Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ChangoSniper
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,554 Elo+
Solo
Nu Wa
Nu Wa
Enveleon
Nu Wa
Level 112
God Stats
2W - 3L
1,672 SR
Queue Stats
151W - 158L
1,494 Elo+
Party 2
Tiamat
Tiamat
JustMike6582
Tiamat
Level 128
God Stats
11W - 7L
1,553 SR
Queue Stats
228W - 238L
1,504 Elo+
Party 2
Chernobog
Chernobog
S-Papa-O-Brown-B
Chernobog
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 227L
1,488 Elo+
Solo
Team Averages
Level 124
1,545 SR
1,508 Elo+

VS

Team Averages
Level 107
1,460 SR
1,503 Elo+
Artio
Artio
Acc90
Artio
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,353 Elo+
Party 1
Zhong Kui
Zhong Kui
BIG-Burn-Z
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,337 Elo+
Party 1
Cerberus
Cerberus
Nathan359
Cerberus
Level 118
God Stats
1W - 0L
1,299 SR
Queue Stats
18W - 15L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
Ronniedonny
Gilgamesh
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,750 Elo+
Solo
Charybdis
Charybdis
Taledon
Charybdis
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
276W - 261L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
3 / 4 / 9
10,768
718
26,401
11,169
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ChangoSniper
King Arthur
13
2 / 6 / 3
8,654
577
6,378
22,078
17,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Enveleon
Nu Wa
17
2 / 5 / 4
9,579
639
21,460
12,933
4,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
16
3 / 7 / 5
9,557
637
17,066
15,642
11,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
16
3 / 6 / 8
10,105
674
16,323
15,936
7,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Acc90
Artio
18
8 / 4 / 14
11,269
751
13,393
27,660
29,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
BIG-Burn-Z
Zhong Kui
16
3 / 3 / 7
10,386
692
12,492
17,692
12,433
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Nathan359
Cerberus
19
4 / 1 / 18
12,000
800
13,417
24,976
23,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Ronniedonny
Gilgamesh
19
5 / 2 / 15
12,783
852
15,691
33,943
19,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Taledon
Charybdis
19
8 / 3 / 9
11,267
751
15,489
17,147
8,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
13
Kills
28
28
Deaths
13
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
4
9
1.88
W
Artio
Acc90
Artio
8
4
14
3.75
W
Zhong Kui
BIG-Burn-Z
Zhong Kui
3
3
7
2.17
L
King Arthur
ChangoSniper
King Arthur
2
6
3
0.58
L
Nu Wa
Enveleon
Nu Wa
2
5
4
0.8
L
Tiamat
3
7
5
0.79
W
Cerberus
Nathan359
Cerberus
4
1
18
13
W
Gilgamesh
Ronniedonny
Gilgamesh
5
2
15
6.25
L
Chernobog
3
6
8
1.17
W
Charybdis
Taledon
Charybdis
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,628
Damage
70,482
77,758
Taken
121,418
47,617
Mitigated
93,521
20,003
Healing
58,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
26,401
11,150
2,594
2,604
11,169
5,457
0
4,886
6,283
50,387
0
W
Artio
Acc90
Artio
13,393
713
5,529
7,228
27,660
29,766
1,064
10,822
15,956
21,244
0
W
Zhong Kui
BIG-Burn-Z
Zhong Kui
12,492
983
1,422
4,520
17,692
12,433
3,061
10,043
7,325
32,761
0
L
King Arthur
ChangoSniper
King Arthur
6,378
689
658
3,546
22,078
17,942
67
10,308
11,770
0
11,949
L
Nu Wa
Enveleon
Nu Wa
21,460
5,502
556
1,111
12,933
4,872
307
7,320
5,613
39,453
0
L
Tiamat
17,066
1,181
560
3,104
15,642
11,943
182
9,835
5,807
28,948
0
W
Cerberus
Nathan359
Cerberus
13,417
705
1,795
11,318
24,976
23,821
315
13,230
11,264
40,630
0
W
Gilgamesh
Ronniedonny
Gilgamesh
15,691
3,503
5,620
15,046
33,943
19,047
1,150
20,015
13,476
4,623
36,986
L
Chernobog
16,323
8,767
1,244
4,026
15,936
7,403
920
8,255
7,681
0
24,913
W
Charybdis
Taledon
Charybdis
15,489
8,305
994
5,458
17,147
8,454
2,974
8,879
8,092
0
39,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,663
Gold Earned
57,705
138
Minions Killed
261
0
Camps Cleared
0
1,272,742
Distance Traveled
1,405,800
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,768
718
42
3
0
293,438
4
W
Artio
11,269
751
15
1
0
285,055
0
W
Zhong Kui
10,386
692
51
3
0
236,967
0
L
King Arthur
8,654
577
8
1
0
232,410
0
L
Nu Wa
9,579
639
28
2
0
244,171
0
L
Tiamat
9,557
637
36
2
0
255,097
1
W
Cerberus
12,000
800
102
7
0
319,393
0
W
Gilgamesh
12,783
852
56
4
0
318,535
4
L
Chernobog
10,105
674
24
2
0
247,626
0
W
Charybdis
11,267
751
37
2
0
245,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role