Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Gray_Blood_
Terra
Level 75
God Stats
0W - 2L
1,279 SR
Queue Stats
13W - 20L
1,364 Elo+
Party 1
Vamana
Vamana
TurboBoy05
Vamana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,531 Elo+
Party 1
Serqet
Serqet
Xenhz-
Serqet
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,566 Elo+
Party 1
He Bo
He Bo
reese391
He Bo
Level 126
God Stats
1W - 1L
1,720 SR
Queue Stats
134W - 138L
1,556 Elo+
Party 1
Team Averages
Level 126
1,500 SR
1,503 Elo+

VS

Team Averages
Level 130
1,692 SR
1,599 Elo+
Lancelot
Lancelot
Riruhanto
Lancelot
Level 149
God Stats
15W - 8L
1,712 SR
Queue Stats
174W - 169L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
SnatchyLu
Zhong Kui
Level 129
God Stats
7W - 7L
1,687 SR
Queue Stats
301W - 293L
1,654 Elo+
Party 2
Athena
Athena
chirag17
Athena
Level 147
God Stats
10W - 11L
1,695 SR
Queue Stats
82W - 75L
1,589 Elo+
Solo
Hachiman
Hachiman
jiiveeturkey
Hachiman
Level 119
God Stats
1W - 3L
1,525 SR
Queue Stats
191W - 178L
1,594 Elo+
Party 2
Osiris
Osiris
jopsyng
Osiris
Level 106
God Stats
7W - 1L
1,839 SR
Queue Stats
141W - 115L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 4 / 0
6,751
482
6,697
13,742
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 2
6,180
441
1,829
10,745
5,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
TurboBoy05
Vamana
10
0 / 5 / 1
6,319
451
6,250
15,470
9,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Xenhz-
Serqet
11
1 / 4 / 2
6,564
469
5,641
11,843
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
reese391
He Bo
10
2 / 4 / 0
6,430
459
4,674
9,384
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Riruhanto
Lancelot
13
7 / 2 / 4
8,233
588
8,611
9,459
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
SnatchyLu
Zhong Kui
15
4 / 1 / 1
8,522
609
8,841
9,934
6,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
chirag17
Athena
12
2 / 0 / 9
7,798
557
7,028
10,939
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
jiiveeturkey
Hachiman
12
3 / 1 / 3
7,631
545
9,057
8,685
3,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
jopsyng
Osiris
14
3 / 0 / 2
8,706
622
9,077
11,491
8,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
19
19
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
L
0
2
2
0.5
W
Lancelot
Riruhanto
Lancelot
7
2
4
4.5
W
Zhong Kui
SnatchyLu
Zhong Kui
4
1
1
4.5
L
Vamana
TurboBoy05
Vamana
0
5
1
0.1
L
Serqet
Xenhz-
Serqet
1
4
2
0.5
W
Athena
chirag17
Athena
2
0
9
6.5
W
Hachiman
jiiveeturkey
Hachiman
3
1
3
4.5
W
Osiris
jopsyng
Osiris
3
0
2
4
L
He Bo
reese391
He Bo
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
42,614
61,184
Taken
50,508
29,684
Mitigated
32,307
19,988
Healing
21,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,697
3,663
0
5,744
13,742
5,600
84
3,476
10,266
0
47,200
L
1,829
398
1,774
2,483
10,745
5,934
0
3,058
7,687
16,072
0
W
Lancelot
Riruhanto
Lancelot
8,611
806
0
2,678
9,459
3,878
252
1,643
7,696
0
44,708
W
Zhong Kui
SnatchyLu
Zhong Kui
8,841
1,622
0
6,013
9,934
6,910
570
2,936
6,915
67,633
0
L
Vamana
TurboBoy05
Vamana
6,250
3,242
0
5,725
15,470
9,004
105
1,071
14,399
0
49,399
L
Serqet
Xenhz-
Serqet
5,641
900
0
3,232
11,843
5,387
0
2,793
9,050
0
37,096
W
Athena
chirag17
Athena
7,028
1,893
0
2,910
10,939
9,417
174
1,232
8,814
29,795
0
W
Hachiman
jiiveeturkey
Hachiman
9,057
4,380
0
4,032
8,685
3,325
897
692
7,921
0
50,063
W
Osiris
jopsyng
Osiris
9,077
4,075
0
6,097
11,491
8,777
2,592
0
11,251
0
68,432
L
He Bo
reese391
He Bo
4,674
223
0
1,030
9,384
3,759
0
5,471
3,913
38,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
40,890
310
Minions Killed
430
0
Camps Cleared
0
1,311,190
Distance Traveled
1,422,769
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,751
482
76
5
0
226,189
2
L
Terra
6,180
441
22
2
0
270,223
2
W
Lancelot
8,233
588
67
5
0
316,497
0
W
Zhong Kui
8,522
609
117
8
0
250,200
1
L
Vamana
6,319
451
72
5
0
270,080
1
L
Serqet
6,564
469
82
6
0
298,552
1
W
Athena
7,798
557
38
3
0
314,745
2
W
Hachiman
7,631
545
83
6
0
250,131
4
W
Osiris
8,706
622
125
9
0
291,196
1
L
He Bo
6,430
459
58
4
0
246,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role