476 SR
Queue Stats
3W - 9L
1,248 Elo+
Party 1
Ao Kuang
Ao Kuang
Harenward
Ao Kuang
Level 90
God Stats
3W - 1L
1,737 SR
Queue Stats
39W - 47L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
SydeZenone
Baron Samedi
Level 47
God Stats
4W - 9L
1,498 SR
Queue Stats
17W - 24L
1,353 Elo+
Solo
Team Averages
Level 69
1,542 SR
1,392 Elo+

VS

Team Averages
Level 89
1,470 SR
1,493 Elo+
Mulan
Mulan
Alexuzz
Mulan
Level 122
God Stats
8W - 7L
1,303 SR
Queue Stats
346W - 364L
1,509 Elo+
Solo
Loki
Loki
Gahaa3k
Loki
Level 38
God Stats
5W - 10L
1,285 SR
Queue Stats
6W - 15L
1,289 Elo+
Solo
Neith
Neith
Nohatifa
Neith
Level 158
God Stats
10W - 8L
1,510 SR
Queue Stats
121W - 136L
1,465 Elo+
Solo
Khepri
Khepri
starcrim
Khepri
Level 60
God Stats
3W - 0L
1,787 SR
Queue Stats
9W - 11L
1,687 Elo+
Solo
Nu Wa
Nu Wa
wesley7
Nu Wa
Level 65
God Stats
4W - 2L
1,463 SR
Queue Stats
31W - 23L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
1 / 4 / 0
10,030
456
10,550
21,700
15,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
 
Chang'e
14
1 / 7 / 2
8,436
383
4,740
16,412
6,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Ecelon93
Neith
15
1 / 4 / 1
8,869
403
11,632
13,417
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Harenward
Ao Kuang
18
5 / 3 / 2
11,138
506
12,897
25,986
11,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SydeZenone
Baron Samedi
15
1 / 6 / 6
9,850
448
12,133
17,919
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alexuzz
Mulan
19
15 / 2 / 4
13,400
609
27,435
25,456
17,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Gahaa3k
Loki
17
2 / 2 / 5
11,362
516
5,945
11,711
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Nohatifa
Neith
17
4 / 1 / 9
11,332
515
14,682
16,867
8,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
starcrim
Khepri
14
2 / 0 / 12
10,691
486
5,839
11,625
15,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
wesley7
Nu Wa
16
1 / 4 / 8
10,859
494
12,949
12,749
5,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
9
Kills
24
24
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
0
0.25
L
Chang'e
 
Chang'e
1
7
2
0.29
W
Mulan
Alexuzz
Mulan
15
2
4
8.5
L
Neith
Ecelon93
Neith
1
4
1
0.38
W
Loki
Gahaa3k
Loki
2
2
5
2.25
L
Ao Kuang
Harenward
Ao Kuang
5
3
2
2
W
Neith
Nohatifa
Neith
4
1
9
8.5
L
Baron Samedi
SydeZenone
Baron Samedi
1
6
6
0.67
W
Khepri
starcrim
Khepri
2
0
12
8
W
Nu Wa
wesley7
Nu Wa
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,952
Damage
66,850
95,434
Taken
78,408
46,243
Mitigated
52,089
32,771
Healing
24,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,550
2,055
0
7,643
21,700
15,193
364
2,975
18,725
0
83,785
L
Chang'e
 
Chang'e
4,740
517
2,000
2,999
16,412
6,073
640
4,969
11,443
41,467
0
W
Mulan
Alexuzz
Mulan
27,435
5,166
0
10,722
25,456
17,675
634
12,771
12,685
0
107,678
L
Neith
Ecelon93
Neith
11,632
4,561
0
4,415
13,417
5,845
480
3,033
10,384
0
71,072
W
Loki
Gahaa3k
Loki
5,945
1,921
0
1,478
11,711
5,117
1,860
1,625
10,086
0
79,285
L
Ao Kuang
Harenward
Ao Kuang
12,897
4,708
0
11,443
25,986
11,595
0
3,954
21,716
113,418
0
W
Neith
Nohatifa
Neith
14,682
6,040
0
8,281
16,867
8,557
2,834
2,825
14,042
0
106,442
L
Baron Samedi
SydeZenone
Baron Samedi
12,133
136
1,093
3,178
17,919
7,537
138
3,857
13,764
65,235
0
W
Khepri
starcrim
Khepri
5,839
768
0
1,438
11,625
15,269
597
4,214
7,411
21,338
0
W
Nu Wa
wesley7
Nu Wa
12,949
2,766
0
2,099
12,749
5,471
2,303
8,832
3,917
80,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,323
Gold Earned
57,644
560
Minions Killed
525
0
Camps Cleared
0
2,010,063
Distance Traveled
2,090,377
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,030
456
147
7
0
437,856
9
L
Chang'e
8,436
383
67
3
0
335,240
1
W
Mulan
13,400
609
118
5
0
455,249
2
L
Neith
8,869
403
102
5
0
420,662
2
W
Loki
11,362
516
126
6
0
444,468
0
L
Ao Kuang
11,138
506
130
6
0
450,498
2
W
Neith
11,332
515
151
7
0
395,404
2
L
Baron Samedi
9,850
448
114
5
0
365,807
5
W
Khepri
10,691
486
17
1
0
422,822
8
W
Nu Wa
10,859
494
113
5
0
372,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role