Player Matchup

Fafnir
Fafnir
Jorlasram01
Fafnir
Level 68
God Stats
3W - 0L
1,731 SR
Queue Stats
95W - 73L
1,562 Elo+
Party 1
Awilix
Awilix
RaymanNoodles
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 212L
1,533 Elo+
Solo
Ullr
Ullr
joso17zen
Ullr
Level 129
God Stats
7W - 2L
1,562 SR
Queue Stats
322W - 297L
1,575 Elo+
Party 1
Baron Samedi
Baron Samedi
jumpack1
Baron Samedi
Level 93
God Stats
3W - 0L
1,862 SR
Queue Stats
69W - 52L
1,582 Elo+
Party 1
King Arthur
King Arthur
xXzardokXx
King Arthur
Level 107
God Stats
2W - 0L
1,493 SR
Queue Stats
107W - 83L
1,577 Elo+
Party 1
Team Averages
Level 104
1,630 SR
1,566 Elo+

VS

Team Averages
Level 119
1,526 SR
1,516 Elo+
Apollo
Apollo
BTK7oh2
Apollo
Level 141
God Stats
0W - 2L
1,416 SR
Queue Stats
83W - 103L
1,455 Elo+
Solo
Lancelot
Lancelot
Flash229
Lancelot
Level 98
God Stats
1W - 2L
1,731 SR
Queue Stats
33W - 32L
1,541 Elo+
Party 2
Persephone
Persephone
XXSuperB15XX
Persephone
Level 109
God Stats
1W - 4L
1,419 SR
Queue Stats
212W - 196L
1,578 Elo+
Party 2
Chang'e
Chang'e
anotherbanger
Chang'e
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 79L
1,523 Elo+
Solo
Kali
Kali
weazal321
Kali
Level 143
God Stats
5W - 4L
1,564 SR
Queue Stats
355W - 322L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
2 / 3 / 17
11,759
436
7,393
25,254
41,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 6 / 8
14,680
544
21,735
31,269
15,758
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ullr
20
3 / 1 / 5
13,576
503
16,794
20,823
11,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
jumpack1
Baron Samedi
18
7 / 5 / 12
12,893
478
26,488
20,997
13,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xXzardokXx
King Arthur
20
9 / 3 / 4
14,182
525
30,891
29,548
42,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BTK7oh2
Apollo
20
4 / 3 / 7
13,393
496
17,357
22,671
11,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Flash229
Lancelot
18
6 / 4 / 6
12,547
465
20,533
25,453
14,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
XXSuperB15XX
Persephone
17
2 / 8 / 4
12,522
464
15,611
20,423
7,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
15
0 / 8 / 4
9,760
361
10,820
25,203
10,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
20
6 / 7 / 7
13,904
515
19,258
33,137
20,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
30
Kills
18
18
Deaths
30
46
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
BTK7oh2
Apollo
4
3
7
2.5
L
Lancelot
Flash229
Lancelot
6
4
6
2.25
W
Fafnir
2
3
17
3.5
W
9
6
8
2.17
L
Persephone
XXSuperB15XX
Persephone
2
8
4
0.5
L
Chang'e
0
8
4
0.25
W
Ullr
3
1
5
5.5
W
Baron Samedi
jumpack1
Baron Samedi
7
5
12
2.6
L
Kali
6
7
7
1.36
W
King Arthur
xXzardokXx
King Arthur
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,301
Damage
83,579
127,891
Taken
126,887
124,706
Mitigated
63,916
35,217
Healing
44,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BTK7oh2
Apollo
17,357
12,318
0
6,856
22,671
11,332
2,987
6,145
16,526
0
114,894
L
Lancelot
Flash229
Lancelot
20,533
3,421
0
8,258
25,453
14,177
0
4,825
20,628
0
83,645
W
Fafnir
7,393
1,148
210
4,629
25,254
41,183
121
7,505
17,387
26,244
0
W
21,735
11,602
0
7,573
31,269
15,758
785
4,661
26,454
0
165,657
L
Persephone
XXSuperB15XX
Persephone
15,611
879
376
3,352
20,423
7,860
0
7,251
13,164
87,618
0
L
Chang'e
10,820
1,272
5,197
8,138
25,203
10,520
602
8,866
16,337
48,951
0
W
Ullr
16,794
5,477
0
6,891
20,823
11,702
1,455
3,672
17,081
0
153,075
W
Baron Samedi
jumpack1
Baron Samedi
26,488
3,130
3,073
7,060
20,997
13,133
138
7,538
13,179
83,648
0
L
Kali
19,258
8,180
0
12,510
33,137
20,027
634
6,790
26,347
0
108,963
W
King Arthur
xXzardokXx
King Arthur
30,891
1,120
0
5,781
29,548
42,930
123
3,781
25,669
0
117,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,090
Gold Earned
62,126
695
Minions Killed
678
0
Camps Cleared
0
2,432,101
Distance Traveled
2,519,477
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,393
496
191
7
0
515,743
5
L
Lancelot
12,547
465
117
4
0
562,640
1
W
Fafnir
11,759
436
32
1
0
470,823
1
W
Awilix
14,680
544
173
6
0
514,124
6
L
Persephone
12,522
464
125
5
0
465,933
7
L
Chang'e
9,760
361
79
3
0
475,079
1
W
Ullr
13,576
503
217
8
0
501,741
1
W
Baron Samedi
12,893
478
89
3
0
473,336
1
L
Kali
13,904
515
166
6
0
500,082
0
W
King Arthur
14,182
525
184
7
0
472,077
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role