Player Matchup

Lancelot
Lancelot
AxToxicflame
Lancelot
Level 120
God Stats
1W - 3L
1,573 SR
Queue Stats
162W - 162L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FruitSloot
Morgan Le Fay
Level 104
God Stats
2W - 1L
1,807 SR
Queue Stats
202W - 180L
1,422 Elo+
Solo
Chiron
Chiron
MajinNuutz
Chiron
Level 23
God Stats
20W - 28L
1,370 SR
Queue Stats
34W - 57L
1,278 Elo+
Party 1
Xing Tian
Xing Tian
PraiseArmata
Xing Tian
Level 86
God Stats
17W - 18L
1,498 SR
Queue Stats
234W - 350L
1,350 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spine Fuzz
Tsukuyomi
Level 129
God Stats
29W - 24L
1,590 SR
Queue Stats
756W - 815L
1,473 Elo+
Solo
Team Averages
Level 92
1,568 SR
1,385 Elo+

VS

Team Averages
Level 69
1,572 SR
1,439 Elo+
Ymir
Ymir
C4VinTaGe
Ymir
Level 69
God Stats
2W - 0L
1,717 SR
Queue Stats
18W - 11L
1,460 Elo+
Party 2
Chaac
Chaac
STUDMOB
Chaac
Level 133
God Stats
18W - 11L
1,510 SR
Queue Stats
188W - 196L
1,452 Elo+
Party 2
Cupid
Cupid
TiB_KaRma
Cupid
Level 83
God Stats
5W - 12L
1,515 SR
Queue Stats
11W - 30L
1,396 Elo+
Party 3
Nu Wa
Nu Wa
WolfGangPimp
Nu Wa
Level 57
God Stats
7W - 15L
1,618 SR
Queue Stats
27W - 49L
1,389 Elo+
Party 3
Mercury
Mercury
ZzBumHoleEaterzZ
Mercury
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AxToxicflame
Lancelot
20
3 / 4 / 2
14,867
531
26,545
25,063
34,873
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
FruitSloot
Morgan Le Fay
20
5 / 5 / 1
13,215
472
13,858
24,209
12,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
MajinNuutz
Chiron
17
2 / 10 / 5
11,967
427
7,542
23,996
11,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
PraiseArmata
Xing Tian
19
2 / 2 / 6
13,023
465
15,276
26,767
32,499
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Spine Fuzz
Tsukuyomi
19
10 / 7 / 4
14,032
501
23,603
29,565
13,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 3 / 9
12,124
433
11,747
27,423
35,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
STUDMOB
Chaac
20
3 / 3 / 3
14,526
519
15,440
34,523
38,409
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
TiB_KaRma
Cupid
20
12 / 7 / 3
14,735
526
29,189
26,956
12,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 5 / 6
11,949
427
12,941
9,989
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 4 / 5
16,465
588
30,909
28,847
14,561
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
22
Kills
28
28
Deaths
22
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AxToxicflame
Lancelot
3
4
2
1
W
Ymir
0
3
9
1.5
L
Morgan Le Fay
FruitSloot
Morgan Le Fay
5
5
1
1.1
L
Chiron
MajinNuutz
Chiron
2
10
5
0.45
L
Xing Tian
PraiseArmata
Xing Tian
2
2
6
2.5
W
Chaac
STUDMOB
Chaac
3
3
3
1.5
L
Tsukuyomi
Spine Fuzz
Tsukuyomi
10
7
4
1.71
W
Cupid
TiB_KaRma
Cupid
12
7
3
1.93
W
1
5
6
0.8
W
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,824
Damage
100,226
129,600
Taken
127,738
105,103
Mitigated
104,790
23,891
Healing
31,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AxToxicflame
Lancelot
26,545
8,023
0
750
25,063
34,873
258
2,200
22,863
0
155,011
W
Ymir
11,747
2,272
30
2,229
27,423
35,252
340
8,731
18,568
69,592
0
L
Morgan Le Fay
FruitSloot
Morgan Le Fay
13,858
1,054
0
6,214
24,209
12,860
958
5,954
18,255
113,463
0
L
Chiron
MajinNuutz
Chiron
7,542
3,293
1,292
6,112
23,996
11,329
3,251
2,571
21,400
0
83,433
L
Xing Tian
PraiseArmata
Xing Tian
15,276
1,001
569
6,567
26,767
32,499
619
7,586
19,181
55,811
0
W
Chaac
STUDMOB
Chaac
15,440
3,636
0
12,041
34,523
38,409
762
4,410
30,071
0
116,576
L
Tsukuyomi
Spine Fuzz
Tsukuyomi
23,603
6,740
0
2,387
29,565
13,542
0
6,377
23,188
0
96,715
W
Cupid
TiB_KaRma
Cupid
29,189
20,513
96
10,890
26,956
12,907
367
6,076
20,748
0
133,346
W
12,941
2,228
0
401
9,989
3,661
2,488
3,777
5,916
82,957
0
W
30,909
21,011
0
5,971
28,847
14,561
0
5,987
22,568
0
199,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,104
Gold Earned
69,799
730
Minions Killed
769
0
Camps Cleared
0
2,473,480
Distance Traveled
2,461,280
15
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,867
531
231
8
0
544,552
2
W
Ymir
12,124
433
75
3
0
518,161
6
L
Morgan Le Fay
13,215
472
194
7
0
469,570
10
L
Chiron
11,967
427
140
5
0
416,759
0
L
Xing Tian
13,023
465
58
2
0
506,403
0
W
Chaac
14,526
519
194
7
0
478,299
6
L
Tsukuyomi
14,032
501
107
4
0
536,196
3
W
Cupid
14,735
526
151
5
0
491,170
1
W
Nu Wa
11,949
427
111
4
0
318,067
5
W
Mercury
16,465
588
238
9
0
655,583
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role