Player Matchup

Neith
Neith
Atemysk
Neith
Level 67
God Stats
0W - 2L
1,286 SR
Queue Stats
79W - 76L
1,457 Elo+
Party 1
Achilles
Achilles
ElPR07
Achilles
Level 128
God Stats
3W - 3L
1,300 SR
Queue Stats
258W - 278L
1,480 Elo+
Party 1
Hachiman
Hachiman
ThatSavage85
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,326 Elo+
Party 1
Tyr
Tyr
Undivine_One
Tyr
Level 152
God Stats
5W - 9L
1,485 SR
Queue Stats
298W - 316L
1,467 Elo+
Party 1
Atlas
Atlas
lIsmael
Atlas
Level 88
God Stats
2W - 3L
1,512 SR
Queue Stats
309W - 327L
1,473 Elo+
Solo
Team Averages
Level 105
1,417 SR
1,440 Elo+

VS

Team Averages
Level 112
1,525 SR
1,380 Elo+
Scylla
Scylla
DannyUchiha
Scylla
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,378 Elo+
Party 2
Fenrir
Fenrir
Mayistick
Fenrir
Level 129
God Stats
2W - 2L
1,504 SR
Queue Stats
158W - 158L
1,448 Elo+
Solo
Da Ji
Da Ji
TheHolyCow 55
Da Ji
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,242 Elo+
Solo
Bacchus
Bacchus
aciid531
Bacchus
Level 86
God Stats
2W - 0L
1,707 SR
Queue Stats
130W - 140L
1,425 Elo+
Solo
Heimdallr
Heimdallr
zRonacKz
Heimdallr
Level 143
God Stats
2W - 0L
1,414 SR
Queue Stats
15W - 19L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atemysk
Neith
19
5 / 9 / 9
12,481
693
18,702
21,219
10,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ElPR07
Achilles
20
6 / 8 / 12
13,548
753
21,053
23,679
23,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
ThatSavage85
Hachiman
18
3 / 6 / 7
11,151
620
12,920
14,110
6,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 8 / 10
12,183
677
13,305
27,907
29,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
lIsmael
Atlas
19
3 / 9 / 7
11,393
633
19,048
30,869
28,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
13 / 2 / 16
14,050
781
26,840
13,727
7,825
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Mayistick
Fenrir
18
1 / 8 / 16
11,066
615
10,927
26,394
22,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 5 / 21
11,354
631
11,981
19,259
11,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
aciid531
Bacchus
20
5 / 5 / 27
14,175
788
14,358
29,891
54,562
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
zRonacKz
Heimdallr
20
18 / 2 / 16
16,433
913
38,477
29,301
19,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
136
21
Kills
40
40
Deaths
22
45
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Neith
Atemysk
Neith
5
9
9
1.06
W
Scylla
13
2
16
10.5
L
Achilles
ElPR07
Achilles
6
8
12
1.5
W
Fenrir
Mayistick
Fenrir
1
8
16
1.13
L
Hachiman
ThatSavage85
Hachiman
3
6
7
1.08
W
3
5
21
2.7
L
4
8
10
1.13
W
Bacchus
aciid531
Bacchus
5
5
27
3.7
L
Atlas
lIsmael
Atlas
3
9
7
0.72
W
Heimdallr
zRonacKz
Heimdallr
18
2
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,028
Damage
102,583
117,784
Taken
118,572
99,098
Mitigated
116,154
22,876
Healing
39,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Atemysk
Neith
18,702
7,094
1,327
4,346
21,219
10,094
1,981
10,751
10,468
0
29,331
W
Scylla
26,840
3,905
732
3,301
13,727
7,825
2,004
2,000
11,727
54,083
0
L
Achilles
ElPR07
Achilles
21,053
3,123
843
2,821
23,679
23,777
64
8,051
15,623
0
32,235
W
Fenrir
Mayistick
Fenrir
10,927
1,304
2,520
4,105
26,394
22,959
38
4,045
22,349
7,053
13,982
L
Hachiman
ThatSavage85
Hachiman
12,920
6,450
386
1,011
14,110
6,605
2,032
6,590
7,520
0
29,462
W
11,981
1,753
1,033
2,211
19,259
11,584
1,154
2,134
17,125
0
14,430
L
13,305
913
96
6,990
27,907
29,900
456
8,678
19,222
0
28,354
W
Bacchus
aciid531
Bacchus
14,358
2,208
4,234
7,115
29,891
54,562
233
4,612
25,279
25,424
0
L
Atlas
lIsmael
Atlas
19,048
4,723
1,194
3,862
30,869
28,722
47
10,232
20,637
38,555
0
W
Heimdallr
zRonacKz
Heimdallr
38,477
20,057
1,301
12,897
29,301
19,224
4,482
6,257
23,044
0
82,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,756
Gold Earned
67,078
157
Minions Killed
189
0
Camps Cleared
0
1,453,258
Distance Traveled
1,567,489
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,481
693
28
2
0
267,519
1
W
Scylla
14,050
781
55
3
0
301,758
0
L
Achilles
13,548
753
20
1
0
326,320
0
W
Fenrir
11,066
615
11
1
0
310,575
4
L
Hachiman
11,151
620
47
3
0
266,982
1
W
Da Ji
11,354
631
3
0
0
354,737
1
L
Tyr
12,183
677
35
2
0
330,871
3
W
Bacchus
14,175
788
23
1
0
306,002
0
L
Atlas
11,393
633
27
2
0
261,566
0
W
Heimdallr
16,433
913
97
5
0
294,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role