Player Matchup

Ymir
Ymir
KxllSwxtch8
Ymir
Level 11
God Stats
6W - 2L
1,822 SR
Queue Stats
10W - 9L
1,585 Elo+
Party 2
Charybdis
Charybdis
NekroticOmen
Charybdis
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
356W - 283L
1,590 Elo+
Party 2
He Bo
He Bo
Nitrojoe
He Bo
Level 148
God Stats
0W - 1L
1,432 SR
Queue Stats
5W - 4L
1,616 Elo+
Solo
Team Averages
Level 68
1,584 SR
1,597 Elo+

VS

Team Averages
Level 67
1,651 SR
1,578 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Masaru00
Bellona
Level 6
God Stats
10W - 5L
1,734 SR
Queue Stats
82W - 72L
1,744 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZantTheGreat
Morgan Le Fay
Level 128
God Stats
13W - 7L
1,718 SR
Queue Stats
74W - 71L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,881
688
1,918
9,243
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
NekroticOmen
Charybdis
11
1 / 3 / 1
6,813
681
5,002
8,250
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Nitrojoe
He Bo
10
0 / 4 / 2
6,472
647
6,013
7,771
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 1 / 4
7,545
755
4,971
5,248
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Masaru00
Bellona
12
1 / 1 / 5
7,035
704
5,965
8,476
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ZantTheGreat
Morgan Le Fay
12
4 / 0 / 2
7,570
757
10,513
4,188
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
7
7
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
4
4
L
1
0
1
1.5
W
Bellona
Masaru00
Bellona
1
1
5
3.5
L
Charybdis
NekroticOmen
Charybdis
1
3
1
0.5
L
He Bo
Nitrojoe
He Bo
0
4
2
0.25
W
Morgan Le Fay
ZantTheGreat
Morgan Le Fay
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,933
Damage
21,449
25,264
Taken
17,912
16,261
Mitigated
11,849
1,885
Healing
1,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,971
313
0
47
5,248
2,388
99
2,508
2,740
24,432
0
L
1,918
118
0
809
9,243
9,245
0
5,331
3,475
7,501
0
W
Bellona
Masaru00
Bellona
5,965
1,358
0
1,049
8,476
7,626
889
4,003
4,473
0
15,801
L
Charybdis
NekroticOmen
Charybdis
5,002
2,659
0
336
8,250
3,947
0
5,275
2,587
0
22,621
L
He Bo
Nitrojoe
He Bo
6,013
290
0
740
7,771
3,069
0
4,333
3,100
22,274
0
W
Morgan Le Fay
ZantTheGreat
Morgan Le Fay
10,513
898
0
301
4,188
1,835
498
1,647
2,541
23,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,166
Gold Earned
22,150
106
Minions Killed
116
3
Camps Cleared
6
461,843
Distance Traveled
577,022
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,545
755
52
5
1
192,418
1
L
Ymir
6,881
688
17
2
0
162,790
3
W
Bellona
7,035
704
21
2
3
182,160
0
L
Charybdis
6,813
681
57
6
1
155,101
2
L
He Bo
6,472
647
32
3
2
143,952
5
W
Morgan Le Fay
7,570
757
43
4
2
202,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role