Player Matchup

King Arthur
King Arthur
FluffierMoney60
King Arthur
Level 67
God Stats
2W - 2L
1,401 SR
Queue Stats
46W - 43L
1,248 Elo+
Party 1
Medusa
Medusa
Lazercobra1209
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 1
Baron Samedi
Baron Samedi
rockmsakura655
Baron Samedi
Level 89
God Stats
111W - 63L
1,668 SR
Queue Stats
538W - 528L
1,605 Elo+
Solo
Team Averages
Level 60
1,523 SR
1,517 Elo+

VS

Team Averages
Level 89
1,558 SR
1,429 Elo+
Atlas
Atlas
DraconicXero
Atlas
Level 48
God Stats
8W - 8L
1,538 SR
Queue Stats
108W - 170L
1,386 Elo+
Party 2
Merlin
Merlin
Lyattonline_381
Merlin
Level 79
God Stats
5W - 3L
1,500 SR
Queue Stats
76W - 122L
1,362 Elo+
Party 2
Medusa
Medusa
MegasApollumi
Medusa
Level 141
God Stats
10W - 9L
1,635 SR
Queue Stats
88W - 94L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FluffierMoney60
King Arthur
13
5 / 0 / 11
9,189
766
10,359
12,323
8,058
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 1 / 12
9,154
763
12,626
9,860
4,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
rockmsakura655
Baron Samedi
14
8 / 2 / 10
9,851
821
13,994
13,621
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,306
609
8,299
17,176
11,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 3
7,289
607
7,289
11,935
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 0
7,779
648
11,931
11,342
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
17
Kills
3
3
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
King Arthur
FluffierMoney60
King Arthur
5
0
11
10.5
W
4
1
12
10
L
0
7
3
0.21
L
2
4
0
0.5
W
Baron Samedi
rockmsakura655
Baron Samedi
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
27,519
35,804
Taken
40,453
19,006
Mitigated
21,741
12,068
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,299
3,040
0
1,727
17,176
11,343
0
5,349
11,466
16,399
0
W
King Arthur
FluffierMoney60
King Arthur
10,359
1,282
0
1,452
12,323
8,058
556
6,100
5,982
0
21,196
W
12,626
4,058
429
1,496
9,860
4,299
1,600
3,817
5,889
116
39,420
L
7,289
550
0
262
11,935
4,797
0
4,504
7,217
25,090
0
L
11,931
6,952
0
2,426
11,342
5,601
0
3,652
7,425
0
28,703
W
Baron Samedi
rockmsakura655
Baron Samedi
13,994
873
2,563
6,128
13,621
6,649
322
6,153
7,161
42,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
22,374
142
Minions Killed
94
8
Camps Cleared
3
689,558
Distance Traveled
574,546
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,306
609
19
2
3
186,131
2
W
King Arthur
9,189
766
32
3
2
241,007
1
W
Medusa
9,154
763
53
4
2
227,896
5
L
Merlin
7,289
607
41
3
0
175,974
1
L
Medusa
7,779
648
34
3
0
212,441
0
W
Baron Samedi
9,851
821
57
5
4
220,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role