Player Matchup

Anubis
Anubis
Bluesteel0101
Anubis
Level 118
God Stats
3W - 1L
1,360 SR
Queue Stats
21W - 38L
1,304 Elo+
Solo
Hou Yi
Hou Yi
DINGLEHORN
Hou Yi
Level 89
God Stats
7W - 2L
1,624 SR
Queue Stats
129W - 107L
1,766 Elo+
Party 1
Horus
Horus
PapiCheese
Horus
Level 21
God Stats
40W - 26L
1,936 SR
Queue Stats
76W - 70L
1,643 Elo+
Party 1
Fafnir
Fafnir
Subtitles4784
Fafnir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 23L
1,795 Elo+
Party 1
Lancelot
Lancelot
TheThinPanda
Lancelot
Level 124
God Stats
2W - 1L
1,579 SR
Queue Stats
42W - 21L
1,643 Elo+
Party 1
Team Averages
Level 76
1,600 SR
1,630 Elo+

VS

Team Averages
Level 57
1,329 SR
1,349 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KatsuLegend
Merlin
Level 43
God Stats
1W - 4L
1,322 SR
Queue Stats
16W - 26L
1,379 Elo+
Solo
Lancelot
Lancelot
PHOSHOTHEOG
Lancelot
Level 8
God Stats
15W - 16L
1,226 SR
Queue Stats
48W - 63L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
shadow42lor
Baron Samedi
Level 55
God Stats
15W - 17L
1,330 SR
Queue Stats
74W - 98L
1,277 Elo+
Party 2
Mulan
Mulan
super chief 02
Mulan
Level 19
God Stats
3W - 10L
1,267 SR
Queue Stats
12W - 27L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 16
10,268
1,027
11,428
5,269
3,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
DINGLEHORN
Hou Yi
16
3 / 0 / 12
10,310
1,031
8,498
6,135
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
16
4 / 1 / 8
10,055
1,006
7,968
12,261
13,361
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 1 / 14
10,171
1,017
2,245
12,339
14,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
TheThinPanda
Lancelot
17
11 / 0 / 6
11,959
1,196
19,917
9,564
4,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

302

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 0 / 0
10,393
1,039
7,741
10,829
16,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
14
0 / 1 / 2
9,404
940
14,499
7,104
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
PHOSHOTHEOG
Lancelot
15
0 / 7 / 2
8,774
877
4,589
12,628
4,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
shadow42lor
Baron Samedi
15
0 / 6 / 2
9,242
924
9,852
12,919
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 2
9,045
905
3,930
12,937
7,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
19
Kills
2
2
Deaths
19
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
0
0
2
W
0
0
16
8
W
Hou Yi
DINGLEHORN
Hou Yi
3
0
12
9
L
Merlin
0
1
2
1
L
Lancelot
PHOSHOTHEOG
Lancelot
0
7
2
0.14
W
Horus
4
1
8
8
W
1
1
14
8
W
Lancelot
TheThinPanda
Lancelot
11
0
6
14
L
Baron Samedi
shadow42lor
Baron Samedi
0
6
2
0.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,056
Damage
40,611
45,568
Taken
56,417
38,956
Mitigated
37,105
12,226
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,741
3,435
0
889
10,829
16,123
0
2,228
8,601
13,819
0
W
11,428
425
0
2,169
5,269
3,373
0
3,127
2,142
42,275
0
W
Hou Yi
DINGLEHORN
Hou Yi
8,498
3,192
0
2,532
6,135
3,113
0
5,104
1,031
0
27,008
L
Merlin
14,499
1,214
0
0
7,104
2,838
0
2,515
4,589
46,530
0
L
Lancelot
PHOSHOTHEOG
Lancelot
4,589
425
0
190
12,628
4,303
0
2,610
10,018
0
11,745
W
Horus
7,968
3,775
966
2,325
12,261
13,361
0
8,720
3,541
0
19,146
W
2,245
1,366
558
1,184
12,339
14,132
0
9,605
2,734
4,932
0
W
Lancelot
TheThinPanda
Lancelot
19,917
5,645
0
2,492
9,564
4,977
0
5,536
3,904
0
46,121
L
Baron Samedi
shadow42lor
Baron Samedi
9,852
1,134
1,978
1,997
12,919
6,613
0
3,160
9,759
32,845
0
L
3,930
949
0
850
12,937
7,228
0
3,160
9,777
0
12,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,763
Gold Earned
46,858
204
Minions Killed
183
9
Camps Cleared
8
991,054
Distance Traveled
828,963
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,393
1,039
11
1
0
172,219
0
W
Anubis
10,268
1,027
75
8
0
160,712
0
W
Hou Yi
10,310
1,031
37
4
1
189,916
0
L
Merlin
9,404
940
77
8
4
168,659
0
L
Lancelot
8,774
877
12
1
2
160,012
0
W
Horus
10,055
1,006
30
3
3
208,706
0
W
Fafnir
10,171
1,017
3
0
0
181,073
0
W
Lancelot
11,959
1,196
59
6
5
250,647
1
L
Baron Samedi
9,242
924
53
5
0
158,094
0
L
Mulan
9,045
905
30
3
2
169,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role