Player Matchup

Ravana
Ravana
B4mblebee_
Ravana
Level 100
God Stats
2W - 2L
1,267 SR
Queue Stats
61W - 73L
1,467 Elo+
Party 1
Nox
Nox
Rhaenys14
Nox
Level 124
God Stats
15W - 12L
1,732 SR
Queue Stats
124W - 109L
1,405 Elo+
Solo
Tyr
Tyr
ToxicMini200
Tyr
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 54L
1,370 Elo+
Solo
Skadi
Skadi
dcpey-
Skadi
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 47L
1,433 Elo+
Party 1
Kuzenbo
Kuzenbo
jesusM17
Kuzenbo
Level 68
God Stats
2W - 1L
1,607 SR
Queue Stats
454W - 533L
1,442 Elo+
Solo
Team Averages
Level 80
1,521 SR
1,423 Elo+

VS

Team Averages
Level 63
1,390 SR
1,374 Elo+
Bastet
Bastet
DemetriusJr2012
Bastet
Level 43
God Stats
1W - 2L
1,393 SR
Queue Stats
20W - 32L
1,282 Elo+
Solo
Izanami
Izanami
Implexo
Izanami
Level 40
God Stats
25W - 20L
1,270 SR
Queue Stats
155W - 179L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
Noel Matrix2385
Cthulhu
Level 64
God Stats
1W - 5L
1,181 SR
Queue Stats
41W - 62L
1,334 Elo+
Party 3
Raijin
Raijin
PretendSign1254
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 195L
1,437 Elo+
Party 3
Ra
Ra
YurMardr
Ra
Level 62
God Stats
5W - 4L
1,605 SR
Queue Stats
236W - 274L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
B4mblebee_
Ravana
20
6 / 1 / 3
11,963
570
12,321
9,057
5,434
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 4
9,715
463
8,374
9,277
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 2 / 5
9,454
450
11,198
20,927
18,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
dcpey-
Skadi
18
3 / 3 / 5
10,664
508
6,940
12,033
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
jesusM17
Kuzenbo
15
4 / 1 / 6
10,739
511
4,996
15,443
23,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
6,630
316
2,885
5,375
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Implexo
Izanami
17
2 / 2 / 0
11,264
536
10,732
14,057
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 1
8,445
402
7,483
15,888
7,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 5 / 4
9,254
441
8,891
16,607
6,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 2
10,395
495
11,469
12,320
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
8
8
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
B4mblebee_
Ravana
6
1
3
7.5
L
0
2
0
0
L
Izanami
Implexo
Izanami
2
2
0
1
L
2
4
1
0.63
L
2
5
4
0.8
W
1
1
4
3
W
1
2
5
1.75
L
2
3
2
1
W
Skadi
dcpey-
Skadi
3
3
5
1.83
W
Kuzenbo
jesusM17
Kuzenbo
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
41,460
66,737
Taken
64,247
57,726
Mitigated
27,702
16,677
Healing
14,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
B4mblebee_
Ravana
12,321
2,347
0
6,163
9,057
5,434
514
3,777
5,201
0
132,211
L
2,885
1,434
0
1,833
5,375
1,648
283
639
4,736
0
10,260
L
Izanami
Implexo
Izanami
10,732
7,664
143
4,914
14,057
6,273
88
2,492
11,565
0
106,825
L
7,483
311
0
0
15,888
7,930
584
2,415
13,473
43,776
0
L
8,891
1,124
395
4,044
16,607
6,983
728
3,914
12,693
58,388
0
W
8,374
678
0
638
9,277
4,317
2,136
4,364
4,873
70,720
0
W
11,198
1,399
0
5,235
20,927
18,976
193
5,354
15,403
0
52,491
L
11,469
531
571
2,388
12,320
4,868
794
3,910
8,410
88,309
0
W
Skadi
dcpey-
Skadi
6,940
3,159
0
604
12,033
5,407
2,472
6,955
4,780
0
88,739
W
Kuzenbo
jesusM17
Kuzenbo
4,996
2,241
209
3,828
15,443
23,592
425
6,455
8,637
36,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,535
Gold Earned
45,988
584
Minions Killed
531
0
Camps Cleared
0
2,032,716
Distance Traveled
1,649,673
26
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,963
570
171
8
0
432,324
5
L
Bastet
6,630
316
11
1
0
153,789
0
L
Izanami
11,264
536
208
10
0
348,360
0
L
Cthulhu
8,445
402
77
4
0
403,789
0
L
Raijin
9,254
441
94
4
0
329,791
1
W
Nox
9,715
463
130
6
0
411,043
10
W
Tyr
9,454
450
88
4
0
397,469
5
L
Ra
10,395
495
141
7
0
413,944
3
W
Skadi
10,664
508
140
7
0
372,636
4
W
Kuzenbo
10,739
511
55
3
0
419,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role