Player Matchup

Rama
Rama
Gold IV
 
Rama
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver III
 
Athena
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold V
Genkaii
Cliodhna
Gold V
Level 125
God Stats
7W - 4L
1,607 SR
Queue Stats
50W - 45L
1,384 MMR
Party 1
Ra
Ra
Silver III
nicolas2001ar
Ra
Silver III
Level 38
God Stats
1W - 3L
1,735 SR
Queue Stats
175W - 186L
1,300 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
xKingPWNx
Gilgamesh
Silver IV
Level 58
God Stats
5W - 4L
1,630 SR
Queue Stats
44W - 59L
868 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,594 SR
1,310 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,636 SR
1,327 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
CatFriedThisRice
Zhong Kui
Bronze III
Level 128
God Stats
1W - 0L
1,613 SR
Queue Stats
3W - 7L
1,467 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
IBrokeUrCrayons
Morgan Le Fay
Gold V
Level 150
God Stats
6W - 4L
1,795 SR
Queue Stats
29W - 34L
1,440 MMR
Solo
Danzaburou
Danzaburou
Bronze III
manbean
Danzaburou
Bronze III
Level 57
God Stats
1W - 0L
1,605 SR
Queue Stats
1W - 3L
1,400 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver III
yungmomdoer
Tsukuyomi
Silver III
Level 67
God Stats
2W - 1L
1,666 SR
Queue Stats
18W - 35L
829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 9 / 5
8,793
440
10,307
19,605
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
 
Athena
13
0 / 1 / 6
8,509
425
6,726
19,321
22,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Genkaii
Cliodhna
16
4 / 3 / 3
9,794
490
12,896
21,748
10,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 5 / 4
10,050
503
10,960
15,470
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
xKingPWNx
Gilgamesh
14
2 / 6 / 0
9,115
456
8,737
24,968
22,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
BakasuraAtlasArachneCthulhu

VS

Bans
King ArthurMedusaBastetFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 3 / 6
10,506
525
12,006
17,971
16,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
18
7 / 1 / 3
11,932
597
16,780
18,959
14,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
IBrokeUrCrayons
Morgan Le Fay
16
4 / 2 / 5
10,189
509
13,626
12,971
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
manbean
Danzaburou
15
2 / 1 / 10
9,718
486
14,546
11,611
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
yungmomdoer
Tsukuyomi
15
6 / 5 / 7
10,621
531
14,774
17,844
7,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
11
Kills
24
24
Deaths
12
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
9
5
0.5
L
Athena
 
Athena
0
1
6
3
W
Baron Samedi
 
Baron Samedi
5
3
6
2.67
W
Zhong Kui
7
1
3
8.5
L
Cliodhna
Genkaii
Cliodhna
4
3
3
1.83
W
Morgan Le Fay
IBrokeUrCrayons
Morgan Le Fay
4
2
5
3.25
W
Danzaburou
manbean
Danzaburou
2
1
10
7
L
3
5
4
1
L
Gilgamesh
xKingPWNx
Gilgamesh
2
6
0
0.33
W
Tsukuyomi
yungmomdoer
Tsukuyomi
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,626
Damage
71,732
101,112
Taken
79,356
70,370
Mitigated
50,066
26,136
Healing
37,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,307
9,059
0
3,549
19,605
7,854
0
8,433
11,172
0
61,067
L
Athena
 
Athena
6,726
1,533
1,050
3,150
19,321
22,456
0
7,977
11,344
30,733
0
W
Baron Samedi
 
Baron Samedi
12,006
1,866
1,560
6,164
17,971
16,287
178
4,156
13,815
79,246
0
W
Zhong Kui
16,780
2,228
0
12,533
18,959
14,468
582
2,629
16,330
86,719
0
L
Cliodhna
Genkaii
Cliodhna
12,896
2,433
0
4,691
21,748
10,607
0
7,947
13,801
0
90,590
W
Morgan Le Fay
IBrokeUrCrayons
Morgan Le Fay
13,626
1,344
389
4,402
12,971
6,074
55
5,724
7,247
76,903
0
W
Danzaburou
manbean
Danzaburou
14,546
7,929
0
6,875
11,611
5,337
980
3,298
8,313
0
66,833
L
10,960
665
1,758
3,759
15,470
6,930
0
8,361
7,109
88,866
0
L
Gilgamesh
xKingPWNx
Gilgamesh
8,737
2,451
0
8,179
24,968
22,523
0
10,241
14,727
0
54,770
W
Tsukuyomi
yungmomdoer
Tsukuyomi
14,774
4,081
0
5,614
17,844
7,900
0
2,755
15,089
0
69,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,261
Gold Earned
52,966
488
Minions Killed
545
0
Camps Cleared
0
1,882,735
Distance Traveled
1,921,767
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,793
440
93
5
0
294,918
0
L
Athena
8,509
425
40
2
0
437,537
14
W
Baron Samedi
10,506
525
100
5
0
357,733
2
W
Zhong Kui
11,932
597
153
8
0
369,149
1
L
Cliodhna
9,794
490
118
6
0
468,011
4
W
Morgan Le Fay
10,189
509
107
5
0
357,312
4
W
Danzaburou
9,718
486
77
4
0
401,817
5
L
Ra
10,050
503
153
8
0
379,386
1
L
Gilgamesh
9,115
456
84
4
0
302,883
4
W
Tsukuyomi
10,621
531
108
5
0
435,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role