Player Matchup

Sobek
Sobek
Ratatoingo
Sobek
Level 53
God Stats
4W - 3L
1,220 SR
Queue Stats
36W - 22L
1,793 Elo+
Party 2
Anubis
Anubis
chaos7dreamer
Anubis
Level 64
God Stats
16W - 5L
1,680 SR
Queue Stats
56W - 19L
1,819 Elo+
Party 2
Artemis
Artemis
skillboom2
Artemis
Level 126
God Stats
4W - 2L
1,695 SR
Queue Stats
118W - 51L
1,750 Elo+
Party 2
Team Averages
Level 81
1,532 SR
1,787 Elo+

VS

Team Averages
Level 82
1,496 SR
1,452 Elo+
Fenrir
Fenrir
Axsith
Fenrir
Level 151
God Stats
12W - 11L
1,407 SR
Queue Stats
512W - 420L
1,629 Elo+
Solo
Kuzenbo
Kuzenbo
Firebreath335
Kuzenbo
Level 68
God Stats
2W - 3L
1,537 SR
Queue Stats
31W - 48L
1,388 Elo+
Party 1
Zeus
Zeus
Swilson2257
Zeus
Level 27
God Stats
9W - 12L
1,545 SR
Queue Stats
44W - 58L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
4 / 1 / 8
10,204
850
6,258
11,230
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
6 / 1 / 7
10,159
847
11,743
8,154
5,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
skillboom2
Artemis
13
4 / 2 / 9
9,353
779
17,042
10,760
4,923
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axsith
Fenrir
12
2 / 3 / 1
7,719
643
5,548
11,989
7,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
10
0 / 5 / 2
7,624
635
6,527
21,343
18,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 6 / 2
8,736
728
7,326
10,257
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
4
4
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Axsith
Fenrir
2
3
1
0.83
L
Kuzenbo
0
5
2
0.2
W
Sobek
4
1
8
8
L
2
6
2
0.5
W
6
1
7
9.5
W
Artemis
skillboom2
Artemis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,043
Damage
19,401
30,144
Taken
43,589
24,356
Mitigated
29,282
12,542
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Axsith
Fenrir
5,548
646
0
1,797
11,989
7,423
0
4,743
7,246
0
12,921
L
Kuzenbo
6,527
2,014
30
4,112
21,343
18,712
0
8,492
12,851
16,997
0
W
Sobek
6,258
922
154
4,595
11,230
14,426
164
5,513
5,525
15,973
0
L
7,326
1,677
0
196
10,257
3,147
0
5,188
5,069
39,158
0
W
11,743
1,386
0
4,778
8,154
5,007
677
3,771
4,347
50,470
0
W
Artemis
skillboom2
Artemis
17,042
10,501
0
3,015
10,760
4,923
1,822
4,874
5,742
0
44,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
24,079
141
Minions Killed
110
8
Camps Cleared
4
684,595
Distance Traveled
602,152
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,719
643
13
1
2
216,245
2
L
Kuzenbo
7,624
635
21
2
0
201,866
2
W
Sobek
10,204
850
19
2
1
264,573
2
L
Zeus
8,736
728
76
6
2
184,041
2
W
Anubis
10,159
847
81
7
7
215,574
1
W
Artemis
9,353
779
41
3
0
204,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role