Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
ALiteralSlimJim
Da Ji
Level 125
God Stats
2W - 1L
1,837 SR
Queue Stats
42W - 29L
1,635 Elo+
Party 3
Sylvanus
Sylvanus
CateredHAViiCk
Sylvanus
Level 48
God Stats
26W - 23L
1,597 SR
Queue Stats
94W - 84L
1,482 Elo+
Party 3
King Arthur
King Arthur
GrimReaper121803
King Arthur
Level 153
God Stats
14W - 25L
1,342 SR
Queue Stats
130W - 150L
1,384 Elo+
Party 2
Anhur
Anhur
shadowninja44832
Anhur
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 31L
1,500 Elo+
Party 2
Team Averages
Level 96
1,555 SR
1,500 Elo+

VS

Team Averages
Level 84
1,583 SR
1,499 Elo+
Apollo
Apollo
Crakatowaa
Apollo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,443 Elo+
Party 1
Bellona
Bellona
Dona1210
Bellona
Level 117
God Stats
8W - 5L
1,580 SR
Queue Stats
173W - 177L
1,429 Elo+
Solo
Ra
Ra
Stansbuttcrumbs
Ra
Level 65
God Stats
11W - 8L
1,608 SR
Queue Stats
172W - 142L
1,530 Elo+
Party 1
Mercury
Mercury
malywaly
Mercury
Level 101
God Stats
63W - 32L
1,729 SR
Queue Stats
278W - 249L
1,559 Elo+
Party 1
Aphrodite
Aphrodite
spoiledmilk4172
Aphrodite
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 79L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 1 / 0
3,051
381
339
734
260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

2
0 / 2 / 0
3,207
401
841
1,956
572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
7
1 / 1 / 0
4,320
540
2,054
4,554
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
GrimReaper121803
King Arthur
8
0 / 1 / 0
4,833
604
4,324
5,448
3,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 1
3,703
463
1,888
3,861
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crakatowaa
Apollo
7
1 / 0 / 3
4,398
550
2,101
3,604
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Dona1210
Bellona
8
0 / 0 / 1
4,877
610
2,834
7,049
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 0 / 3
4,544
568
1,933
2,945
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
malywaly
Mercury
10
6 / 0 / 0
6,063
758
2,052
4,850
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
spoiledmilk4172
Aphrodite
7
1 / 1 / 2
4,593
574
1,224
5,356
1,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
0
2
0
0
L
Sylvanus
1
1
0
1
W
Apollo
Crakatowaa
Apollo
1
0
3
2.5
W
Bellona
Dona1210
Bellona
0
0
1
0.5
L
King Arthur
GrimReaper121803
King Arthur
0
1
0
0
W
0
0
3
1.5
W
Mercury
malywaly
Mercury
6
0
0
6
L
0
3
1
0.17
W
Aphrodite
spoiledmilk4172
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,446
Damage
10,144
16,553
Taken
23,804
7,900
Mitigated
9,205
3,070
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
339
168
0
0
734
260
0
347
387
0
1,498
L
841
254
0
70
1,956
572
0
560
1,396
0
4,598
L
Sylvanus
2,054
795
265
1,862
4,554
2,051
0
355
4,199
14,721
0
W
Apollo
Crakatowaa
Apollo
2,101
1,098
0
500
3,604
905
0
743
2,861
0
19,181
W
Bellona
Dona1210
Bellona
2,834
838
0
2,619
7,049
4,353
0
0
7,049
0
29,449
L
King Arthur
GrimReaper121803
King Arthur
4,324
717
0
670
5,448
3,821
0
0
5,448
0
31,770
W
1,933
415
245
1,604
2,945
878
564
209
2,736
25,015
0
W
Mercury
malywaly
Mercury
2,052
1,067
0
297
4,850
1,553
0
61
4,789
0
38,368
L
1,888
1,307
0
203
3,861
1,196
0
1,895
1,966
0
10,064
W
Aphrodite
spoiledmilk4172
Aphrodite
1,224
505
1,288
2,103
5,356
1,516
0
1,041
4,315
14,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,114
Gold Earned
24,475
140
Minions Killed
235
0
Camps Cleared
0
433,878
Distance Traveled
736,187
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,051
381
1
0
0
22,065
0
L
Da Ji
3,207
401
14
2
0
46,193
0
L
Sylvanus
4,320
540
33
4
0
103,519
0
W
Apollo
4,398
550
32
4
0
149,047
0
W
Bellona
4,877
610
60
8
0
138,160
0
L
King Arthur
4,833
604
70
9
0
144,695
4
W
Ra
4,544
568
38
5
0
137,995
5
W
Mercury
6,063
758
75
9
0
186,645
0
L
Anhur
3,703
463
22
3
0
117,406
0
W
Aphrodite
4,593
574
30
4
0
124,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role