Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BornFromOsiris
Susano
Level 127
God Stats
10W - 12L
1,511 SR
Queue Stats
277W - 290L
1,481 Elo+
Party 1
Achilles
Achilles
DamVandal
Achilles
Level 121
God Stats
38W - 39L
1,534 SR
Queue Stats
406W - 441L
1,491 Elo+
Party 1
Anubis
Anubis
TheWhiteChuvak
Anubis
Level 17
God Stats
10W - 11L
1,555 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 1
Bastet
Bastet
littlesayid
Bastet
Level 87
God Stats
10W - 13L
1,513 SR
Queue Stats
470W - 522L
1,491 Elo+
Solo
Team Averages
Level 102
1,523 SR
1,493 Elo+

VS

Team Averages
Level 89
1,695 SR
1,556 Elo+
Bastet
Bastet
Aranak
Bastet
Level 145
God Stats
1W - 1L
1,993 SR
Queue Stats
46W - 30L
1,647 Elo+
Party 2
Scylla
Scylla
Joеy
Scylla
Level 158
God Stats
5W - 1L
1,753 SR
Queue Stats
55W - 34L
1,644 Elo+
Party 2
Janus
Janus
JungleJoey
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,510 Elo+
Party 2
King Arthur
King Arthur
LrdRevan
King Arthur
Level 107
God Stats
8W - 6L
1,537 SR
Queue Stats
46W - 37L
1,477 Elo+
Solo
Jing Wei
Jing Wei
voгmiг
Jing Wei
Level 14
God Stats
1W - 0L
1,693 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
1 / 1 / 1
12,018
801
7,712
7,243
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 5 / 4
9,373
625
13,507
15,081
6,984
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
DamVandal
Achilles
16
2 / 7 / 5
9,955
664
9,406
20,845
22,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 6 / 5
9,897
660
6,680
12,540
6,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
15
1 / 5 / 4
10,010
667
7,593
20,348
16,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aranak
Bastet
18
4 / 2 / 16
10,883
726
14,398
22,389
16,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Joеy
Scylla
20
6 / 0 / 12
11,936
796
22,080
7,653
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
17
3 / 1 / 9
10,685
712
10,535
5,820
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LrdRevan
King Arthur
17
2 / 5 / 8
10,474
698
6,927
18,450
18,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
voгmiг
Jing Wei
20
9 / 0 / 7
12,565
838
10,355
12,117
5,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
8
Kills
24
24
Deaths
8
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
W
Bastet
Aranak
Bastet
4
2
16
6
L
1
5
4
0.6
L
Achilles
DamVandal
Achilles
2
7
5
0.64
W
Scylla
Joеy
Scylla
6
0
12
12
W
Janus
3
1
9
7.5
W
King Arthur
LrdRevan
King Arthur
2
5
8
1.2
L
3
6
5
0.92
L
Bastet
1
5
4
0.6
W
Jing Wei
voгmiг
Jing Wei
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,898
Damage
64,295
76,057
Taken
66,429
56,059
Mitigated
45,600
7,817
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,712
994
0
1,828
7,243
3,293
49
3,417
3,626
0
74,414
W
Bastet
Aranak
Bastet
14,398
2,608
0
8,148
22,389
16,005
781
1,825
19,658
2,133
21,508
L
13,507
998
0
250
15,081
6,984
0
5,744
8,998
0
32,657
L
Achilles
DamVandal
Achilles
9,406
1,569
0
1,375
20,845
22,910
0
8,110
12,136
314
23,764
W
Scylla
Joеy
Scylla
22,080
1,690
0
469
7,653
3,278
2,592
430
7,154
53,089
0
W
Janus
10,535
449
0
339
5,820
2,138
1,758
20
5,675
36,225
0
W
King Arthur
LrdRevan
King Arthur
6,927
617
0
1,720
18,450
18,624
189
3,817
14,465
0
32,793
L
6,680
559
0
1,206
12,540
6,254
0
6,575
5,678
24,996
0
L
Bastet
7,593
1,865
345
2,813
20,348
16,618
0
8,827
10,896
0
23,767
W
Jing Wei
voгmiг
Jing Wei
10,355
9,352
0
1,988
12,117
5,555
2,269
877
11,144
0
71,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,253
Gold Earned
56,543
320
Minions Killed
326
0
Camps Cleared
0
1,396,707
Distance Traveled
1,451,482
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,018
801
150
10
0
342,435
3
W
Bastet
10,883
726
17
1
0
355,320
1
L
Susano
9,373
625
42
3
0
281,288
0
L
Achilles
9,955
664
36
2
0
269,594
2
W
Scylla
11,936
796
80
5
0
315,421
0
W
Janus
10,685
712
65
4
0
165,377
0
W
King Arthur
10,474
698
38
3
0
297,524
3
L
Anubis
9,897
660
52
3
0
211,714
3
L
Bastet
10,010
667
40
3
0
291,676
2
W
Jing Wei
12,565
838
126
8
0
317,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role