Player Matchup

Bakasura
Bakasura
RedWolfSoulEater
Bakasura
Level 160
God Stats
3W - 5L
1,354 SR
Queue Stats
188W - 187L
1,549 Elo+
Party 3
Xbalanque
Xbalanque
RighteousGear
Xbalanque
Level 119
God Stats
4W - 3L
1,504 SR
Queue Stats
23W - 22L
1,514 Elo+
Party 2
Ymir
Ymir
SystemIsBroke-YO
Ymir
Level 146
God Stats
1W - 1L
1,637 SR
Queue Stats
23W - 19L
1,525 Elo+
Party 2
Nox
Nox
Xx9_BALLxX
Nox
Level 128
God Stats
18W - 21L
1,469 SR
Queue Stats
108W - 124L
1,473 Elo+
Party 3
Amaterasu
Amaterasu
Yxng Phazo
Amaterasu
Level 84
God Stats
40W - 32L
1,522 SR
Queue Stats
376W - 395L
1,556 Elo+
Solo
Team Averages
Level 127
1,497 SR
1,523 Elo+

VS

Team Averages
Level 128
1,773 SR
1,693 Elo+
Ganesha
Ganesha
CareLess_Style-
Ganesha
Level 147
God Stats
6W - 0L
1,991 SR
Queue Stats
48W - 41L
1,658 Elo+
Party 1
Kukulkan
Kukulkan
DragonsAreRealYo
Kukulkan
Level 159
God Stats
7W - 5L
1,776 SR
Queue Stats
114W - 79L
1,713 Elo+
Party 1
Bellona
Bellona
TRUEABYSS
Bellona
Level 160
God Stats
5W - 2L
1,550 SR
Queue Stats
184W - 112L
1,684 Elo+
Party 1
Jing Wei
Jing Wei
Yuzuriha01
Jing Wei
Level 27
God Stats
11W - 5L
1,645 SR
Queue Stats
105W - 74L
1,733 Elo+
Party 1
Achilles
Achilles
ultszfcn
Achilles
Level 145
God Stats
3W - 1L
1,902 SR
Queue Stats
113W - 61L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,955
496
4,425
8,289
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
RighteousGear
Xbalanque
10
1 / 2 / 0
5,704
570
6,009
7,594
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
4,820
482
3,737
9,819
4,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
4,432
443
3,282
4,232
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Yxng Phazo
Amaterasu
8
0 / 5 / 0
4,898
490
2,353
10,310
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,442
544
2,612
8,270
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 2
5,609
561
2,147
2,645
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TRUEABYSS
Bellona
11
5 / 0 / 2
6,904
690
9,541
10,211
8,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Yuzuriha01
Jing Wei
11
4 / 1 / 1
6,356
636
5,355
7,455
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
ultszfcn
Achilles
9
2 / 0 / 6
5,700
570
4,817
7,136
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
12
12
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
1
0
2
2
L
0
1
0
0
L
Xbalanque
RighteousGear
Xbalanque
1
2
0
0.5
L
0
3
0
0
W
Bellona
TRUEABYSS
Bellona
5
0
2
6
L
0
1
0
0
W
Jing Wei
Yuzuriha01
Jing Wei
4
1
1
4.5
L
Amaterasu
Yxng Phazo
Amaterasu
0
5
0
0
W
Achilles
ultszfcn
Achilles
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,806
Damage
24,472
40,244
Taken
35,717
16,383
Mitigated
19,485
9,583
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,612
681
445
3,700
8,270
4,695
304
4,227
3,963
15,963
0
W
2,147
66
0
810
2,645
1,019
548
1,164
1,481
35,861
0
L
4,425
3,092
0
1,523
8,289
2,932
0
110
8,179
0
27,778
L
Xbalanque
RighteousGear
Xbalanque
6,009
3,095
0
1,570
7,594
2,459
0
183
7,411
0
44,268
L
3,737
1,306
1,564
2,075
9,819
4,658
0
3,236
6,529
19,119
0
W
Bellona
TRUEABYSS
Bellona
9,541
4,833
0
5,362
10,211
8,524
17
416
9,315
0
48,109
L
3,282
323
156
212
4,232
1,718
0
1,064
3,056
26,464
0
W
Jing Wei
Yuzuriha01
Jing Wei
5,355
4,504
0
2,735
7,455
2,476
0
311
7,034
0
41,091
L
Amaterasu
Yxng Phazo
Amaterasu
2,353
1,304
0
2,483
10,310
4,616
0
0
10,310
0
29,011
W
Achilles
ultszfcn
Achilles
4,817
1,820
0
3,332
7,136
2,771
0
901
6,000
0
35,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,809
Gold Earned
30,011
281
Minions Killed
342
0
Camps Cleared
0
1,010,470
Distance Traveled
1,025,263
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,442
544
1
0
0
193,254
4
W
Kukulkan
5,609
561
97
10
0
203,404
3
L
Bakasura
4,955
496
74
7
0
261,593
3
L
Xbalanque
5,704
570
82
8
0
179,493
2
L
Ymir
4,820
482
24
2
0
171,476
1
W
Bellona
6,904
690
94
9
0
211,054
2
L
Nox
4,432
443
47
5
0
192,037
1
W
Jing Wei
6,356
636
85
9
0
180,958
2
L
Amaterasu
4,898
490
54
5
0
205,871
2
W
Achilles
5,700
570
65
7
0
236,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role