Player Matchup

Amaterasu
Amaterasu
FLAME FACE 250
Amaterasu
Level 82
God Stats
6W - 5L
1,696 SR
Queue Stats
103W - 124L
1,476 Elo+
Party 2
Hel
Hel
TheOnlyDZH
Hel
Level 83
God Stats
1W - 2L
1,378 SR
Queue Stats
67W - 93L
1,401 Elo+
Party 2
Fenrir
Fenrir
Uzitoldme
Fenrir
Level 71
God Stats
29W - 21L
1,635 SR
Queue Stats
160W - 177L
1,489 Elo+
Solo
Team Averages
Level 79
1,570 SR
1,455 Elo+

VS

Team Averages
Level 110
1,529 SR
1,569 Elo+
Chiron
Chiron
AbundantCuk
Chiron
Level 108
God Stats
4W - 1L
1,659 SR
Queue Stats
104W - 60L
1,578 Elo+
Party 1
Ymir
Ymir
DrippyPP5174
Ymir
Level 78
God Stats
20W - 9L
1,433 SR
Queue Stats
85W - 73L
1,537 Elo+
Party 1
Ra
Ra
JasonCuckington
Ra
Level 145
God Stats
3W - 4L
1,497 SR
Queue Stats
146W - 85L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FLAME FACE 250
Amaterasu
16
7 / 6 / 10
11,693
731
19,673
25,101
16,117
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 7 / 8
9,679
605
12,177
15,202
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Uzitoldme
Fenrir
18
12 / 7 / 6
13,974
873
19,683
24,131
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
14 / 4 / 6
13,804
863
30,777
18,757
10,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 2 / 15
12,808
801
5,922
19,887
26,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 14 / 11
11,967
748
15,811
21,474
10,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
20
Kills
20
20
Deaths
20
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
14
4
6
4.25
W
3
2
15
5.25
L
Amaterasu
FLAME FACE 250
Amaterasu
7
6
10
2
W
3
14
11
0.61
L
1
7
8
0.71
L
Fenrir
Uzitoldme
Fenrir
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,533
Damage
52,510
64,434
Taken
60,118
40,501
Mitigated
46,509
15,527
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
30,777
12,824
1,477
4,987
18,757
10,169
1,477
2,379
16,378
0
64,762
W
5,922
641
0
2,141
19,887
26,149
440
5,499
14,388
15,495
0
L
Amaterasu
FLAME FACE 250
Amaterasu
19,673
8,906
249
3,132
25,101
16,117
510
10,558
14,543
0
45,035
W
15,811
1,587
2,402
3,983
21,474
10,191
265
4,960
16,514
51,503
0
L
12,177
1,099
3,665
3,968
15,202
5,992
0
5,355
9,847
33,708
0
L
Fenrir
Uzitoldme
Fenrir
19,683
5,100
0
4,513
24,131
18,392
1,057
7,177
16,954
0
50,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
38,579
143
Minions Killed
152
9
Camps Cleared
5
766,081
Distance Traveled
770,342
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,804
863
54
3
4
263,004
1
W
Ymir
12,808
801
13
1
0
265,889
1
L
Amaterasu
11,693
731
48
3
4
285,006
3
W
Ra
11,967
748
85
5
1
241,449
0
L
Hel
9,679
605
41
3
2
227,123
1
L
Fenrir
13,974
873
54
3
3
253,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role