Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IntegratedCesar
Zeus
Level 72
God Stats
23W - 21L
1,560 SR
Queue Stats
87W - 108L
1,330 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Legarda897
Ah Muzen Cab
Level 125
God Stats
5W - 1L
1,807 SR
Queue Stats
104W - 117L
1,388 Elo+
Party 2
Lancelot
Lancelot
snoop_dog495
Lancelot
Level 91
God Stats
5W - 7L
1,425 SR
Queue Stats
56W - 61L
1,353 Elo+
Party 2
Neith
Neith
stricker2012021
Neith
Level 107
God Stats
3W - 4L
1,664 SR
Queue Stats
39W - 52L
1,371 Elo+
Party 2
Team Averages
Level 110
1,591 SR
1,388 Elo+

VS

Team Averages
Level 112
1,482 SR
1,448 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
JAG_Kaname_Who
Lancelot
Level 70
God Stats
0W - 5L
1,217 SR
Queue Stats
249W - 302L
1,345 Elo+
Party 1
Anubis
Anubis
Takeoutthanos
Anubis
Level 129
God Stats
2W - 2L
1,669 SR
Queue Stats
64W - 52L
1,500 Elo+
Solo
Chernobog
Chernobog
trixz2007
Chernobog
Level 156
God Stats
13W - 16L
1,526 SR
Queue Stats
144W - 183L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 0 / 6
9,433
472
8,670
15,362
21,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 1 / 7
12,873
644
20,648
10,255
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Legarda897
Ah Muzen Cab
20
4 / 0 / 3
12,321
616
9,833
13,223
6,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
snoop_dog495
Lancelot
16
7 / 2 / 7
10,841
542
9,837
14,202
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 1 / 3
10,734
537
13,926
11,131
5,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
0 / 4 / 1
9,594
480
11,875
19,551
19,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
 
Horus
11
0 / 6 / 1
7,833
392
4,602
19,651
13,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
10
0 / 11 / 1
7,314
366
6,525
22,825
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 0
8,968
448
4,875
13,269
6,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
trixz2007
Chernobog
14
1 / 3 / 0
8,643
432
14,620
17,572
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
28
Kills
4
4
Deaths
28
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
6
7
L
King Arthur
 
King Arthur
0
4
1
0.13
L
Horus
 
Horus
0
6
1
0.08
W
8
1
7
11.5
L
Lancelot
0
11
1
0.05
W
Ah Muzen Cab
Legarda897
Ah Muzen Cab
4
0
3
5.5
L
3
4
0
0.75
W
Lancelot
snoop_dog495
Lancelot
7
2
7
5.25
W
5
1
3
6.5
L
Chernobog
trixz2007
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,914
Damage
42,497
64,173
Taken
92,868
45,704
Mitigated
55,178
26,257
Healing
26,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,670
2,267
2,135
4,947
15,362
21,350
457
0
15,362
40,268
0
L
King Arthur
 
King Arthur
11,875
958
0
1,436
19,551
19,608
145
3,771
15,780
0
84,899
L
Horus
 
Horus
4,602
2,411
1,136
4,086
19,651
13,992
195
6,410
13,241
0
25,340
W
20,648
2,141
0
2,090
10,255
4,862
1,315
2,601
7,654
120,128
0
L
Lancelot
6,525
2,739
0
4,690
22,825
7,907
0
7,901
14,924
0
46,042
W
Ah Muzen Cab
Legarda897
Ah Muzen Cab
9,833
3,694
0
8,996
13,223
6,941
2,235
73
13,150
0
113,958
L
4,875
0
45
5,215
13,269
6,922
0
6,133
7,136
55,985
0
W
Lancelot
snoop_dog495
Lancelot
9,837
3,612
235
5,112
14,202
6,824
0
2,201
12,001
0
75,934
W
13,926
5,698
0
2,742
11,131
5,727
3,791
0
11,131
0
96,958
L
Chernobog
trixz2007
Chernobog
14,620
10,057
691
8,744
17,572
6,749
35
5,103
12,469
0
80,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,202
Gold Earned
42,352
714
Minions Killed
504
0
Camps Cleared
0
1,947,261
Distance Traveled
1,623,927
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,433
472
66
3
0
358,023
0
L
King Arthur
9,594
480
168
8
0
360,579
0
L
Horus
7,833
392
38
2
0
325,736
2
W
Zeus
12,873
644
189
9
0
359,565
2
L
Lancelot
7,314
366
72
4
0
368,489
0
W
Ah Muzen Cab
12,321
616
189
9
0
401,941
0
L
Anubis
8,968
448
103
5
0
245,858
3
W
Lancelot
10,841
542
118
6
0
467,443
0
W
Neith
10,734
537
152
8
0
360,289
0
L
Chernobog
8,643
432
123
6
0
323,265
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role