Player Matchup

Baron Samedi
Baron Samedi
Bimmpy
Baron Samedi
Level 128
God Stats
3W - 2L
1,761 SR
Queue Stats
168W - 121L
1,666 Elo+
Party 1
Chiron
Chiron
Kugisakii
Chiron
Level 125
God Stats
2W - 1L
1,503 SR
Queue Stats
77W - 49L
1,692 Elo+
Party 1
Mercury
Mercury
Scytrope
Mercury
Level 29
God Stats
163W - 89L
1,952 SR
Queue Stats
274W - 213L
1,682 Elo+
Party 1
Bellona
Bellona
SeanB0i
Bellona
Level 27
God Stats
9W - 3L
1,865 SR
Queue Stats
14W - 8L
1,539 Elo+
Party 1
Scylla
Scylla
gatovish
Scylla
Level 155
God Stats
3W - 2L
1,736 SR
Queue Stats
156W - 107L
1,698 Elo+
Party 1
Team Averages
Level 93
1,763 SR
1,655 Elo+

VS

Team Averages
Level 40
1,599 SR
1,489 Elo+
Cthulhu
Cthulhu
Conqueffadore
Cthulhu
Level 9
God Stats
1W - 1L
1,724 SR
Queue Stats
22W - 22L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DeathlessShinobi
Morgan Le Fay
Level 84
God Stats
7W - 7L
1,553 SR
Queue Stats
316W - 352L
1,511 Elo+
Party 2
King Arthur
King Arthur
Haseo133
King Arthur
Level 18
God Stats
12W - 14L
1,691 SR
Queue Stats
148W - 173L
1,540 Elo+
Party 2
Chiron
Chiron
KludgyNeptune6
Chiron
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 204L
1,511 Elo+
Party 2
Bakasura
Bakasura
TaexBae
Bakasura
Level 43
God Stats
6W - 9L
1,525 SR
Queue Stats
180W - 184L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bimmpy
Baron Samedi
12
0 / 3 / 11
8,125
508
7,154
11,690
6,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Kugisakii
Chiron
14
3 / 0 / 3
8,397
525
8,764
7,644
2,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Scytrope
Mercury
13
4 / 1 / 4
8,111
507
5,836
10,273
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
SeanB0i
Bellona
14
0 / 0 / 0
8,714
545
5,552
12,934
11,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
gatovish
Scylla
15
6 / 2 / 4
9,609
601
9,455
9,436
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 5 / 3
7,048
441
4,596
13,874
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
DeathlessShinobi
Morgan Le Fay
12
1 / 4 / 0
7,421
464
6,973
10,693
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Haseo133
King Arthur
14
0 / 0 / 1
8,221
514
8,698
11,729
12,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 2
8,024
502
6,981
12,149
4,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
TaexBae
Bakasura
15
3 / 0 / 0
8,462
529
4,562
11,821
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
6
6
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bimmpy
Baron Samedi
0
3
11
1.83
L
Cthulhu
0
5
3
0.3
L
Morgan Le Fay
DeathlessShinobi
Morgan Le Fay
1
4
0
0.25
L
King Arthur
Haseo133
King Arthur
0
0
1
0.5
L
2
4
2
0.75
W
Chiron
Kugisakii
Chiron
3
0
3
4.5
W
Mercury
Scytrope
Mercury
4
1
4
6
W
Bellona
SeanB0i
Bellona
0
0
0
0
L
Bakasura
TaexBae
Bakasura
3
0
0
3
W
Scylla
gatovish
Scylla
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,761
Damage
31,810
51,977
Taken
60,266
27,284
Mitigated
38,853
18,411
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bimmpy
Baron Samedi
7,154
1,691
2,834
4,124
11,690
6,236
0
2,914
8,465
28,808
0
L
Cthulhu
4,596
739
196
1,135
13,874
11,954
0
5,623
8,109
27,614
0
L
Morgan Le Fay
DeathlessShinobi
Morgan Le Fay
6,973
794
0
2,306
10,693
4,438
0
2,658
8,009
46,579
0
L
King Arthur
Haseo133
King Arthur
8,698
927
0
1,000
11,729
12,339
0
384
11,345
0
71,810
L
6,981
3,240
576
2,948
12,149
4,942
26
6,309
5,584
0
60,893
W
Chiron
Kugisakii
Chiron
8,764
3,257
345
3,588
7,644
2,937
1,370
4,519
3,050
0
64,212
W
Mercury
Scytrope
Mercury
5,836
2,488
0
389
10,273
3,367
0
2,133
7,739
0
62,001
W
Bellona
SeanB0i
Bellona
5,552
2,446
0
5,449
12,934
11,381
0
0
12,754
0
73,835
L
Bakasura
TaexBae
Bakasura
4,562
3,279
0
3,059
11,821
5,180
660
1,319
10,478
0
59,253
W
Scylla
gatovish
Scylla
9,455
1,713
0
1,682
9,436
3,363
336
2,003
7,183
75,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
39,176
526
Minions Killed
493
0
Camps Cleared
0
1,594,995
Distance Traveled
1,501,660
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,125
508
33
2
0
299,301
7
L
Cthulhu
7,048
441
34
2
0
266,898
4
L
Morgan Le Fay
7,421
464
82
5
0
264,135
3
L
King Arthur
8,221
514
125
8
0
313,508
6
L
Chiron
8,024
502
123
8
0
270,886
5
W
Chiron
8,397
525
103
6
0
297,698
6
W
Mercury
8,111
507
80
5
0
368,938
3
W
Bellona
8,714
545
159
10
0
346,520
2
L
Bakasura
8,462
529
129
8
0
386,233
9
W
Scylla
9,609
601
151
9
0
282,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role