Player Matchup

Medusa
Medusa
ElGuapoBorracho
Medusa
Level 49
God Stats
10W - 5L
1,404 SR
Queue Stats
52W - 67L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
HA1RMIT
Baron Samedi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,354 Elo+
Party 1
Janus
Janus
Simply_Jules
Janus
Level 80
God Stats
4W - 4L
1,401 SR
Queue Stats
71W - 69L
1,581 Elo+
Party 1
Lancelot
Lancelot
ThatBoIWeezy
Lancelot
Level 80
God Stats
22W - 14L
1,595 SR
Queue Stats
50W - 52L
1,590 Elo+
Party 1
Loki
Loki
sveggito
Loki
Level 129
God Stats
3W - 1L
1,358 SR
Queue Stats
36W - 42L
1,743 Elo+
Solo
Team Averages
Level 75
1,452 SR
1,549 Elo+

VS

Team Averages
Level 42
1,544 SR
1,421 Elo+
Yemoja
Yemoja
AdmireNay
Yemoja
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Claiborne0424
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,300 Elo+
Solo
Amaterasu
Amaterasu
DawynJohnson
Amaterasu
Level 36
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 16L
1,344 Elo+
Party 2
Jing Wei
Jing Wei
DrGreenbars
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,680 Elo+
Party 2
Bakasura
Bakasura
NothinButCancer
Bakasura
Level 67
God Stats
5W - 3L
1,719 SR
Queue Stats
25W - 30L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,236
445
3,640
8,412
2,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
HA1RMIT
Baron Samedi
10
2 / 1 / 1
6,867
491
3,259
7,442
5,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 0 / 0
8,216
587
7,518
5,668
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ThatBoIWeezy
Lancelot
13
1 / 2 / 0
7,541
539
6,540
9,492
4,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
10
1 / 1 / 1
6,416
458
1,466
6,798
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AdmireNay
Yemoja
8
0 / 1 / 1
5,380
384
1,899
6,983
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 1
6,091
435
4,432
7,169
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
DawynJohnson
Amaterasu
12
3 / 1 / 0
6,479
463
3,466
10,687
5,834
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
DrGreenbars
Jing Wei
10
0 / 1 / 2
5,840
417
3,562
6,041
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
10
2 / 3 / 0
6,188
442
5,403
10,146
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
5
5
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AdmireNay
Yemoja
0
1
1
0.5
L
0
1
1
0.5
L
Amaterasu
DawynJohnson
Amaterasu
3
1
0
3
L
Jing Wei
DrGreenbars
Jing Wei
0
1
2
1
W
0
1
2
1
W
Baron Samedi
HA1RMIT
Baron Samedi
2
1
1
2.5
L
Bakasura
2
3
0
0.67
W
3
0
0
3
W
Lancelot
ThatBoIWeezy
Lancelot
1
2
0
0.5
W
Loki
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,423
Damage
18,762
37,812
Taken
41,026
17,463
Mitigated
19,650
13,079
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AdmireNay
Yemoja
1,899
273
519
1,861
6,983
5,571
0
1,492
5,491
10,254
0
L
4,432
1,048
0
1,669
7,169
2,443
215
3,280
3,667
40,180
0
L
Amaterasu
DawynJohnson
Amaterasu
3,466
1,421
0
5,266
10,687
5,834
0
332
10,313
0
28,365
L
Jing Wei
DrGreenbars
Jing Wei
3,562
2,244
0
1,366
6,041
2,116
120
3,274
2,703
0
34,880
W
3,640
1,542
0
1,089
8,412
2,961
126
2,078
6,032
0
35,820
W
Baron Samedi
HA1RMIT
Baron Samedi
3,259
243
2,085
2,114
7,442
5,249
81
1,368
5,021
20,062
0
L
Bakasura
5,403
3,652
0
1,257
10,146
3,686
0
1,983
8,075
0
32,745
W
7,518
71
0
1,670
5,668
2,060
886
1,397
4,132
70,099
0
W
Lancelot
ThatBoIWeezy
Lancelot
6,540
309
0
2,809
9,492
4,794
676
598
8,812
0
49,007
W
Loki
1,466
318
0
3,312
6,798
2,399
0
480
6,276
0
36,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,276
Gold Earned
29,978
378
Minions Killed
251
0
Camps Cleared
0
1,299,966
Distance Traveled
1,224,342
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,380
384
11
1
0
196,248
0
L
Nu Wa
6,091
435
69
5
0
252,352
7
L
Amaterasu
6,479
463
47
3
0
254,283
0
L
Jing Wei
5,840
417
60
4
0
237,250
0
W
Medusa
6,236
445
70
5
0
267,882
0
W
Baron Samedi
6,867
491
24
2
0
232,731
3
L
Bakasura
6,188
442
64
5
0
284,209
0
W
Janus
8,216
587
141
10
0
240,586
3
W
Lancelot
7,541
539
80
6
0
255,035
1
W
Loki
6,416
458
63
5
0
303,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role