Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
EBAH KING
Neith
Level 128
God Stats
7W - 10L
1,342 SR
Queue Stats
124W - 163L
1,344 Elo+
Solo
Loki
Loki
toguud
Loki
Level 14
God Stats
1W - 0L
1,722 SR
Queue Stats
5W - 2L
1,489 Elo+
Party 2
Geb
Geb
xChowMingyDa5thx
Geb
Level 115
God Stats
3W - 0L
1,547 SR
Queue Stats
33W - 28L
1,300 Elo+
Party 2
Team Averages
Level 112
1,522 SR
1,427 Elo+

VS

Team Averages
Level 76
1,530 SR
1,422 Elo+
Lancelot
Lancelot
Icy Mafia vD
Lancelot
Level 134
God Stats
10W - 1L
1,738 SR
Queue Stats
177W - 166L
1,511 Elo+
Party 3
Vamana
Vamana
OrbMastaB
Vamana
Level 88
God Stats
13W - 7L
1,570 SR
Queue Stats
309W - 321L
1,401 Elo+
Party 1
Merlin
Merlin
TECH 0 WHITE
Merlin
Level 128
God Stats
17W - 12L
1,395 SR
Queue Stats
305W - 309L
1,368 Elo+
Party 3
Danzaburou
Danzaburou
hanzohunter2018
Danzaburou
Level 24
God Stats
4W - 2L
1,445 SR
Queue Stats
21W - 18L
1,254 Elo+
Party 1
Artio
Artio
ximenoski
Artio
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
168W - 156L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
9 / 0 / 9
10,863
604
14,101
10,833
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
16
4 / 1 / 3
9,991
555
13,911
13,271
19,035
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
EBAH KING
Neith
13
1 / 4 / 5
8,168
454
10,868
10,756
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
toguud
Loki
16
16 / 3 / 6
11,070
615
15,134
12,580
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 5
7,868
437
6,353
17,482
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Icy Mafia vD
Lancelot
13
2 / 8 / 5
8,555
475
10,567
15,771
6,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
OrbMastaB
Vamana
15
3 / 4 / 0
9,462
526
8,835
20,832
18,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
2 / 7 / 4
9,176
510
4,921
12,360
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
hanzohunter2018
Danzaburou
11
1 / 7 / 5
7,708
428
9,229
15,359
5,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
ximenoski
Artio
11
1 / 5 / 7
7,574
421
2,978
20,848
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
30
Kills
9
10
Deaths
31
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
0
9
13.5
W
Ymir
 
Ymir
4
1
3
5.5
W
Neith
EBAH KING
Neith
1
4
5
0.88
L
Lancelot
Icy Mafia vD
Lancelot
2
8
5
0.56
L
Vamana
OrbMastaB
Vamana
3
4
0
0.75
L
Merlin
2
7
4
0.57
L
Danzaburou
hanzohunter2018
Danzaburou
1
7
5
0.5
W
Loki
toguud
Loki
16
3
6
6.33
W
0
2
5
1.25
L
Artio
ximenoski
Artio
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,367
Damage
36,530
64,922
Taken
85,170
49,718
Mitigated
51,913
25,222
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,101
1,643
0
8,253
10,833
7,400
1,384
2,253
8,306
79,740
0
W
Ymir
 
Ymir
13,911
3,904
0
4,692
13,271
19,035
512
99
13,172
76,359
0
W
Neith
EBAH KING
Neith
10,868
3,132
0
3,104
10,756
4,933
0
1,413
9,293
0
60,752
L
Lancelot
Icy Mafia vD
Lancelot
10,567
2,645
0
200
15,771
6,786
0
4,848
10,923
0
74,332
L
Vamana
OrbMastaB
Vamana
8,835
4,049
0
4,276
20,832
18,751
0
13,770
7,062
114
64,001
L
Merlin
4,921
447
0
1,569
12,360
4,949
0
4,069
8,291
56,645
0
L
Danzaburou
hanzohunter2018
Danzaburou
9,229
4,701
0
3,340
15,359
5,974
1,107
4,204
11,155
0
44,198
W
Loki
toguud
Loki
15,134
4,966
0
4,756
12,580
5,065
589
1,363
11,117
0
71,762
W
6,353
732
208
4,209
17,482
13,285
53
2,819
14,563
27,085
0
L
Artio
ximenoski
Artio
2,978
576
929
5,795
20,848
15,453
0
7,474
13,374
20,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,960
Gold Earned
42,475
469
Minions Killed
412
0
Camps Cleared
0
1,635,211
Distance Traveled
1,624,884
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,863
604
136
8
0
339,872
8
W
Ymir
9,991
555
123
7
0
301,300
3
W
Neith
8,168
454
83
5
0
298,604
1
L
Lancelot
8,555
475
95
5
0
385,352
2
L
Vamana
9,462
526
108
6
0
341,015
2
L
Merlin
9,176
510
108
6
0
269,650
2
L
Danzaburou
7,708
428
69
4
0
300,577
1
W
Loki
11,070
615
84
5
0
365,439
1
W
Geb
7,868
437
43
2
0
329,996
3
L
Artio
7,574
421
32
2
0
328,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role