Player Matchup

Amaterasu
Amaterasu
Sir Quacksworth
Amaterasu
Level 48
God Stats
2W - 1L
1,725 SR
Queue Stats
5W - 8L
1,210 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WildingNebula8
Morgan Le Fay
Level 123
God Stats
14W - 18L
1,474 SR
Queue Stats
71W - 90L
1,425 Elo+
Solo
Hun Batz
Hun Batz
lIlSmooIl
Hun Batz
Level 54
God Stats
2W - 3L
1,499 SR
Queue Stats
35W - 50L
1,325 Elo+
Solo
Team Averages
Level 75
1,566 SR
1,320 Elo+

VS

Team Averages
Level 98
1,578 SR
1,349 Elo+
Zhong Kui
Zhong Kui
Jakahn01
Zhong Kui
Level 146
God Stats
191W - 189L
1,506 SR
Queue Stats
1,162W - 1,417L
1,441 Elo+
Solo
Ymir
Ymir
SwungAthlete516
Ymir
Level 104
God Stats
7W - 7L
1,455 SR
Queue Stats
39W - 63L
1,275 Elo+
Solo
Neith
Neith
TheMystic7518
Neith
Level 45
God Stats
2W - 0L
1,773 SR
Queue Stats
23W - 28L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Sir Quacksworth
Amaterasu
13
2 / 5 / 2
9,025
645
12,200
16,730
10,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
WildingNebula8
Morgan Le Fay
14
2 / 3 / 1
9,050
646
12,107
13,028
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
lIlSmooIl
Hun Batz
7
0 / 3 / 1
7,166
512
1,908
9,030
3,219

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jakahn01
Zhong Kui
16
5 / 2 / 6
10,587
756
12,497
12,732
9,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 7
9,197
657
6,295
17,252
16,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 7
10,247
732
14,336
8,462
3,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
11
11
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Jakahn01
Zhong Kui
5
2
6
4
L
Amaterasu
Sir Quacksworth
Amaterasu
2
5
2
0.6
W
2
3
7
1.83
W
4
0
7
7.5
L
Morgan Le Fay
WildingNebula8
Morgan Le Fay
2
3
1
0.83
L
Hun Batz
lIlSmooIl
Hun Batz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,215
Damage
33,128
38,788
Taken
38,446
18,949
Mitigated
29,645
3,627
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Jakahn01
Zhong Kui
12,497
1,706
121
3,947
12,732
9,215
0
3,951
8,781
39,033
0
L
Amaterasu
Sir Quacksworth
Amaterasu
12,200
5,724
217
1,525
16,730
10,279
48
7,885
8,845
0
21,742
W
6,295
1,237
246
573
17,252
16,718
177
5,622
11,099
22,630
0
W
14,336
6,872
0
2,603
8,462
3,712
2,549
2,821
5,641
0
46,530
L
Morgan Le Fay
WildingNebula8
Morgan Le Fay
12,107
1,662
0
1,395
13,028
5,451
75
6,791
6,237
44,466
0
L
Hun Batz
lIlSmooIl
Hun Batz
1,908
238
0
490
9,030
3,219
28
4,458
4,572
0
9,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
30,031
122
Minions Killed
166
3
Camps Cleared
10
555,777
Distance Traveled
702,882
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,587
756
67
5
3
243,214
0
L
Amaterasu
9,025
645
37
3
1
227,919
0
W
Ymir
9,197
657
27
2
0
205,197
4
W
Neith
10,247
732
72
5
7
254,471
8
L
Morgan Le Fay
9,050
646
72
5
1
232,457
1
L
Hun Batz
7,166
512
13
1
1
95,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role