Player Matchup

Skadi
Skadi
Amanda_Peon
Skadi
Level 100
God Stats
10W - 4L
1,778 SR
Queue Stats
445W - 496L
1,472 Elo+
Solo
Anubis
Anubis
KingxLSD
Anubis
Level 124
God Stats
19W - 21L
1,546 SR
Queue Stats
900W - 909L
1,532 Elo+
Solo
Aphrodite
Aphrodite
LoingLa
Aphrodite
Level 16
God Stats
0W - 1L
1,415 SR
Queue Stats
3W - 10L
1,233 Elo+
Party 1
Ganesha
Ganesha
Rainwatersky
Ganesha
Level 104
God Stats
0W - 3L
1,167 SR
Queue Stats
118W - 129L
1,428 Elo+
Party 1
Zhong Kui
Zhong Kui
obeyzaaddy915
Zhong Kui
Level 126
God Stats
8W - 7L
1,540 SR
Queue Stats
759W - 811L
1,489 Elo+
Solo
Team Averages
Level 94
1,489 SR
1,431 Elo+

VS

Team Averages
Level 117
1,549 SR
1,491 Elo+
Fenrir
Fenrir
BedPajamas
Fenrir
Level 127
God Stats
2W - 0L
1,733 SR
Queue Stats
69W - 55L
1,531 Elo+
Solo
Aphrodite
Aphrodite
DovhaBearserk42
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,452 Elo+
Party 2
Kumbhakarna
Kumbhakarna
F1LLinTHEblank
Kumbhakarna
Level 114
God Stats
3W - 1L
1,514 SR
Queue Stats
67W - 55L
1,552 Elo+
Solo
Anubis
Anubis
I MasterTx zR
Anubis
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 76L
1,468 Elo+
Party 2
Vamana
Vamana
heller demon
Vamana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 49L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 8
11,685
615
32,283
26,287
12,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
KingxLSD
Anubis
19
6 / 9 / 8
12,304
648
29,083
25,752
14,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
LoingLa
Aphrodite
20
5 / 4 / 5
12,327
649
18,594
19,659
11,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Rainwatersky
Ganesha
20
0 / 5 / 13
11,984
631
11,500
22,869
30,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
obeyzaaddy915
Zhong Kui
17
3 / 11 / 6
11,450
603
19,094
27,852
16,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BedPajamas
Fenrir
20
13 / 5 / 16
14,521
764
28,574
28,215
21,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
DovhaBearserk42
Aphrodite
20
1 / 4 / 28
12,773
672
21,214
31,881
17,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
F1LLinTHEblank
Kumbhakarna
20
6 / 1 / 19
14,225
749
14,133
24,771
32,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 5 / 18
14,597
768
24,805
18,471
8,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
20
5 / 2 / 25
14,633
770
22,775
36,153
32,941
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
143
17
Kills
37
37
Deaths
17
40
Assists
106
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
W
Fenrir
BedPajamas
Fenrir
13
5
16
4.2
W
Aphrodite
DovhaBearserk42
Aphrodite
1
4
28
3.75
W
Kumbhakarna
F1LLinTHEblank
Kumbhakarna
6
1
19
15.5
W
12
5
18
4.2
L
Anubis
KingxLSD
Anubis
6
9
8
1.11
L
Aphrodite
LoingLa
Aphrodite
5
4
5
1.88
L
Ganesha
Rainwatersky
Ganesha
0
5
13
1.3
W
Vamana
5
2
25
8.75
L
Zhong Kui
obeyzaaddy915
Zhong Kui
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,554
Damage
111,501
122,419
Taken
139,491
84,248
Mitigated
113,554
47,267
Healing
92,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,283
12,291
310
5,773
26,287
12,254
0
13,188
13,099
0
51,602
W
Fenrir
BedPajamas
Fenrir
28,574
9,394
2,986
4,849
28,215
21,983
1,232
12,529
15,587
0
41,033
W
Aphrodite
DovhaBearserk42
Aphrodite
21,214
2,229
22,422
21,310
31,881
17,753
1,359
20,708
11,041
50,577
0
W
Kumbhakarna
F1LLinTHEblank
Kumbhakarna
14,133
383
4,250
6,372
24,771
32,050
776
13,120
11,419
33,742
0
W
24,805
779
2,514
6,094
18,471
8,827
3,118
9,272
9,177
56,189
0
L
Anubis
KingxLSD
Anubis
29,083
816
2,535
6,050
25,752
14,121
165
12,442
13,310
54,454
0
L
Aphrodite
LoingLa
Aphrodite
18,594
2,003
11,490
10,167
19,659
11,493
0
8,621
11,038
33,963
0
L
Ganesha
Rainwatersky
Ganesha
11,500
312
1,096
2,748
22,869
30,084
48
12,917
9,952
21,898
0
W
Vamana
22,775
9,986
7,844
13,537
36,153
32,941
104
21,935
13,996
1,242
39,561
L
Zhong Kui
obeyzaaddy915
Zhong Kui
19,094
517
1,734
5,364
27,852
16,296
0
13,213
14,639
32,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,750
Gold Earned
70,749
197
Minions Killed
209
0
Camps Cleared
0
1,530,669
Distance Traveled
1,818,460
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,685
615
43
2
0
259,414
0
W
Fenrir
14,521
764
20
1
0
382,088
7
W
Aphrodite
12,773
672
59
3
0
344,958
0
W
Kumbhakarna
14,225
749
26
1
0
374,556
2
W
Anubis
14,597
768
68
4
0
301,072
0
L
Anubis
12,304
648
53
3
0
268,197
4
L
Aphrodite
12,327
649
59
3
0
372,174
0
L
Ganesha
11,984
631
0
0
0
348,268
0
W
Vamana
14,633
770
36
2
0
415,786
0
L
Zhong Kui
11,450
603
42
2
0
282,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role