Player Matchup

Cthulhu
Cthulhu
Conqueffadore
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,335 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeathlessShinobi
Morgan Le Fay
Level 84
God Stats
7W - 7L
1,509 SR
Queue Stats
316W - 352L
1,495 Elo+
Party 1
Tyr
Tyr
Haseo133
Tyr
Level 18
God Stats
31W - 21L
1,644 SR
Queue Stats
148W - 173L
1,522 Elo+
Party 1
Neith
Neith
KludgyNeptune6
Neith
Level 46
God Stats
5W - 4L
1,563 SR
Queue Stats
175W - 204L
1,496 Elo+
Party 1
Lancelot
Lancelot
TaexBae
Lancelot
Level 43
God Stats
10W - 7L
1,616 SR
Queue Stats
180W - 184L
1,505 Elo+
Solo
Team Averages
Level 40
1,566 SR
1,471 Elo+

VS

Team Averages
Level 42
1,502 SR
1,343 Elo+
Vamana
Vamana
Bawsxee
Vamana
Level 28
God Stats
1W - 2L
1,539 SR
Queue Stats
8W - 13L
1,352 Elo+
Party 2
Jing Wei
Jing Wei
MainTopic
Jing Wei
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 29L
1,240 Elo+
Party 3
Atlas
Atlas
Oloxio1
Atlas
Level 32
God Stats
3W - 5L
1,353 SR
Queue Stats
60W - 74L
1,403 Elo+
Solo
Freya
Freya
OzA1x
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,240 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Wxsqie
Tsukuyomi
Level 87
God Stats
3W - 4L
1,619 SR
Queue Stats
15W - 26L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 1 / 5
5,023
502
2,908
7,965
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
DeathlessShinobi
Morgan Le Fay
10
3 / 1 / 2
6,229
623
6,376
4,614
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 5
6,209
621
7,278
6,876
5,645
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
5,116
512
4,811
6,386
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
TaexBae
Lancelot
11
6 / 0 / 4
6,928
693
4,405
6,189
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bawsxee
Vamana
8
0 / 5 / 0
4,698
470
1,809
8,739
4,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
MainTopic
Jing Wei
9
1 / 1 / 2
5,171
517
3,458
6,409
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Oloxio1
Atlas
7
0 / 2 / 4
4,774
477
4,702
10,738
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
OzA1x
Freya
8
0 / 4 / 1
4,743
474
1,340
7,700
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Wxsqie
Tsukuyomi
9
3 / 2 / 0
5,395
540
2,560
6,686
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
4
4
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bawsxee
Vamana
0
5
0
0
W
Cthulhu
0
1
5
2.5
W
Morgan Le Fay
DeathlessShinobi
Morgan Le Fay
3
1
2
4
W
4
0
5
6.5
W
0
2
0
0
L
Jing Wei
MainTopic
Jing Wei
1
1
2
2
L
Atlas
Oloxio1
Atlas
0
2
4
1
L
Freya
OzA1x
Freya
0
4
1
0.13
W
Lancelot
TaexBae
Lancelot
6
0
4
8
L
Tsukuyomi
Wxsqie
Tsukuyomi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,778
Damage
13,869
32,030
Taken
40,272
16,714
Mitigated
17,645
10,977
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bawsxee
Vamana
1,809
1,121
0
1,121
8,739
4,890
0
905
7,834
0
22,049
W
Cthulhu
2,908
639
199
495
7,965
4,403
0
2,223
5,742
13,242
0
W
Morgan Le Fay
DeathlessShinobi
Morgan Le Fay
6,376
814
0
1,338
4,614
1,812
0
1,833
2,781
39,205
0
W
7,278
1,047
0
2,685
6,876
5,645
0
323
6,553
0
34,840
W
4,811
2,122
0
3,309
6,386
2,081
51
1,152
5,234
0
34,343
L
Jing Wei
MainTopic
Jing Wei
3,458
2,373
0
1,629
6,409
1,911
0
902
5,507
0
31,721
L
Atlas
Oloxio1
Atlas
4,702
2,276
432
2,547
10,738
5,646
0
2,967
7,771
13,508
0
L
Freya
OzA1x
Freya
1,340
308
0
1,270
7,700
2,898
0
3,285
4,415
22,863
0
W
Lancelot
TaexBae
Lancelot
4,405
285
0
2,951
6,189
2,773
0
511
5,678
0
38,673
L
Tsukuyomi
Wxsqie
Tsukuyomi
2,560
392
0
1,639
6,686
2,300
0
1,225
5,461
0
22,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
24,781
300
Minions Killed
201
0
Camps Cleared
0
992,195
Distance Traveled
968,123
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,698
470
38
4
0
208,810
2
W
Cthulhu
5,023
502
27
3
0
190,541
0
W
Morgan Le Fay
6,229
623
70
7
0
176,585
1
W
Tyr
6,209
621
62
6
0
215,672
3
W
Neith
5,116
512
56
6
0
165,331
5
L
Jing Wei
5,171
517
55
6
0
205,360
1
L
Atlas
4,774
477
16
2
0
165,651
4
L
Freya
4,743
474
49
5
0
172,859
1
W
Lancelot
6,928
693
85
9
0
244,066
5
L
Tsukuyomi
5,395
540
43
4
0
215,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role