Player Matchup

Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Jugodeaguacate
Shiva
Level 29
God Stats
3W - 6L
1,700 SR
Queue Stats
59W - 51L
1,569 Elo+
Party 1
Tiamat
Tiamat
Supern00dles
Tiamat
Level 7
God Stats
1W - 2L
1,718 SR
Queue Stats
2W - 5L
1,553 Elo+
Party 2
Team Averages
Level 82
1,584 SR
1,525 Elo+

VS

Team Averages
Level 106
1,633 SR
1,609 Elo+
Atlas
Atlas
Beauty Thief
Atlas
Level 45
God Stats
17W - 8L
1,696 SR
Queue Stats
65W - 21L
1,730 Elo+
Party 3
Eset
Eset
FLopezM826
Eset
Level 68
God Stats
8W - 4L
1,500 SR
Queue Stats
56W - 47L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
GrlicWtr
Baron Samedi
Level 156
God Stats
55W - 43L
1,578 SR
Queue Stats
206W - 194L
1,590 Elo+
Solo
Hercules
Hercules
Sol Yago
Hercules
Level 154
God Stats
10W - 9L
1,605 SR
Queue Stats
516W - 450L
1,618 Elo+
Party 3
Apollo
Apollo
lurac6493
Apollo
Level 109
God Stats
7W - 2L
1,787 SR
Queue Stats
231W - 208L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 2 / 0
6,395
581
7,192
8,186
2,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
 
Osiris
9
2 / 3 / 0
5,882
535
6,493
11,671
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
 
Mercury
9
1 / 3 / 0
5,249
477
2,363
9,360
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 2
5,032
457
3,372
10,227
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
8
0 / 4 / 1
4,825
439
2,540
6,836
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
5,892
536
3,360
7,884
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 1 / 2
6,244
568
5,738
4,925
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
GrlicWtr
Baron Samedi
11
1 / 1 / 2
6,519
593
6,558
6,212
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Sol Yago
Hercules
12
8 / 0 / 2
7,558
687
8,482
8,310
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
lurac6493
Apollo
10
1 / 3 / 4
6,011
546
5,270
8,370
2,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
16
16
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
2
0
2
L
Osiris
 
Osiris
2
3
0
0.67
L
Mercury
 
Mercury
1
3
0
0.33
W
1
2
6
2
W
5
1
2
6
W
Baron Samedi
GrlicWtr
Baron Samedi
1
1
2
2
L
0
4
2
0.25
W
Hercules
Sol Yago
Hercules
8
0
2
9
L
Tiamat
0
4
1
0.13
W
Apollo
lurac6493
Apollo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,960
Damage
29,408
46,280
Taken
35,701
22,835
Mitigated
19,022
12,083
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,192
3,826
216
2,517
8,186
2,598
56
562
7,624
0
44,212
L
Osiris
 
Osiris
6,493
3,025
0
4,513
11,671
6,808
0
7,597
4,074
0
27,644
L
Mercury
 
Mercury
2,363
1,622
0
2,412
9,360
3,302
0
1,567
7,793
0
27,072
W
3,360
1,333
132
1,785
7,884
6,107
0
1,630
6,254
17,869
0
W
5,738
512
482
1,215
4,925
1,855
0
723
4,202
44,891
0
W
Baron Samedi
GrlicWtr
Baron Samedi
6,558
1,166
0
3,130
6,212
2,772
1,143
0
6,212
47,579
0
L
3,372
218
280
1,502
10,227
6,659
0
2,944
7,283
0
17,543
W
Hercules
Sol Yago
Hercules
8,482
4,368
0
4,424
8,310
5,676
0
365
7,945
0
50,016
L
Tiamat
2,540
297
0
643
6,836
3,468
24
2,986
3,850
21,586
0
W
Apollo
lurac6493
Apollo
5,270
4,198
0
2,213
8,370
2,612
0
248
8,122
0
41,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,383
Gold Earned
32,224
270
Minions Killed
309
0
Camps Cleared
0
984,081
Distance Traveled
1,033,669
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,395
581
86
8
0
192,572
2
L
Osiris
5,882
535
61
6
0
207,052
2
L
Mercury
5,249
477
68
6
0
211,149
1
W
Atlas
5,892
536
16
1
0
208,039
0
W
Eset
6,244
568
67
6
0
204,410
3
W
Baron Samedi
6,519
593
77
7
0
174,947
2
L
Shiva
5,032
457
24
2
0
195,814
1
W
Hercules
7,558
687
88
8
0
254,584
2
L
Tiamat
4,825
439
31
3
0
177,494
0
W
Apollo
6,011
546
61
6
0
191,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role