Player Matchup

Lancelot
Lancelot
BigChowMane
Lancelot
Level 43
God Stats
3W - 0L
1,761 SR
Queue Stats
19W - 24L
1,384 Elo+
Party 1
Sol
Sol
SSRMetro
Sol
Level 63
God Stats
15W - 17L
1,334 SR
Queue Stats
34W - 38L
1,368 Elo+
Party 1
Ymir
Ymir
SSRSwag
Ymir
Level 28
God Stats
1W - 0L
1,299 SR
Queue Stats
12W - 15L
1,375 Elo+
Party 1
Team Averages
Level 45
1,465 SR
1,376 Elo+

VS

Team Averages
Level 43
1,279 SR
1,174 Elo+
Izanami
Izanami
Avoid Jabs
Izanami
Level 23
God Stats
7W - 9L
1,234 SR
Queue Stats
21W - 45L
1,088 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Avoid Kaos
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,165 Elo+
Party 2
He Bo
He Bo
Sheesh3334
He Bo
Level 85
God Stats
0W - 3L
1,102 SR
Queue Stats
53W - 75L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BigChowMane
Lancelot
14
5 / 6 / 3
10,171
727
11,294
16,652
7,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 3 / 5
10,561
754
14,813
13,522
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SSRSwag
Ymir
13
1 / 5 / 8
9,456
675
3,637
14,151
6,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avoid Jabs
Izanami
15
5 / 2 / 7
10,349
739
7,830
11,455
5,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Avoid Kaos
Cu Chulainn
14
2 / 4 / 11
9,841
703
6,858
17,072
14,704
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
16
7 / 4 / 7
10,887
778
16,047
10,452
4,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
14
14
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Avoid Jabs
Izanami
5
2
7
4.25
L
Cu Chulainn
Avoid Kaos
Cu Chulainn
2
4
11
1.88
W
Lancelot
BigChowMane
Lancelot
5
6
3
1.08
W
4
3
5
2.17
W
Ymir
SSRSwag
Ymir
1
5
8
1
L
He Bo
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,744
Damage
30,735
44,325
Taken
38,979
18,763
Mitigated
24,047
9,049
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Avoid Jabs
Izanami
7,830
5,918
0
935
11,455
5,067
1,428
6,048
4,997
0
40,348
L
Cu Chulainn
Avoid Kaos
Cu Chulainn
6,858
1,603
0
1,558
17,072
14,704
0
7,767
8,919
0
19,139
W
Lancelot
BigChowMane
Lancelot
11,294
1,859
428
3,332
16,652
7,172
492
4,945
11,368
0
38,181
W
14,813
2,904
85
4,651
13,522
4,798
1,666
7,874
5,648
37,462
0
W
Ymir
SSRSwag
Ymir
3,637
694
0
553
14,151
6,793
815
4,117
10,034
7,947
0
L
He Bo
16,047
1,294
0
513
10,452
4,276
322
4,790
5,296
41,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,188
Gold Earned
31,077
111
Minions Killed
116
4
Camps Cleared
5
718,315
Distance Traveled
685,483
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,349
739
59
4
2
209,863
0
L
Cu Chulainn
9,841
703
15
1
2
241,138
0
W
Lancelot
10,171
727
44
3
2
264,839
0
W
Sol
10,561
754
63
5
1
243,379
1
W
Ymir
9,456
675
4
0
1
210,097
0
L
He Bo
10,887
778
42
3
1
234,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role