Player Matchup

Ymir
Ymir
Guwapzxx
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,399 Elo+
Party 3
Neith
Neith
RayTarantino
Neith
Level 88
God Stats
23W - 10L
1,714 SR
Queue Stats
446W - 479L
1,447 Elo+
Party 3
Ravana
Ravana
SiickWiitEt
Ravana
Level 69
God Stats
7W - 7L
1,263 SR
Queue Stats
420W - 468L
1,485 Elo+
Party 3
Olorun
Olorun
badboyftw15
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,720 Elo+
Party 4
Bellona
Bellona
goldenboy8424
Bellona
Level 35
God Stats
8W - 3L
1,762 SR
Queue Stats
225W - 248L
1,456 Elo+
Party 4
Team Averages
Level 40
1,548 SR
1,501 Elo+

VS

Team Averages
Level 91
1,556 SR
1,438 Elo+
Scylla
Scylla
Alex_Boofman
Scylla
Level 143
God Stats
1W - 4L
1,647 SR
Queue Stats
53W - 55L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
Dubosaurus
Jing Wei
Level 152
God Stats
3W - 3L
1,313 SR
Queue Stats
74W - 84L
1,453 Elo+
Party 1
Xing Tian
Xing Tian
It Is Arrow
Xing Tian
Level 88
God Stats
2W - 4L
1,709 SR
Queue Stats
42W - 47L
1,365 Elo+
Party 2
Bastet
Bastet
LagzDisability
Bastet
Level 25
God Stats
1W - 2L
1,611 SR
Queue Stats
9W - 9L
1,491 Elo+
Party 2
Thor
Thor
Solidyne
Thor
Level 49
God Stats
2W - 3L
1,502 SR
Queue Stats
32W - 35L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 0
4,256
473
898
6,167
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 2 / 0
4,957
551
5,753
6,891
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
7
1 / 1 / 2
4,629
514
2,213
3,476
1,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
9
0 / 1 / 1
5,143
571
5,571
6,155
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
10
4 / 0 / 0
6,054
673
2,746
6,602
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
3 / 1 / 2
5,178
575
5,592
3,479
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Dubosaurus
Jing Wei
9
3 / 0 / 0
5,484
609
4,708
5,909
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
It Is Arrow
Xing Tian
7
1 / 1 / 2
4,818
535
2,946
8,997
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 4 / 0
3,756
417
1,720
5,188
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
8
0 / 1 / 0
4,638
515
1,058
5,944
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
7
Kills
7
7
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
1
2
4
L
Jing Wei
Dubosaurus
Jing Wei
3
0
0
3
W
Ymir
0
3
0
0
L
Xing Tian
It Is Arrow
Xing Tian
1
1
2
2
L
0
4
0
0
W
2
2
0
1
W
Ravana
1
1
2
2
L
Thor
0
1
0
0
W
Olorun
0
1
1
0.5
W
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,181
Damage
16,024
29,291
Taken
29,517
13,148
Mitigated
12,596
12,055
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,592
800
0
250
3,479
1,307
0
2,086
1,393
30,737
0
L
Jing Wei
Dubosaurus
Jing Wei
4,708
3,845
0
2,729
5,909
1,832
0
366
5,543
0
35,527
W
Ymir
898
338
0
667
6,167
3,177
0
2,347
3,702
7,805
0
L
Xing Tian
It Is Arrow
Xing Tian
2,946
915
0
1,122
8,997
5,457
0
3,188
5,809
14,867
0
L
1,720
755
0
666
5,188
1,893
6
0
5,188
0
13,249
W
5,753
3,335
0
3,891
6,891
2,248
0
1,518
5,363
0
28,341
W
Ravana
2,213
867
0
1,804
3,476
1,211
0
594
2,818
0
17,002
L
Thor
1,058
393
0
1,990
5,944
2,107
0
829
5,115
0
21,376
W
Olorun
5,571
3,545
138
2,269
6,155
2,275
456
2,619
3,368
36,410
0
W
Bellona
2,746
1,396
0
3,286
6,602
4,237
0
1,060
5,502
0
35,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
23,874
246
Minions Killed
196
0
Camps Cleared
0
885,388
Distance Traveled
865,606
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,178
575
49
5
0
173,919
1
L
Jing Wei
5,484
609
67
7
0
203,418
3
W
Ymir
4,256
473
10
1
0
172,219
1
L
Xing Tian
4,818
535
23
3
0
182,178
0
L
Bastet
3,756
417
15
2
0
111,369
1
W
Neith
4,957
551
51
6
0
149,891
2
W
Ravana
4,629
514
41
5
0
208,596
0
L
Thor
4,638
515
42
5
0
194,722
1
W
Olorun
5,143
571
62
7
0
162,602
2
W
Bellona
6,054
673
82
9
0
192,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role