Player Matchup

Ra
Ra
JNDiaro
Ra
Level 157
God Stats
6W - 6L
1,336 SR
Queue Stats
680W - 703L
1,473 Elo+
Solo
Artemis
Artemis
Murgle64
Artemis
Level 102
God Stats
3W - 1L
1,508 SR
Queue Stats
279W - 224L
1,579 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Philmoore
Kumbhakarna
Level 96
God Stats
9W - 5L
1,565 SR
Queue Stats
226W - 175L
1,582 Elo+
Party 1
Skadi
Skadi
drstrangefuzz
Skadi
Level 157
God Stats
1W - 3L
1,161 SR
Queue Stats
267W - 225L
1,578 Elo+
Party 1
Ganesha
Ganesha
homelesspeople
Ganesha
Level 48
God Stats
9W - 6L
1,568 SR
Queue Stats
156W - 124L
1,573 Elo+
Party 1
Team Averages
Level 112
1,427 SR
1,557 Elo+

VS

Team Averages
Level 117
1,538 SR
1,497 Elo+
Nox
Nox
BlitzWing 84
Nox
Level 82
God Stats
9W - 9L
1,579 SR
Queue Stats
268W - 269L
1,407 Elo+
Party 2
Vulcan
Vulcan
Fury5704
Vulcan
Level 108
God Stats
2W - 3L
1,646 SR
Queue Stats
344W - 331L
1,433 Elo+
Party 2
Zhong Kui
Zhong Kui
JoeSafari54
Zhong Kui
Level 124
God Stats
1W - 2L
1,511 SR
Queue Stats
63W - 50L
1,489 Elo+
Solo
Persephone
Persephone
Rillmed26
Persephone
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,726 Elo+
Solo
Horus
Horus
SnoochNubis
Horus
Level 160
God Stats
1W - 2L
1,455 SR
Queue Stats
140W - 177L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 24
10,028
836
9,079
8,232
4,666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
Murgle64
Artemis
19
15 / 1 / 11
11,532
961
23,881
17,898
11,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kumbhakarna
Philmoore
Kumbhakarna
14
1 / 4 / 22
9,524
794
3,529
18,991
20,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
14 / 2 / 14
10,891
908
19,218
13,297
7,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 21
9,634
803
9,391
18,727
22,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
7,601
633
9,011
10,064
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Fury5704
Vulcan
17
4 / 5 / 6
9,716
810
21,053
10,390
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
JoeSafari54
Zhong Kui
16
0 / 7 / 7
8,343
695
12,358
15,240
9,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Rillmed26
Persephone
14
4 / 7 / 2
9,269
772
11,466
14,189
6,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 8 / 5
7,120
593
4,783
18,200
16,448
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
37
32
Kills
10
10
Deaths
32
92
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
Vulcan
Fury5704
Vulcan
4
5
6
1.4
W
2
0
24
14
L
Zhong Kui
JoeSafari54
Zhong Kui
0
7
7
0.5
W
Artemis
Murgle64
Artemis
15
1
11
20.5
W
Kumbhakarna
Philmoore
Kumbhakarna
1
4
22
3
L
Persephone
Rillmed26
Persephone
4
7
2
0.71
L
0
8
5
0.31
W
14
2
14
10.5
W
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,098
Damage
58,671
77,145
Taken
68,083
66,793
Mitigated
41,890
35,986
Healing
15,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,011
336
1,763
1,135
10,064
4,689
0
3,238
6,826
10,745
0
L
Vulcan
Fury5704
Vulcan
21,053
10,242
767
1,372
10,390
4,697
0
4,197
6,193
38,769
0
W
9,079
1,076
10,451
2,250
8,232
4,666
810
5,433
2,799
38,048
0
L
Zhong Kui
JoeSafari54
Zhong Kui
12,358
1,032
0
2,153
15,240
9,651
0
3,588
11,652
22,241
0
W
Artemis
Murgle64
Artemis
23,881
13,964
1,287
6,012
17,898
11,308
4,349
14,124
3,774
0
42,106
W
Kumbhakarna
Philmoore
Kumbhakarna
3,529
192
2,267
2,895
18,991
20,252
168
12,480
6,511
8,058
0
L
Persephone
Rillmed26
Persephone
11,466
958
519
1,963
14,189
6,405
0
4,506
9,676
22,472
0
L
4,783
2,799
2,136
3,266
18,200
16,448
0
6,470
11,730
0
8,571
W
19,218
10,742
1,576
2,275
13,297
7,854
2,748
9,936
3,361
0
36,451
W
9,391
1,078
3,373
3,600
18,727
22,713
313
11,915
6,812
20,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,609
Gold Earned
42,049
153
Minions Killed
94
0
Camps Cleared
0
1,168,692
Distance Traveled
930,597
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,601
633
7
1
0
202,881
0
L
Vulcan
9,716
810
35
3
0
221,362
0
W
Ra
10,028
836
70
6
0
247,640
0
L
Zhong Kui
8,343
695
23
2
0
187,251
0
W
Artemis
11,532
961
38
3
0
249,262
0
W
Kumbhakarna
9,524
794
13
1
0
233,084
0
L
Persephone
9,269
772
25
2
0
150,053
1
L
Horus
7,120
593
4
0
0
169,050
4
W
Skadi
10,891
908
31
3
0
224,058
0
W
Ganesha
9,634
803
1
0
0
214,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role