Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Alexonism
Jormungandr
Level 157
God Stats
213W - 210L
1,482 SR
Queue Stats
815W - 810L
1,465 Elo+
Solo
Yu Huang
Yu Huang
BenjiVibes
Yu Huang
Level 157
God Stats
7W - 6L
1,404 SR
Queue Stats
112W - 110L
1,414 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PaN1K MeKaN1K
Tsukuyomi
Level 157
God Stats
18W - 14L
1,565 SR
Queue Stats
360W - 356L
1,504 Elo+
Solo
Mulan
Mulan
SWAG OVERLOAD63
Mulan
Level 152
God Stats
25W - 10L
1,800 SR
Queue Stats
334W - 317L
1,588 Elo+
Party 1
Team Averages
Level 143
1,550 SR
1,494 Elo+

VS

Team Averages
Level 102
1,588 SR
1,524 Elo+
Jing Wei
Jing Wei
Blackmamba44z
Jing Wei
Level 147
God Stats
12W - 14L
1,473 SR
Queue Stats
200W - 189L
1,500 Elo+
Party 2
Anubis
Anubis
SisterCelest
Anubis
Level 147
God Stats
3W - 5L
1,541 SR
Queue Stats
186W - 176L
1,496 Elo+
Party 2
Loki
Loki
Ulti_YT_chicken
Loki
Level 95
God Stats
132W - 82L
1,591 SR
Queue Stats
389W - 380L
1,491 Elo+
Solo
Fafnir
Fafnir
Wh0opsies
Fafnir
Level 42
God Stats
1W - 2L
1,764 SR
Queue Stats
20W - 24L
1,626 Elo+
Solo
Chaac
Chaac
fishtaco2121
Chaac
Level 79
God Stats
1W - 3L
1,571 SR
Queue Stats
8W - 10L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 0 / 1
7,099
592
7,156
9,001
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Alexonism
Jormungandr
12
1 / 1 / 1
7,171
598
3,194
4,979
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
BenjiVibes
Yu Huang
10
2 / 1 / 2
5,943
495
4,496
4,399
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PaN1K MeKaN1K
Tsukuyomi
10
0 / 0 / 2
5,983
499
3,469
4,842
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 5
6,751
563
7,506
10,991
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blackmamba44z
Jing Wei
9
1 / 4 / 1
5,723
477
7,516
8,802
2,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
0 / 3 / 2
5,618
468
3,344
6,680
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 0
5,880
490
4,527
9,381
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Wh0opsies
Fafnir
8
0 / 2 / 3
5,535
461
2,895
8,616
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 0
5,464
455
2,495
5,760
3,904
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
3
3
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
1
4.5
W
Jormungandr
Alexonism
Jormungandr
1
1
1
1.5
W
Yu Huang
BenjiVibes
Yu Huang
2
1
2
3
L
Jing Wei
Blackmamba44z
Jing Wei
1
4
1
0.38
W
Tsukuyomi
PaN1K MeKaN1K
Tsukuyomi
0
0
2
1
W
2
1
5
4.5
L
Anubis
0
3
2
0.33
L
2
0
0
2
L
Fafnir
Wh0opsies
Fafnir
0
2
3
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,821
Damage
20,777
34,212
Taken
39,239
21,276
Mitigated
18,939
14,391
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,156
3,684
0
5,727
9,001
3,203
62
835
8,166
0
49,821
W
Jormungandr
Alexonism
Jormungandr
3,194
958
0
1,357
4,979
5,393
486
657
4,322
51,653
0
W
Yu Huang
BenjiVibes
Yu Huang
4,496
0
0
575
4,399
1,599
0
1,196
3,203
28,626
0
L
Jing Wei
Blackmamba44z
Jing Wei
7,516
5,527
0
1,108
8,802
2,469
0
41
8,761
0
42,156
W
Tsukuyomi
PaN1K MeKaN1K
Tsukuyomi
3,469
1,351
0
2,831
4,842
2,218
0
663
4,179
0
37,301
W
7,506
1,215
0
3,901
10,991
8,863
22
2,888
8,103
0
25,909
L
Anubis
3,344
245
0
2,710
6,680
3,148
643
2,845
3,389
41,621
0
L
4,527
1,383
0
3,621
9,381
3,027
0
723
8,568
0
36,022
L
Fafnir
Wh0opsies
Fafnir
2,895
968
0
1,368
8,616
6,391
0
1,099
7,387
14,522
0
L
2,495
243
0
1,396
5,760
3,904
417
2,316
3,444
0
31,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
28,220
344
Minions Killed
279
0
Camps Cleared
0
1,099,800
Distance Traveled
1,093,989
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,099
592
91
8
0
215,686
1
W
Jormungandr
7,171
598
100
8
0
199,778
4
W
Yu Huang
5,943
495
54
5
0
203,931
3
L
Jing Wei
5,723
477
76
6
0
209,303
5
W
Tsukuyomi
5,983
499
70
6
0
249,844
2
W
Mulan
6,751
563
29
2
0
230,561
3
L
Anubis
5,618
468
79
7
0
188,956
4
L
Loki
5,880
490
54
5
0
266,139
3
L
Fafnir
5,535
461
20
2
0
217,511
1
L
Chaac
5,464
455
50
4
0
212,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role