Player Matchup

Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BeoWulf617
Ao Kuang
Level 122
God Stats
13W - 7L
1,609 SR
Queue Stats
335W - 228L
1,606 Elo+
Party 2
Apollo
Apollo
V4Valhalla
Apollo
Level 59
God Stats
2W - 3L
1,834 SR
Queue Stats
300W - 282L
1,567 Elo+
Party 1
Chaac
Chaac
reaper5019
Chaac
Level 69
God Stats
2W - 3L
1,641 SR
Queue Stats
20W - 12L
1,711 Elo+
Party 1
Baron Samedi
Baron Samedi
xKuper
Baron Samedi
Level 29
God Stats
7W - 1L
1,998 SR
Queue Stats
235W - 126L
1,602 Elo+
Party 2
Team Averages
Level 73
1,716 SR
1,597 Elo+

VS

Team Averages
Level 40
1,506 SR
1,353 Elo+
Nemesis
Nemesis
SoIar Aspect
Nemesis
Level 5
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 3
Terra
Terra
SolsLeah
Terra
Level 29
God Stats
3W - 2L
1,674 SR
Queue Stats
22W - 16L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Vizxnz
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 3
Osiris
Osiris
XA Daddy
Osiris
Level 160
God Stats
0W - 1L
1,605 SR
Queue Stats
19W - 19L
1,555 Elo+
Party 3
Kukulkan
Kukulkan
vokxge
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 1 / 33
11,764
840
9,930
18,583
19,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
BeoWulf617
Ao Kuang
20
15 / 0 / 13
13,115
937
22,044
15,953
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
V4Valhalla
Apollo
20
14 / 1 / 9
12,700
907
21,378
13,187
7,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
17
6 / 2 / 22
11,066
790
12,811
23,776
25,541
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
xKuper
Baron Samedi
19
7 / 1 / 28
11,826
845
20,759
9,326
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SoIar Aspect
Nemesis
16
0 / 11 / 2
8,928
638
11,889
24,041
13,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
SolsLeah
Terra
16
3 / 7 / 1
9,853
704
14,574
21,666
24,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Vizxnz
Heimdallr
13
0 / 11 / 2
8,114
580
4,871
22,700
10,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
XA Daddy
Osiris
16
0 / 6 / 0
9,022
644
5,150
19,426
21,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
vokxge
Kukulkan
14
0 / 11 / 1
8,534
610
5,994
16,680
7,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
9
45
Kills
3
5
Deaths
46
105
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
33
19.5
W
Ao Kuang
BeoWulf617
Ao Kuang
15
0
13
21.5
L
Nemesis
SoIar Aspect
Nemesis
0
11
2
0.09
L
Terra
SolsLeah
Terra
3
7
1
0.5
W
Apollo
V4Valhalla
Apollo
14
1
9
18.5
L
Heimdallr
Vizxnz
Heimdallr
0
11
2
0.09
L
Osiris
XA Daddy
Osiris
0
6
0
0
W
Chaac
6
2
22
8.5
L
Kukulkan
vokxge
Kukulkan
0
11
1
0.05
W
Baron Samedi
xKuper
Baron Samedi
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,922
Damage
42,478
80,825
Taken
104,513
65,595
Mitigated
78,019
36,087
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,930
1,240
0
5,301
18,583
19,047
831
4,523
13,833
15,196
0
W
Ao Kuang
BeoWulf617
Ao Kuang
22,044
7,367
0
10,201
15,953
8,535
2,311
4,123
9,306
63,891
6,276
L
Nemesis
SoIar Aspect
Nemesis
11,889
5,527
0
1,676
24,041
13,136
726
12,071
11,810
0
33,765
L
Terra
SolsLeah
Terra
14,574
851
1,161
3,400
21,666
24,685
0
11,910
9,460
33,789
0
W
Apollo
V4Valhalla
Apollo
21,378
14,761
0
1,155
13,187
7,147
4,955
3,744
9,175
0
74,506
L
Heimdallr
Vizxnz
Heimdallr
4,871
3,187
0
793
22,700
10,843
284
10,571
11,967
0
9,786
L
Osiris
XA Daddy
Osiris
5,150
1,360
0
323
19,426
21,466
196
10,315
9,012
0
35,130
W
Chaac
12,811
1,446
1,832
8,045
23,776
25,541
902
2,806
20,796
4,235
24,306
L
Kukulkan
vokxge
Kukulkan
5,994
816
0
28
16,680
7,889
168
7,229
9,395
19,444
0
W
Baron Samedi
xKuper
Baron Samedi
20,759
2,128
5,508
4,045
9,326
5,325
1,581
4,237
4,809
40,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,471
Gold Earned
44,451
281
Minions Killed
189
0
Camps Cleared
0
1,541,870
Distance Traveled
1,176,756
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,764
840
10
1
0
351,462
2
W
Ao Kuang
13,115
937
85
6
0
315,993
1
L
Nemesis
8,928
638
49
4
0
255,312
2
L
Terra
9,853
704
41
3
0
274,224
0
W
Apollo
12,700
907
100
7
0
295,411
0
L
Heimdallr
8,114
580
10
1
0
180,248
0
L
Osiris
9,022
644
55
4
0
249,332
0
W
Chaac
11,066
790
33
2
0
314,805
0
L
Kukulkan
8,534
610
34
2
0
217,640
0
W
Baron Samedi
11,826
845
53
4
0
264,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role