Player Matchup

Anhur
Anhur
Gold I
JayJDub
Anhur
Gold I
Level 129
God Stats
3W - 0L
1,618 SR
Queue Stats
87W - 97L
1,640 MMR
Solo
Ymir
Ymir
Gold IV
Polo g3657
Ymir
Gold IV
Level 69
God Stats
87W - 75L
1,595 SR
Queue Stats
206W - 230L
1,362 MMR
Solo
Scylla
Scylla
Bronze V
SamOnLive
Scylla
Bronze V
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,451 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,571 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,631 SR
1,367 MMR
Nox
Nox
Gold III
LG-_Nero
Nox
Gold III
Level 93
God Stats
9W - 6L
1,631 SR
Queue Stats
53W - 50L
1,512 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
QsA_INSTiNCT
Sun Wukong
Gold III
Level 109
God Stats
1W - 2L
1,727 SR
Queue Stats
69W - 70L
1,612 MMR
Party 1
Horus
Horus
Gold V
XIII4Lyfe
Horus
Gold V
Level 100
God Stats
4W - 4L
1,535 SR
Queue Stats
38W - 55L
976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JayJDub
Anhur
17
11 / 3 / 4
12,436
829
15,702
16,897
6,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 14
10,875
725
10,704
19,164
13,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
SamOnLive
Scylla
17
4 / 1 / 10
11,603
774
19,882
10,791
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ZeusBaron SamediGilgameshThoth

VS

Bans
BastetAtlasCabrakanJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
9,854
657
8,233
13,345
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
QsA_INSTiNCT
Sun Wukong
15
3 / 5 / 3
10,069
671
15,363
21,976
16,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
XIII4Lyfe
Horus
11
0 / 5 / 5
9,149
610
7,764
18,482
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
6
6
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
JayJDub
Anhur
11
3
4
4.33
L
3
7
2
0.57
W
2
2
14
4.5
L
Sun Wukong
QsA_INSTiNCT
Sun Wukong
3
5
3
0.9
W
Scylla
SamOnLive
Scylla
4
1
10
9
L
Horus
XIII4Lyfe
Horus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,288
Damage
31,360
46,852
Taken
53,803
24,608
Mitigated
32,859
8,246
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
JayJDub
Anhur
15,702
10,226
0
4,365
16,897
6,673
1,474
3,490
13,407
0
49,378
L
8,233
302
0
830
13,345
5,483
0
8,519
4,546
30,177
0
W
10,704
1,613
0
1,708
19,164
13,670
203
1,847
17,317
27,945
0
L
Sun Wukong
QsA_INSTiNCT
Sun Wukong
15,363
2,818
0
7,819
21,976
16,417
27
11,367
10,215
0
41,932
W
Scylla
SamOnLive
Scylla
19,882
2,889
0
2,173
10,791
4,265
1,083
3,076
7,715
64,266
0
L
Horus
XIII4Lyfe
Horus
7,764
3,550
916
3,618
18,482
10,959
18
10,183
8,023
0
21,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
29,072
184
Minions Killed
139
8
Camps Cleared
5
833,202
Distance Traveled
776,607
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,436
829
54
4
3
267,480
0
L
Nox
9,854
657
55
4
3
252,277
0
W
Ymir
10,875
725
30
2
2
281,118
2
L
Sun Wukong
10,069
671
56
4
1
283,864
1
W
Scylla
11,603
774
100
7
3
284,604
2
L
Horus
9,149
610
28
2
1
240,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role