Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
Bartemiz
Chiron
Gold III
Level 155
God Stats
4W - 3L
1,371 SR
Queue Stats
179W - 174L
1,440 MMR
Party 2
Sobek
Sobek
Gold III
FoggyGem80
Sobek
Gold III
Level 104
God Stats
15W - 12L
1,528 SR
Queue Stats
208W - 209L
1,476 MMR
Party 2
Nemesis
Nemesis
Gold I
ItsCincoBreezo
Nemesis
Gold I
Level 142
God Stats
1W - 0L
1,181 SR
Queue Stats
49W - 40L
1,608 MMR
Party 4
Zhong Kui
Zhong Kui
Gold IV
Sirdripper
Zhong Kui
Gold IV
Level 114
God Stats
4W - 3L
1,639 SR
Queue Stats
100W - 95L
1,273 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,444 SR
1,460 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,496 SR
1,476 MMR
Bellona
Bellona
Bronze V
Feythami
Bellona
Bronze V
Level 144
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 3L
1,417 MMR
Solo
Athena
Athena
Bronze III
GuardKing0315
Athena
Bronze III
Level 95
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver II
Macadamian3618
Hou Yi
Silver II
Level 127
God Stats
1W - 2L
1,423 SR
Queue Stats
38W - 40L
1,489 MMR
Party 3
Nu Wa
Nu Wa
Silver II
ThewyCrust
Nu Wa
Silver II
Level 88
God Stats
3W - 4L
1,467 SR
Queue Stats
9W - 15L
1,362 MMR
Party 1
Thanatos
Thanatos
Gold IV
funkynutz21
Thanatos
Gold IV
Level 115
God Stats
21W - 20L
1,577 SR
Queue Stats
37W - 37L
1,613 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
5 / 2 / 7
12,594
572
18,869
27,383
25,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
Bartemiz
Chiron
18
15 / 4 / 6
12,479
567
24,528
20,914
9,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
15
2 / 4 / 13
10,769
490
9,057
28,516
30,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 7
12,932
588
15,516
19,514
10,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Sirdripper
Zhong Kui
17
3 / 1 / 9
10,849
493
12,613
15,714
12,037
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BastetBaron SamediAtlasMorgan Le Fay

VS

Bans
MercuryLokiBakasuraGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Feythami
Bellona
16
4 / 6 / 0
10,417
474
15,700
24,058
33,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 3
8,709
396
5,217
19,493
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 8 / 4
8,684
395
12,485
17,358
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
12
0 / 9 / 2
8,096
368
16,124
16,128
6,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
funkynutz21
Thanatos
15
6 / 5 / 3
10,551
480
17,342
22,155
9,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
32
Kills
12
12
Deaths
32
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
7
4.25
W
Chiron
Bartemiz
Chiron
15
4
6
4.5
L
Bellona
Feythami
Bellona
4
6
0
0.67
W
Sobek
2
4
13
2.13
L
1
4
3
0.63
W
7
1
7
10.5
L
1
8
4
0.38
W
Zhong Kui
Sirdripper
Zhong Kui
3
1
9
7.5
L
Nu Wa
0
9
2
0.11
L
Thanatos
funkynutz21
Thanatos
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,583
Damage
66,868
112,041
Taken
99,192
87,333
Mitigated
71,950
45,952
Healing
22,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
18,869
3,143
0
15,029
27,383
25,333
276
3,188
23,951
0
94,108
W
Chiron
Bartemiz
Chiron
24,528
12,405
1,588
6,588
20,914
9,042
378
3,111
17,596
0
106,989
L
Bellona
Feythami
Bellona
15,700
6,121
0
3,267
24,058
33,593
749
2,574
21,484
0
78,270
W
Sobek
9,057
923
937
9,079
28,516
30,707
0
6,088
21,778
38,301
0
L
5,217
1,455
911
2,092
19,493
16,549
499
3,740
15,753
35,387
0
W
15,516
8,333
0
4,369
19,514
10,214
0
2,620
16,678
0
166,892
L
12,485
5,435
0
2,669
17,358
6,339
392
2,827
14,531
0
54,351
W
Zhong Kui
Sirdripper
Zhong Kui
12,613
2,268
0
8,362
15,714
12,037
1,835
4,801
10,411
80,126
0
L
Nu Wa
16,124
4,329
0
366
16,128
6,021
231
6,967
9,161
56,803
0
L
Thanatos
funkynutz21
Thanatos
17,342
3,768
0
13,633
22,155
9,448
0
5,562
16,593
0
61,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,623
Gold Earned
46,457
664
Minions Killed
425
0
Camps Cleared
0
2,053,563
Distance Traveled
1,947,864
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,594
572
155
7
0
385,215
4
W
Chiron
12,479
567
134
6
0
383,122
1
L
Bellona
10,417
474
141
6
0
386,444
1
W
Sobek
10,769
490
36
2
0
405,675
4
L
Athena
8,709
396
46
2
0
390,426
2
W
Nemesis
12,932
588
214
10
0
506,104
4
L
Hou Yi
8,684
395
81
4
0
371,978
4
W
Zhong Kui
10,849
493
125
6
0
373,447
0
L
Nu Wa
8,096
368
84
4
0
339,260
1
L
Thanatos
10,551
480
73
3
0
459,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role