Player Matchup

Lancelot
Lancelot
H0megrown Jones
Lancelot
Level 87
God Stats
0W - 6L
1,087 SR
Queue Stats
254W - 292L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
Senghaili
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,360 Elo+
Party 2
Hades
Hades
Snagglet666
Hades
Level 36
God Stats
16W - 8L
1,333 SR
Queue Stats
77W - 104L
1,205 Elo+
Solo
Ymir
Ymir
skippinmud
Ymir
Level 100
God Stats
16W - 15L
1,522 SR
Queue Stats
144W - 176L
1,321 Elo+
Party 2
Neith
Neith
theFallen_Rises
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 203L
1,354 Elo+
Party 2
Team Averages
Level 61
1,388 SR
1,316 Elo+

VS

Team Averages
Level 112
1,466 SR
1,425 Elo+
Zeus
Zeus
Alex_Boofman
Zeus
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 55L
1,448 Elo+
Party 1
Ratatoskr
Ratatoskr
Dubosaurus
Ratatoskr
Level 152
God Stats
1W - 1L
1,231 SR
Queue Stats
74W - 84L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
QuenchtheKnife
Ah Muzen Cab
Level 120
God Stats
22W - 25L
1,469 SR
Queue Stats
224W - 241L
1,423 Elo+
Solo
Achilles
Achilles
Solidyne
Achilles
Level 49
God Stats
2W - 2L
1,680 SR
Queue Stats
32W - 35L
1,413 Elo+
Party 1
Amaterasu
Amaterasu
TragiicSniipe
Amaterasu
Level 95
God Stats
13W - 9L
1,448 SR
Queue Stats
321W - 346L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
3 / 6 / 1
11,548
428
6,282
25,640
18,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Senghaili
Sun Wukong
18
1 / 2 / 0
12,034
446
8,916
23,390
21,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 12 / 1
11,490
426
15,987
29,619
22,042
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
2 / 5 / 5
11,449
424
9,626
34,934
47,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 6 / 4
12,090
448
26,359
25,777
12,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 11
15,179
562
32,835
16,433
8,480
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Dubosaurus
Ratatoskr
20
15 / 1 / 14
16,134
598
32,818
21,509
10,955
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
QuenchtheKnife
Ah Muzen Cab
20
3 / 6 / 6
13,531
501
19,353
22,789
10,055
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Solidyne
Achilles
20
1 / 1 / 11
13,229
490
12,670
19,112
28,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
TragiicSniipe
Amaterasu
18
1 / 1 / 6
12,596
467
8,507
30,017
37,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
12
Kills
31
31
Deaths
12
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
11
3
11
5.5
W
Ratatoskr
Dubosaurus
Ratatoskr
15
1
14
22
L
Lancelot
3
6
1
0.58
W
Ah Muzen Cab
QuenchtheKnife
Ah Muzen Cab
3
6
6
1
L
Sun Wukong
Senghaili
Sun Wukong
1
2
0
0.5
L
2
12
1
0.21
W
Achilles
Solidyne
Achilles
1
1
11
6.5
W
Amaterasu
TragiicSniipe
Amaterasu
1
1
6
4
L
2
5
5
0.9
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,170
Damage
106,183
139,360
Taken
109,860
121,629
Mitigated
95,050
31,509
Healing
30,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,835
4,269
0
93
16,433
8,480
2,223
7,226
9,207
139,769
0
W
Ratatoskr
Dubosaurus
Ratatoskr
32,818
8,730
0
7,098
21,509
10,955
2,228
7,532
13,977
0
158,550
L
Lancelot
6,282
428
0
1,285
25,640
18,748
426
8,157
16,937
0
97,573
W
Ah Muzen Cab
QuenchtheKnife
Ah Muzen Cab
19,353
10,469
0
8,832
22,789
10,055
8,072
3,687
19,102
0
126,391
L
Sun Wukong
Senghaili
Sun Wukong
8,916
1,589
0
6,643
23,390
21,252
900
1,466
20,776
0
91,123
L
15,987
1,038
143
3,458
29,619
22,042
1,104
11,830
17,097
77,154
0
W
Achilles
Solidyne
Achilles
12,670
2,351
0
1,968
19,112
28,288
1,189
1,869
17,243
0
82,621
W
Amaterasu
TragiicSniipe
Amaterasu
8,507
3,043
3,245
9,705
30,017
37,272
524
5,299
24,718
0
59,501
L
9,626
2,243
520
8,580
34,934
47,428
270
8,066
26,637
64,295
0
L
26,359
16,704
0
10,880
25,777
12,159
594
2,060
23,606
0
110,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,611
Gold Earned
70,669
671
Minions Killed
787
0
Camps Cleared
0
2,260,061
Distance Traveled
2,564,095
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,179
562
195
7
0
530,443
1
W
Ratatoskr
16,134
598
178
7
0
674,919
9
L
Lancelot
11,548
428
148
5
0
546,151
0
W
Ah Muzen Cab
13,531
501
198
7
0
423,431
2
L
Sun Wukong
12,034
446
135
5
0
475,018
2
L
Hades
11,490
426
130
5
0
393,141
0
W
Achilles
13,229
490
138
5
0
515,717
6
W
Amaterasu
12,596
467
78
3
0
419,585
2
L
Ymir
11,449
424
89
3
0
443,953
0
L
Neith
12,090
448
169
6
0
401,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role