Player Matchup

Cerberus
Cerberus
ArrowTheDank
Cerberus
Level 29
God Stats
3W - 2L
1,738 SR
Queue Stats
9W - 11L
1,392 Elo+
Party 2
Chiron
Chiron
HARRY NIBS
Chiron
Level 62
God Stats
3W - 4L
1,502 SR
Queue Stats
132W - 141L
1,621 Elo+
Party 2
Kukulkan
Kukulkan
HulkGas
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,494 Elo+
Party 2
Cliodhna
Cliodhna
Itz GraySteel
Cliodhna
Level 89
God Stats
35W - 31L
1,870 SR
Queue Stats
159W - 138L
1,574 Elo+
Party 2
King Arthur
King Arthur
PinkPlaysGameYT
King Arthur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,597 Elo+
Party 2
Team Averages
Level 50
1,622 SR
1,536 Elo+

VS

Team Averages
Level 102
1,537 SR
1,598 Elo+
Osiris
Osiris
Cristian6216
Osiris
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,603 Elo+
Party 1
Thoth
Thoth
NickDeStick
Thoth
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,657 Elo+
Party 1
Rama
Rama
Ojinoshi
Rama
Level 74
God Stats
26W - 18L
1,556 SR
Queue Stats
77W - 64L
1,505 Elo+
Solo
Chronos
Chronos
TheBanishedX
Chronos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,587 Elo+
Party 1
Nemesis
Nemesis
xbigMOISTYx
Nemesis
Level 126
God Stats
1W - 0L
1,631 SR
Queue Stats
10W - 6L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArrowTheDank
Cerberus
20
1 / 8 / 16
14,409
961
8,408
37,920
46,027
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
HARRY NIBS
Chiron
20
11 / 5 / 9
17,461
1,164
30,771
22,076
10,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
HulkGas
Kukulkan
20
5 / 10 / 11
15,426
1,028
24,551
22,221
9,003
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Itz GraySteel
Cliodhna
20
2 / 5 / 12
14,396
960
18,750
20,456
8,628
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
PinkPlaysGameYT
King Arthur
20
2 / 8 / 13
14,433
962
21,913
41,468
61,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
6 / 9 / 13
15,426
1,028
18,040
34,290
36,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 2 / 19
16,648
1,110
36,919
14,940
6,236
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
7 / 4 / 17
15,941
1,063
28,108
20,723
10,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
TheBanishedX
Chronos
20
7 / 0 / 18
16,326
1,088
28,144
15,512
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
xbigMOISTYx
Nemesis
20
11 / 6 / 14
16,688
1,113
22,996
23,326
12,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
117
21
Kills
36
36
Deaths
21
61
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArrowTheDank
Cerberus
1
8
16
1.13
W
Osiris
6
9
13
1.39
L
Chiron
HARRY NIBS
Chiron
11
5
9
3.1
L
Kukulkan
HulkGas
Kukulkan
5
10
11
1.05
L
Cliodhna
Itz GraySteel
Cliodhna
2
5
12
1.6
W
5
2
19
7.25
W
Rama
7
4
17
3.88
L
King Arthur
PinkPlaysGameYT
King Arthur
2
8
13
1.06
W
Chronos
TheBanishedX
Chronos
7
0
18
16
W
Nemesis
xbigMOISTYx
Nemesis
11
6
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,393
Damage
134,207
144,141
Taken
108,791
135,099
Mitigated
71,797
11,626
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArrowTheDank
Cerberus
8,408
340
0
3,357
37,920
46,027
0
18,538
19,382
26,163
0
W
Osiris
18,040
6,576
0
2,331
34,290
36,328
0
9,909
24,381
0
32,484
L
Chiron
HARRY NIBS
Chiron
30,771
17,753
2,029
3,751
22,076
10,097
0
10,035
12,041
0
76,678
L
Kukulkan
HulkGas
Kukulkan
24,551
3,039
350
224
22,221
9,003
0
9,284
12,860
56,068
0
L
Cliodhna
Itz GraySteel
Cliodhna
18,750
640
182
432
20,456
8,628
0
10,297
10,159
0
35,489
W
36,919
1,016
0
491
14,940
6,236
0
4,232
10,708
92,231
0
W
Rama
28,108
15,466
0
3,005
20,723
10,020
0
7,130
13,593
0
58,966
L
King Arthur
PinkPlaysGameYT
King Arthur
21,913
2,182
129
1,172
41,468
61,344
0
16,909
24,559
319
36,430
W
Chronos
TheBanishedX
Chronos
28,144
14,393
0
2,987
15,512
6,896
0
6,629
8,883
47,621
0
W
Nemesis
xbigMOISTYx
Nemesis
22,996
7,574
0
2,942
23,326
12,317
0
5,291
18,035
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,125
Gold Earned
81,029
303
Minions Killed
304
7
Camps Cleared
12
1,462,540
Distance Traveled
1,427,405
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,409
961
30
2
0
276,998
0
W
Osiris
15,426
1,028
14
1
1
233,811
0
L
Chiron
17,461
1,164
125
8
3
267,239
1
L
Kukulkan
15,426
1,028
82
5
1
292,266
0
L
Cliodhna
14,396
960
49
3
2
323,018
0
W
Thoth
16,648
1,110
162
11
2
295,671
3
W
Rama
15,941
1,063
62
4
2
273,976
2
L
King Arthur
14,433
962
17
1
1
303,019
0
W
Chronos
16,326
1,088
50
3
4
317,808
0
W
Nemesis
16,688
1,113
16
1
3
306,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role