Player Matchup

Ra
Ra
Benitrous
Ra
Level 27
God Stats
3W - 5L
1,303 SR
Queue Stats
82W - 68L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
KenobiWoot
Hou Yi
Level 134
God Stats
4W - 7L
1,301 SR
Queue Stats
88W - 98L
1,397 Elo+
Solo
Merlin
Merlin
Kidda909
Merlin
Level 106
God Stats
6W - 2L
1,613 SR
Queue Stats
209W - 201L
1,491 Elo+
Party 1
Geb
Geb
KingFlashKoolie
Geb
Level 141
God Stats
2W - 3L
1,546 SR
Queue Stats
329W - 289L
1,529 Elo+
Party 1
Camazotz
Camazotz
XZ30
Camazotz
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 41L
1,506 Elo+
Solo
Team Averages
Level 101
1,453 SR
1,487 Elo+

VS

Team Averages
Level 82
1,535 SR
1,456 Elo+
Arachne
Arachne
BadassWaifu
Arachne
Level 98
God Stats
3W - 1L
1,490 SR
Queue Stats
38W - 43L
1,592 Elo+
Party 2
Bellona
Bellona
Delilah_Moon
Bellona
Level 28
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 6L
1,263 Elo+
Party 2
Vulcan
Vulcan
NightCrawler5304
Vulcan
Level 115
God Stats
0W - 1L
1,763 SR
Queue Stats
36W - 35L
1,602 Elo+
Solo
Neith
Neith
W the Sarkaz
Neith
Level 153
God Stats
25W - 17L
1,658 SR
Queue Stats
79W - 80L
1,493 Elo+
Solo
Cthulhu
Cthulhu
monster41537
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
8,061
733
6,713
6,898
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
KenobiWoot
Hou Yi
14
3 / 1 / 5
7,802
709
4,328
9,006
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
Kidda909
Merlin
15
4 / 1 / 2
8,399
764
7,645
6,960
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 7
8,152
741
3,654
12,028
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
XZ30
Camazotz
14
0 / 1 / 9
7,847
713
9,370
11,415
5,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BadassWaifu
Arachne
13
2 / 3 / 1
7,753
705
7,994
9,382
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Delilah_Moon
Bellona
13
0 / 5 / 2
7,035
640
5,279
11,359
9,038
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 1
8,519
774
8,539
6,169
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 0 / 2
7,950
723
8,763
5,295
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
monster41537
Cthulhu
13
1 / 2 / 1
7,352
668
3,959
11,246
9,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
10
Kills
6
6
Deaths
10
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
BadassWaifu
Arachne
2
3
1
0.83
W
1
2
6
2
L
Bellona
Delilah_Moon
Bellona
0
5
2
0.2
W
Hou Yi
KenobiWoot
Hou Yi
3
1
5
5.5
W
Merlin
Kidda909
Merlin
4
1
2
5
W
2
1
7
5.5
L
2
0
1
2.5
L
1
0
2
2
W
Camazotz
XZ30
Camazotz
0
1
9
4.5
L
Cthulhu
monster41537
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
34,534
46,307
Taken
43,451
25,606
Mitigated
27,681
14,706
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BadassWaifu
Arachne
7,994
4,415
0
1,245
9,382
4,185
0
3,518
5,864
213
14,718
W
6,713
616
1,918
2,010
6,898
3,007
413
3,984
2,852
30,183
0
L
Bellona
Delilah_Moon
Bellona
5,279
2,253
0
1,050
11,359
9,038
0
5,065
6,294
0
12,732
W
Hou Yi
KenobiWoot
Hou Yi
4,328
3,047
0
2,922
9,006
3,698
1,051
3,711
3,938
0
21,952
W
Merlin
Kidda909
Merlin
7,645
223
82
956
6,960
2,938
497
680
6,244
33,902
0
W
3,654
717
0
1,831
12,028
10,935
0
1,437
10,412
7,427
0
L
8,539
1,928
48
713
6,169
2,778
329
3,547
2,622
39,190
0
L
8,763
2,479
0
1,689
5,295
2,512
1,671
2,041
3,254
0
36,702
W
Camazotz
XZ30
Camazotz
9,370
3,417
491
4,496
11,415
5,028
0
2,318
8,950
0
35,355
L
Cthulhu
monster41537
Cthulhu
3,959
334
100
521
11,246
9,168
0
3,841
7,405
17,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,261
Gold Earned
38,609
238
Minions Killed
199
0
Camps Cleared
0
1,099,806
Distance Traveled
1,036,225
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,753
705
22
2
0
214,370
0
W
Ra
8,061
733
75
7
0
230,381
0
L
Bellona
7,035
640
8
1
0
183,485
0
W
Hou Yi
7,802
709
40
4
0
208,663
0
W
Merlin
8,399
764
60
5
0
208,837
0
W
Geb
8,152
741
9
1
0
190,478
6
L
Vulcan
8,519
774
80
7
0
225,141
2
L
Neith
7,950
723
69
6
0
190,875
0
W
Camazotz
7,847
713
54
5
0
261,447
2
L
Cthulhu
7,352
668
20
2
0
222,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role