Player Matchup

Geb
Geb
 
Geb
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DoD Artilect
Freya
Level 127
God Stats
2W - 3L
1,545 SR
Queue Stats
43W - 39L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Fionnalle
Kukulkan
Level 96
God Stats
4W - 1L
1,761 SR
Queue Stats
13W - 13L
1,452 Elo+
Solo
Lancelot
Lancelot
XuX24
Lancelot
Level 160
God Stats
4W - 3L
1,726 SR
Queue Stats
283W - 274L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
xZoni l13l
Gilgamesh
Level 160
God Stats
10W - 6L
1,718 SR
Queue Stats
395W - 386L
1,530 Elo+
Party 1
Team Averages
Level 139
1,650 SR
1,502 Elo+

VS

Team Averages
Level 129
1,476 SR
1,427 Elo+
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Godm97
Shiva
Level 91
God Stats
8W - 15L
1,321 SR
Queue Stats
214W - 538L
1,232 Elo+
Party 2
Yu Huang
Yu Huang
Godr97
Yu Huang
Level 91
God Stats
8W - 15L
1,321 SR
Queue Stats
214W - 538L
1,232 Elo+
Party 2
Lancelot
Lancelot
Husky_NyuMurft
Lancelot
Level 144
God Stats
4W - 3L
1,625 SR
Queue Stats
284W - 256L
1,531 Elo+
Solo
Atlas
Atlas
oTemplar
Atlas
Level 159
God Stats
0W - 3L
1,613 SR
Queue Stats
95W - 49L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 2 / 18
11,091
792
6,724
14,812
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
10 / 4 / 6
11,852
847
12,139
14,504
7,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Fionnalle
Kukulkan
17
0 / 3 / 8
10,467
748
9,532
12,299
6,820
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
XuX24
Lancelot
19
9 / 2 / 10
11,988
856
14,112
18,355
20,093
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
xZoni l13l
Gilgamesh
18
8 / 2 / 11
12,063
862
12,301
21,596
17,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
3 / 9 / 3
10,007
715
16,331
18,490
10,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Godm97
Shiva
16
2 / 5 / 2
9,685
692
6,542
13,954
13,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Godr97
Yu Huang
16
0 / 8 / 5
9,125
652
7,166
13,082
6,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
16
5 / 4 / 5
10,291
735
12,340
11,767
6,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
oTemplar
Atlas
16
1 / 2 / 2
9,572
684
11,792
14,886
12,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
28
Kills
11
13
Deaths
28
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
18
5
L
Chernobog
 
Chernobog
3
9
3
0.5
W
10
4
6
3.25
W
Kukulkan
Fionnalle
Kukulkan
0
3
8
1.33
L
Shiva
Godm97
Shiva
2
5
2
0.6
L
Yu Huang
Godr97
Yu Huang
0
8
5
0.31
L
Lancelot
5
4
5
1.88
W
Lancelot
XuX24
Lancelot
9
2
10
7
L
Atlas
oTemplar
Atlas
1
2
2
1
W
Gilgamesh
xZoni l13l
Gilgamesh
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,808
Damage
54,171
81,566
Taken
72,179
69,389
Mitigated
48,256
14,028
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,724
150
0
1,765
14,812
17,766
220
3,437
11,173
14,740
0
L
Chernobog
 
Chernobog
16,331
8,735
0
2,059
18,490
10,213
582
6,598
11,892
0
42,301
W
12,139
3,970
0
4,784
14,504
7,412
4,388
3,717
10,541
39,557
0
W
Kukulkan
Fionnalle
Kukulkan
9,532
1,427
0
639
12,299
6,820
1,627
2,702
9,513
53,238
0
L
Shiva
Godm97
Shiva
6,542
469
380
990
13,954
13,082
985
6,272
7,682
0
21,125
L
Yu Huang
Godr97
Yu Huang
7,166
1,057
46
512
13,082
6,752
2,172
5,119
7,963
35,850
0
L
Lancelot
12,340
2,980
0
1,395
11,767
6,181
0
5,738
6,029
0
25,779
W
Lancelot
XuX24
Lancelot
14,112
1,734
0
545
18,355
20,093
2,687
3,847
14,340
0
43,336
L
Atlas
oTemplar
Atlas
11,792
3,003
0
500
14,886
12,028
0
4,668
10,218
35,227
0
W
Gilgamesh
xZoni l13l
Gilgamesh
12,301
3,975
2,167
4,128
21,596
17,298
1,136
4,297
15,521
0
24,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,461
Gold Earned
48,680
260
Minions Killed
245
0
Camps Cleared
0
1,480,656
Distance Traveled
1,256,275
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,091
792
5
0
0
284,501
1
L
Chernobog
10,007
715
62
4
0
259,850
4
W
Freya
11,852
847
64
5
0
288,195
2
W
Kukulkan
10,467
748
100
7
0
280,565
3
L
Shiva
9,685
692
36
3
0
270,067
1
L
Yu Huang
9,125
652
51
4
0
217,610
1
L
Lancelot
10,291
735
36
3
0
267,604
2
W
Lancelot
11,988
856
66
5
0
318,044
1
L
Atlas
9,572
684
60
4
0
241,144
2
W
Gilgamesh
12,063
862
25
2
0
309,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role