Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
EBoyJuice
Ra
Level 127
God Stats
1W - 0L
1,773 SR
Queue Stats
208W - 96L
1,777 Elo+
Party 2
Achilles
Achilles
Katagillna
Achilles
Level 45
God Stats
4W - 1L
1,747 SR
Queue Stats
47W - 10L
1,834 Elo+
Party 2
Kali
Kali
SnappleTheApples
Kali
Level 160
God Stats
8W - 2L
2,021 SR
Queue Stats
371W - 208L
1,762 Elo+
Party 2
Danzaburou
Danzaburou
Sword940
Danzaburou
Level 108
God Stats
21W - 14L
1,699 SR
Queue Stats
76W - 70L
1,628 Elo+
Solo
Team Averages
Level 120
1,748 SR
1,700 Elo+

VS

Team Averages
Level 73
1,461 SR
1,455 Elo+
Jormungandr
Jormungandr
DogeCosmicLol
Jormungandr
Level 28
God Stats
19W - 25L
1,599 SR
Queue Stats
56W - 75L
1,466 Elo+
Party 1
Hera
Hera
Exhaustin7851
Hera
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 81L
1,381 Elo+
Party 1
Cabrakan
Cabrakan
Jadejackal0pe
Cabrakan
Level 122
God Stats
2W - 2L
1,636 SR
Queue Stats
56W - 85L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
Jawasalem
Jing Wei
Level 68
God Stats
0W - 3L
1,257 SR
Queue Stats
76W - 112L
1,473 Elo+
Party 1
Loki
Loki
KING SPROUT
Loki
Level 129
God Stats
0W - 2L
1,311 SR
Queue Stats
117W - 127L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 1 / 16
10,240
788
6,176
14,317
16,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 0 / 14
11,596
892
16,194
6,892
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Katagillna
Achilles
17
7 / 3 / 9
10,459
805
12,131
17,222
12,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
12 / 1 / 11
12,090
930
19,234
14,416
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Sword940
Danzaburou
17
2 / 2 / 16
10,523
809
7,903
8,802
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DogeCosmicLol
Jormungandr
14
0 / 8 / 1
8,007
616
11,407
17,415
12,829
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 8 / 3
8,180
629
3,831
11,898
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Jadejackal0pe
Cabrakan
15
2 / 8 / 1
8,881
683
6,961
15,694
13,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Jawasalem
Jing Wei
15
1 / 3 / 0
8,334
641
6,853
11,799
4,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 7 / 1
9,662
743
8,634
16,397
6,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
13
34
Kills
7
7
Deaths
34
66
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
1
16
11
L
Jormungandr
DogeCosmicLol
Jormungandr
0
8
1
0.06
W
10
0
14
17
L
0
8
3
0.19
L
Cabrakan
Jadejackal0pe
Cabrakan
2
8
1
0.31
L
Jing Wei
Jawasalem
Jing Wei
1
3
0
0.33
L
4
7
1
0.64
W
Achilles
Katagillna
Achilles
7
3
9
3.83
W
12
1
11
17.5
W
Danzaburou
Sword940
Danzaburou
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,638
Damage
37,686
61,649
Taken
73,203
45,407
Mitigated
41,655
20,345
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,176
236
677
954
14,317
16,155
63
5,977
8,206
10,622
0
L
Jormungandr
DogeCosmicLol
Jormungandr
11,407
1,657
0
830
17,415
12,829
0
6,641
10,774
32,929
0
W
16,194
1,337
2,918
2,301
6,892
3,777
1,053
3,390
3,384
55,534
0
L
3,831
891
0
0
11,898
3,766
0
3,544
8,354
15,169
0
L
Cabrakan
Jadejackal0pe
Cabrakan
6,961
1,259
0
450
15,694
13,494
0
5,730
9,964
21,483
0
L
Jing Wei
Jawasalem
Jing Wei
6,853
4,947
0
2,300
11,799
4,821
0
4,188
7,611
0
25,811
L
8,634
2,936
0
270
16,397
6,745
0
2,267
14,130
0
35,915
W
Achilles
Katagillna
Achilles
12,131
2,941
0
4,167
17,222
12,702
4,308
3,912
13,070
0
29,536
W
19,234
9,612
0
6,856
14,416
8,531
522
4,363
9,943
0
49,789
W
Danzaburou
Sword940
Danzaburou
7,903
3,130
0
2,472
8,802
4,242
3,665
3,893
4,847
0
37,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,908
Gold Earned
43,064
268
Minions Killed
220
0
Camps Cleared
0
1,322,439
Distance Traveled
1,177,421
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,240
788
7
1
0
259,794
1
L
Jormungandr
8,007
616
53
4
0
236,385
0
W
Ra
11,596
892
102
8
0
289,011
0
L
Hera
8,180
629
28
2
0
213,170
0
L
Cabrakan
8,881
683
45
3
0
232,201
1
L
Jing Wei
8,334
641
42
3
0
243,065
0
L
Loki
9,662
743
52
4
0
252,600
0
W
Achilles
10,459
805
40
3
0
262,885
2
W
Kali
12,090
930
49
4
0
273,113
2
W
Danzaburou
10,523
809
70
5
0
237,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role