Player Matchup

Medusa
Medusa
Silver I
AlbertoInz
Medusa
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 93L
1,299 MMR
Solo
Bellona
Bellona
Silver I
ghostrider0105
Bellona
Silver I
Level 108
God Stats
1W - 0L
1,554 SR
Queue Stats
12W - 17L
1,425 MMR
Solo
Hera
Hera
Silver II
sheika32
Hera
Silver II
Level 159
God Stats
30W - 24L
1,581 SR
Queue Stats
83W - 107L
1,172 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,545 SR
1,299 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,524 SR
1,330 MMR
Artemis
Artemis
Gold II
DARK STEVE
Artemis
Gold II
Level 160
God Stats
20W - 8L
1,666 SR
Queue Stats
265W - 308L
1,481 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
Raven Mop
Morgan Le Fay
Gold III
Level 158
God Stats
5W - 10L
1,548 SR
Queue Stats
266W - 311L
1,466 MMR
Party 1
Ares
Ares
Gold V
XIII4Lyfe
Ares
Gold V
Level 100
God Stats
3W - 7L
1,358 SR
Queue Stats
38W - 55L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlbertoInz
Medusa
15
2 / 3 / 8
10,573
661
11,626
14,443
6,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 1 / 8
11,872
742
9,441
15,752
17,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
16
7 / 2 / 8
11,649
728
17,177
10,954
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Ah Muzen CabBacchusChironHorusScylla

VS

Bans
Guan YuAtlasZeusCabrakanVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DARK STEVE
Artemis
15
1 / 6 / 4
10,039
627
12,500
13,842
6,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Raven Mop
Morgan Le Fay
15
2 / 5 / 3
9,938
621
10,950
12,771
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
13
3 / 5 / 3
10,675
667
9,917
18,564
20,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlbertoInz
Medusa
2
3
8
2
L
Artemis
DARK STEVE
Artemis
1
6
4
0.5
L
Morgan Le Fay
Raven Mop
Morgan Le Fay
2
5
3
0.7
L
Ares
3
5
3
0.9
W
7
1
8
11
W
Hera
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,244
Damage
33,367
41,149
Taken
45,177
27,750
Mitigated
32,655
3,563
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlbertoInz
Medusa
11,626
4,992
0
2,074
14,443
6,446
0
8,195
5,964
0
49,724
L
Artemis
DARK STEVE
Artemis
12,500
5,501
0
2,442
13,842
6,054
123
6,218
7,258
0
39,684
L
Morgan Le Fay
Raven Mop
Morgan Le Fay
10,950
1,774
0
1,915
12,771
6,372
72
4,844
7,703
41,829
0
L
Ares
9,917
242
0
3,457
18,564
20,229
0
5,655
12,513
28,672
0
W
9,441
3,130
0
436
15,752
17,143
1,038
7,856
7,574
0
31,452
W
Hera
17,177
4,956
0
1,053
10,954
4,161
1,712
4,478
6,354
40,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,094
Gold Earned
30,652
179
Minions Killed
155
7
Camps Cleared
7
808,526
Distance Traveled
797,817
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,573
661
72
5
4
270,101
7
L
Artemis
10,039
627
61
4
2
252,663
5
L
Morgan Le Fay
9,938
621
62
4
4
247,604
3
L
Ares
10,675
667
32
2
1
297,550
3
W
Bellona
11,872
742
40
3
1
291,773
3
W
Hera
11,649
728
67
4
2
246,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role