Player Matchup

Eset
Eset
Apriicty
Eset
Level 148
God Stats
2W - 1L
1,260 SR
Queue Stats
195W - 182L
1,604 Elo+
Party 2
Kuzenbo
Kuzenbo
MailmareDerpy
Kuzenbo
Level 137
God Stats
6W - 2L
1,694 SR
Queue Stats
138W - 120L
1,616 Elo+
Party 2
Charybdis
Charybdis
T4Tyler88
Charybdis
Level 138
God Stats
20W - 8L
1,776 SR
Queue Stats
49W - 30L
1,739 Elo+
Solo
Shiva
Shiva
powc12
Shiva
Level 69
God Stats
7W - 5L
1,554 SR
Queue Stats
250W - 264L
1,500 Elo+
Solo
Susano
Susano
xOS_Shadowx
Susano
Level 107
God Stats
8W - 10L
1,391 SR
Queue Stats
241W - 240L
1,537 Elo+
Solo
Team Averages
Level 120
1,535 SR
1,599 Elo+

VS

Team Averages
Level 135
1,631 SR
1,588 Elo+
Lancelot
Lancelot
Bandit217
Lancelot
Level 155
God Stats
5W - 5L
1,775 SR
Queue Stats
68W - 65L
1,585 Elo+
Party 1
Izanami
Izanami
ChiefTonto16
Izanami
Level 89
God Stats
66W - 66L
1,574 SR
Queue Stats
78W - 76L
1,569 Elo+
Solo
Geb
Geb
Claireshin
Geb
Level 146
God Stats
1W - 1L
1,515 SR
Queue Stats
304W - 219L
1,625 Elo+
Party 1
Sun Wukong
Sun Wukong
DarkwraithNick
Sun Wukong
Level 160
God Stats
6W - 3L
1,757 SR
Queue Stats
301W - 180L
1,672 Elo+
Party 1
Anubis
Anubis
Flufferkins
Anubis
Level 125
God Stats
6W - 5L
1,533 SR
Queue Stats
40W - 44L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
2 / 2 / 10
10,699
1,070
19,819
8,399
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
16
2 / 3 / 9
10,545
1,055
6,977
17,596
28,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
T4Tyler88
Charybdis
16
8 / 1 / 6
11,523
1,152
20,817
8,050
3,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
powc12
Shiva
16
4 / 3 / 10
10,559
1,056
15,665
16,560
21,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
17
2 / 2 / 10
10,579
1,058
19,209
15,166
6,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

256

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bandit217
Lancelot
15
4 / 1 / 3
10,043
1,004
12,113
12,191
6,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
ChiefTonto16
Izanami
16
5 / 4 / 2
11,410
1,141
16,774
18,985
8,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 10
10,186
1,019
9,136
21,384
22,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
DarkwraithNick
Sun Wukong
16
0 / 0 / 10
9,950
995
9,865
15,467
14,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
16
2 / 10 / 7
10,340
1,034
9,275
20,083
11,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
18
Kills
11
11
Deaths
18
45
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Eset
2
2
10
3.5
L
Lancelot
Bandit217
Lancelot
4
1
3
5.5
L
Izanami
ChiefTonto16
Izanami
5
4
2
1.5
L
0
3
10
1.67
L
Sun Wukong
DarkwraithNick
Sun Wukong
0
0
10
5
L
Anubis
2
10
7
0.55
W
Kuzenbo
2
3
9
2.17
W
Charybdis
T4Tyler88
Charybdis
8
1
6
11
W
Shiva
powc12
Shiva
4
3
10
3
W
Susano
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,487
Damage
57,163
65,771
Taken
88,110
65,018
Mitigated
63,566
6,648
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
19,819
854
1,548
1,675
8,399
4,533
0
2,860
5,539
39,273
0
L
Lancelot
Bandit217
Lancelot
12,113
1,211
0
0
12,191
6,580
0
5,856
6,133
0
20,327
L
Izanami
ChiefTonto16
Izanami
16,774
11,375
0
1,618
18,985
8,082
0
5,475
13,288
0
45,920
L
9,136
817
0
794
21,384
22,720
0
5,860
15,264
17,935
0
L
Sun Wukong
DarkwraithNick
Sun Wukong
9,865
599
0
1,792
15,467
14,902
0
4,410
10,837
0
27,688
L
Anubis
9,275
411
636
2,563
20,083
11,282
0
6,828
13,019
30,111
0
W
Kuzenbo
6,977
2,551
0
882
17,596
28,253
0
5,340
11,401
10,988
0
W
Charybdis
T4Tyler88
Charybdis
20,817
11,280
0
1,152
8,050
3,991
0
1,520
6,530
0
37,512
W
Shiva
powc12
Shiva
15,665
3,353
232
253
16,560
21,317
0
5,200
11,360
4,365
26,839
W
Susano
19,209
2,918
0
906
15,166
6,924
0
3,491
11,675
0
43,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,905
Gold Earned
51,929
196
Minions Killed
191
7
Camps Cleared
8
920,113
Distance Traveled
926,839
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,699
1,070
54
5
2
193,839
0
L
Lancelot
10,043
1,004
12
1
0
228,914
0
L
Izanami
11,410
1,141
68
7
6
152,240
0
L
Geb
10,186
1,019
17
2
1
186,220
0
L
Sun Wukong
9,950
995
37
4
0
211,530
3
L
Anubis
10,340
1,034
57
6
1
147,935
1
W
Kuzenbo
10,545
1,055
6
1
0
181,531
1
W
Charybdis
11,523
1,152
49
5
3
158,535
0
W
Shiva
10,559
1,056
31
3
2
177,053
0
W
Susano
10,579
1,058
56
6
0
209,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role