Player Matchup

Bacchus
Bacchus
Mukami Shinzo
Bacchus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,214 Elo+
Party 1
Eset
Eset
Sk8Sk8MsTrB8522
Eset
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 78L
1,504 Elo+
Party 1
Apollo
Apollo
UnholySoul187
Apollo
Level 68
God Stats
14W - 30L
1,252 SR
Queue Stats
421W - 882L
1,262 Elo+
Party 1
Team Averages
Level 101
1,417 SR
1,327 Elo+

VS

Team Averages
Level 108
1,631 SR
1,732 Elo+
Scylla
Scylla
Quaxotic-
Scylla
Level 157
God Stats
2W - 0L
1,642 SR
Queue Stats
55W - 20L
1,833 Elo+
Party 2
King Arthur
King Arthur
RenownRubixx
King Arthur
Level 159
God Stats
4W - 1L
1,752 SR
Queue Stats
170W - 51L
1,783 Elo+
Party 2
Anhur
Anhur
TTV-LiveWithMony
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
8 / 8 / 2
12,867
804
9,737
23,395
17,140
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 9 / 6
9,881
618
18,270
17,596
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 10 / 4
11,630
727
8,114
20,828
9,341
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Quaxotic-
Scylla
19
14 / 2 / 12
14,184
887
21,551
15,072
6,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
RenownRubixx
King Arthur
18
10 / 6 / 16
14,038
877
24,506
23,780
29,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 12
11,072
692
7,869
16,147
6,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
12
Kills
27
27
Deaths
12
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bacchus
8
8
2
1.13
W
Scylla
Quaxotic-
Scylla
14
2
12
10
W
King Arthur
RenownRubixx
King Arthur
10
6
16
3
L
0
9
6
0.33
W
3
4
12
2.25
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,121
Damage
53,926
61,819
Taken
54,999
33,026
Mitigated
43,404
6,694
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
9,737
649
75
433
23,395
17,140
344
6,912
16,099
27,084
0
W
Scylla
Quaxotic-
Scylla
21,551
844
147
2,812
15,072
6,846
702
11,043
4,029
52,521
0
W
King Arthur
RenownRubixx
King Arthur
24,506
3,066
0
1,529
23,780
29,858
233
9,385
14,395
0
60,133
L
18,270
1,584
445
3,990
17,596
6,545
209
4,898
12,491
43,449
0
W
7,869
5,111
0
3,612
16,147
6,700
1,188
8,625
7,522
0
44,637
L
8,114
4,505
0
1,751
20,828
9,341
594
8,868
11,555
0
32,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,378
Gold Earned
39,294
141
Minions Killed
177
2
Camps Cleared
11
720,763
Distance Traveled
816,731
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,867
804
35
2
0
265,419
0
W
Scylla
14,184
887
70
4
2
278,829
1
W
King Arthur
14,038
877
63
4
4
287,943
2
L
Eset
9,881
618
64
4
2
234,918
4
W
Anhur
11,072
692
44
3
5
249,959
3
L
Apollo
11,630
727
42
3
0
220,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role