Player Matchup

Cliodhna
Cliodhna
ALEXSOSAGG
Cliodhna
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,344 Elo+
Solo
Geb
Geb
Black-Beard-DK
Geb
Level 48
God Stats
10W - 9L
1,506 SR
Queue Stats
487W - 513L
1,356 Elo+
Solo
Neith
Neith
VariableWool454
Neith
Level 87
God Stats
50W - 58L
1,509 SR
Queue Stats
175W - 181L
1,429 Elo+
Solo
Anubis
Anubis
ZoMbIe_FrPgM
Anubis
Level 65
God Stats
36W - 39L
1,517 SR
Queue Stats
144W - 162L
1,434 Elo+
Solo
Loki
Loki
angeloti13_
Loki
Level 77
God Stats
1W - 2L
1,243 SR
Queue Stats
86W - 77L
1,419 Elo+
Solo
Team Averages
Level 68
1,455 SR
1,397 Elo+

VS

Team Averages
Level 79
1,419 SR
1,366 Elo+
Ymir
Ymir
DN-we54
Ymir
Level 117
God Stats
0W - 2L
1,314 SR
Queue Stats
77W - 90L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
DivineVenix
Baron Samedi
Level 78
God Stats
8W - 6L
1,630 SR
Queue Stats
153W - 184L
1,435 Elo+
Party 1
Bellona
Bellona
Lil_Falcon_90
Bellona
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 24L
1,301 Elo+
Party 1
Medusa
Medusa
im_TheMasK
Medusa
Level 82
God Stats
6W - 20L
1,238 SR
Queue Stats
167W - 220L
1,393 Elo+
Solo
Lancelot
Lancelot
spiritmarci
Lancelot
Level 103
God Stats
3W - 6L
1,411 SR
Queue Stats
42W - 55L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ALEXSOSAGG
Cliodhna
7
1 / 3 / 0
4,674
467
4,232
7,320
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 2
4,446
445
2,241
6,438
3,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 1
4,605
461
3,291
4,389
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
10
4 / 2 / 0
6,034
603
7,454
5,797
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 0
6,493
649
4,400
5,446
1,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DN-we54
Ymir
8
0 / 2 / 5
4,635
464
2,754
7,494
4,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
DivineVenix
Baron Samedi
9
3 / 1 / 2
5,394
539
6,250
7,151
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
8
1 / 3 / 0
4,961
496
1,602
8,059
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
im_TheMasK
Medusa
8
2 / 0 / 1
4,813
481
3,638
4,673
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
spiritmarci
Lancelot
8
3 / 2 / 2
5,226
523
3,726
8,195
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
8
Kills
9
9
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ALEXSOSAGG
Cliodhna
1
3
0
0.33
W
0
2
2
0.5
L
Ymir
DN-we54
Ymir
0
2
5
1.25
L
Baron Samedi
DivineVenix
Baron Samedi
3
1
2
4
L
Bellona
1
3
0
0.33
W
0
1
1
0.5
W
Anubis
4
2
0
2
W
3
1
0
3
L
Medusa
im_TheMasK
Medusa
2
0
1
2.5
L
Lancelot
spiritmarci
Lancelot
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
17,970
29,390
Taken
35,572
12,147
Mitigated
15,747
7,304
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ALEXSOSAGG
Cliodhna
4,232
853
0
2,087
7,320
2,380
153
1,001
6,319
0
20,708
W
2,241
350
0
1,191
6,438
3,067
0
2,471
3,740
6,369
0
L
Ymir
DN-we54
Ymir
2,754
767
145
2,067
7,494
4,093
0
2,520
4,974
15,012
0
L
Baron Samedi
DivineVenix
Baron Samedi
6,250
889
510
3,426
7,151
2,763
203
4,110
3,041
28,284
0
L
Bellona
1,602
265
0
2,098
8,059
4,944
0
551
7,508
0
19,166
W
3,291
1,379
0
1,280
4,389
1,371
493
1,399
2,990
0
27,004
W
Anubis
7,454
375
0
1,996
5,797
3,359
0
3,894
1,903
40,346
0
W
4,400
817
0
750
5,446
1,970
0
239
5,207
0
38,140
L
Medusa
im_TheMasK
Medusa
3,638
1,401
0
1,231
4,673
1,393
28
895
3,778
0
22,513
L
Lancelot
spiritmarci
Lancelot
3,726
1,452
128
1,164
8,195
2,554
0
1,619
6,576
0
24,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
25,029
232
Minions Killed
172
0
Camps Cleared
0
934,731
Distance Traveled
928,841
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
4,674
467
39
4
0
211,942
1
W
Geb
4,446
445
10
1
0
193,038
1
L
Ymir
4,635
464
23
2
0
178,955
0
L
Baron Samedi
5,394
539
36
4
0
172,772
0
L
Bellona
4,961
496
23
2
0
187,426
2
W
Neith
4,605
461
41
4
0
138,819
0
W
Anubis
6,034
603
63
6
0
181,679
0
W
Loki
6,493
649
79
8
0
209,253
0
L
Medusa
4,813
481
44
4
0
182,780
2
L
Lancelot
5,226
523
46
5
0
206,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role