Player Matchup

Mulan
Mulan
DenkmaL9664
Mulan
Level 63
God Stats
18W - 18L
1,526 SR
Queue Stats
114W - 130L
1,530 Elo+
Solo
Geb
Geb
Sanfroc
Geb
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 67L
1,499 Elo+
Solo
Vulcan
Vulcan
Trou2bale
Vulcan
Level 58
God Stats
10W - 13L
1,362 SR
Queue Stats
151W - 144L
1,487 Elo+
Solo
Lancelot
Lancelot
szulu94
Lancelot
Level 157
God Stats
7W - 16L
1,409 SR
Queue Stats
399W - 394L
1,542 Elo+
Solo
Kukulkan
Kukulkan
windseek
Kukulkan
Level 104
God Stats
271W - 273L
1,521 SR
Queue Stats
271W - 273L
1,517 Elo+
Solo
Team Averages
Level 106
1,464 SR
1,515 Elo+

VS

Team Averages
Level 123
1,587 SR
1,593 Elo+
Zeus
Zeus
 
Zeus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Toadpower
Mercury
Level 147
God Stats
1W - 0L
1,949 SR
Queue Stats
28W - 2L
1,959 Elo+
Solo
Guan Yu
Guan Yu
allaz44
Guan Yu
Level 68
God Stats
8W - 9L
1,486 SR
Queue Stats
117W - 134L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,460
1,066
6,661
14,171
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
13
0 / 1 / 2
8,344
1,192
5,003
8,242
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Trou2bale
Vulcan
13
1 / 4 / 1
7,832
1,119
8,347
7,070
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
szulu94
Lancelot
13
2 / 8 / 1
7,955
1,136
9,424
14,127
5,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
windseek
Kukulkan
12
0 / 1 / 1
7,286
1,041
2,944
2,964
1,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

214

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 0 / 7
9,582
1,369
8,886
5,414
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
 
Ah Muzen Cab
15
6 / 1 / 6
9,278
1,325
8,410
3,844
1,576
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
 
Agni
14
0 / 0 / 10
8,074
1,153
8,257
3,931
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Toadpower
Mercury
14
4 / 2 / 8
8,729
1,247
8,289
9,197
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
allaz44
Guan Yu
14
3 / 0 / 11
8,631
1,233
9,393
12,421
13,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
19
19
Deaths
3
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
7
9.5
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
6
9
W
Agni
 
Agni
0
0
10
5
L
0
5
1
0.1
L
Geb
0
1
2
1
W
Mercury
Toadpower
Mercury
4
2
8
4
L
Vulcan
Trou2bale
Vulcan
1
4
1
0.38
W
Guan Yu
allaz44
Guan Yu
3
0
11
8.5
L
Lancelot
szulu94
Lancelot
2
8
1
0.31
L
Kukulkan
windseek
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,379
Damage
43,235
46,574
Taken
34,807
25,159
Mitigated
22,713
2,453
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,886
1,922
0
154
5,414
1,844
0
1,365
4,011
32,028
0
W
Ah Muzen Cab
 
Ah Muzen Cab
8,410
3,374
0
848
3,844
1,576
0
1,191
2,580
0
28,475
W
Agni
 
Agni
8,257
461
0
168
3,931
1,715
0
2,641
1,290
16,267
0
L
6,661
1,121
0
588
14,171
8,915
0
4,276
9,616
0
20,311
L
Geb
5,003
36
0
1,222
8,242
6,277
0
4,816
2,980
13,252
0
W
Mercury
Toadpower
Mercury
8,289
4,666
0
0
9,197
3,721
0
3,612
5,553
0
21,386
L
Vulcan
Trou2bale
Vulcan
8,347
1,723
0
0
7,070
3,118
0
2,264
4,672
20,923
0
W
Guan Yu
allaz44
Guan Yu
9,393
1,064
1,283
2,106
12,421
13,857
0
7,485
4,602
1,636
10,663
L
Lancelot
szulu94
Lancelot
9,424
1,321
0
643
14,127
5,553
0
4,697
9,033
0
16,863
L
Kukulkan
windseek
Kukulkan
2,944
167
0
0
2,964
1,296
0
1,310
1,562
19,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,877
Gold Earned
44,294
149
Minions Killed
176
4
Camps Cleared
8
725,103
Distance Traveled
820,065
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,582
1,369
52
7
3
152,592
0
W
Ah Muzen Cab
9,278
1,325
55
8
2
160,527
0
W
Agni
8,074
1,153
30
4
1
152,651
4
L
Mulan
7,460
1,066
42
6
0
133,899
0
L
Geb
8,344
1,192
14
2
1
177,872
4
W
Mercury
8,729
1,247
28
4
2
168,339
0
L
Vulcan
7,832
1,119
26
4
2
154,719
1
W
Guan Yu
8,631
1,233
11
2
0
185,956
1
L
Lancelot
7,955
1,136
25
4
0
137,763
0
L
Kukulkan
7,286
1,041
42
6
1
120,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role