Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Rama
Rama
Char135W00dson
Rama
Level 27
God Stats
5W - 2L
1,705 SR
Queue Stats
108W - 114L
1,502 Elo+
Party 2
Eset
Eset
TheOGTrysoft
Eset
Level 88
God Stats
15W - 6L
1,706 SR
Queue Stats
199W - 185L
1,596 Elo+
Party 2
Chronos
Chronos
therealtpang
Chronos
Level 101
God Stats
10W - 7L
1,572 SR
Queue Stats
314W - 272L
1,578 Elo+
Party 2
Team Averages
Level 106
1,597 SR
1,535 Elo+

VS

Team Averages
Level 72
1,500 SR
1,585 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DAT BIH FORK
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,786 Elo+
Party 3
Rama
Rama
IlHeirloomlI
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,786 Elo+
Party 3
Ganesha
Ganesha
alexiiz_G
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 66L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
10 / 3 / 6
9,919
992
10,948
16,187
17,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
15
2 / 1 / 13
8,364
836
8,022
14,560
15,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
5 / 3 / 8
8,601
860
7,608
8,308
3,673
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 9
8,329
833
7,336
8,714
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
therealtpang
Chronos
15
1 / 2 / 14
8,460
846
7,140
11,169
5,372
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
5 / 4 / 4
8,654
865
11,626
8,649
4,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
 
Da Ji
14
3 / 5 / 2
7,723
772
8,334
11,622
6,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
1 / 5 / 9
7,925
793
10,776
10,726
6,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 3
7,544
754
8,890
9,459
4,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
alexiiz_G
Ganesha
8
0 / 2 / 2
5,848
585
1,703
5,010
3,864
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
19
Kills
13
13
Deaths
19
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
3
6
4.33
W
Sun Wukong
 
Sun Wukong
2
1
13
8.5
L
Xbalanque
 
Xbalanque
5
4
4
1.75
L
Da Ji
 
Da Ji
3
5
2
0.8
W
5
3
8
3
L
Anubis
1
5
9
1.1
L
4
3
3
1.83
W
1
4
9
1.38
L
Ganesha
alexiiz_G
Ganesha
0
2
2
0.5
W
Chronos
therealtpang
Chronos
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,054
Damage
41,329
58,938
Taken
45,466
45,003
Mitigated
25,352
15,289
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,948
1,736
484
1,352
16,187
17,299
40
1,929
14,258
0
15,745
W
Sun Wukong
 
Sun Wukong
8,022
948
3,241
3,756
14,560
15,086
153
2,949
11,611
0
18,732
L
Xbalanque
 
Xbalanque
11,626
4,722
16
869
8,649
4,294
0
3,551
5,098
0
23,078
L
Da Ji
 
Da Ji
8,334
1,268
474
1,051
11,622
6,070
288
3,704
7,918
0
12,294
W
7,608
4,649
287
403
8,308
3,673
1,107
1,716
6,592
0
12,325
L
Anubis
10,776
349
439
3,571
10,726
6,230
43
3,915
6,811
23,042
0
L
8,890
6,934
358
3,265
9,459
4,894
0
1,888
7,571
0
14,228
W
7,336
477
1,682
1,918
8,714
3,573
552
3,421
5,293
18,299
0
L
Ganesha
alexiiz_G
Ganesha
1,703
286
264
1,070
5,010
3,864
0
1,418
3,592
4,408
0
W
Chronos
therealtpang
Chronos
7,140
2,442
654
1,512
11,169
5,372
2,555
2,464
8,705
15,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
37,694
94
Minions Killed
73
0
Camps Cleared
0
946,591
Distance Traveled
675,882
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,919
992
11
1
0
207,323
1
W
Sun Wukong
8,364
836
12
1
0
224,065
0
L
Xbalanque
8,654
865
24
2
0
132,032
0
L
Da Ji
7,723
772
8
1
0
160,005
1
W
Rama
8,601
860
15
2
0
160,991
0
L
Anubis
7,925
793
24
2
0
158,733
1
L
Rama
7,544
754
17
2
0
166,024
0
W
Eset
8,329
833
38
4
0
184,873
1
L
Ganesha
5,848
585
0
0
0
59,088
0
W
Chronos
8,460
846
18
2
0
169,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role