Player Matchup

Vamana
Vamana
OmegaKevin
Vamana
Level 128
God Stats
1W - 4L
1,616 SR
Queue Stats
75W - 60L
1,685 Elo+
Party 1
Mercury
Mercury
johann0210
Mercury
Level 95
God Stats
3W - 0L
1,420 SR
Queue Stats
62W - 92L
1,511 Elo+
Party 1
Hades
Hades
mark606
Hades
Level 108
God Stats
1W - 1L
1,325 SR
Queue Stats
60W - 64L
1,613 Elo+
Party 1
Team Averages
Level 110
1,454 SR
1,603 Elo+

VS

Team Averages
Level 106
1,448 SR
1,549 Elo+
Nu Wa
Nu Wa
Chaseybear
Nu Wa
Level 104
God Stats
119W - 98L
1,569 SR
Queue Stats
153W - 145L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
Crhush
Erlang Shen
Level 158
God Stats
32W - 20L
1,667 SR
Queue Stats
344W - 234L
1,673 Elo+
Solo
Ne Zha
Ne Zha
Sub999
Ne Zha
Level 57
God Stats
0W - 3L
1,108 SR
Queue Stats
18W - 25L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
OmegaKevin
Vamana
16
4 / 2 / 11
12,170
761
15,957
22,395
23,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
johann0210
Mercury
17
8 / 4 / 6
12,564
785
9,691
12,066
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
mark606
Hades
17
3 / 4 / 10
11,751
734
15,682
21,737
11,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 4 / 6
10,013
626
12,946
11,181
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Crhush
Erlang Shen
14
3 / 5 / 4
10,225
639
16,024
20,010
18,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Sub999
Ne Zha
14
4 / 6 / 2
10,057
629
12,730
15,881
8,468
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
15
Kills
8
10
Deaths
15
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
4
6
1
L
Erlang Shen
Crhush
Erlang Shen
3
5
4
1
W
Vamana
OmegaKevin
Vamana
4
2
11
4.75
L
Ne Zha
Sub999
Ne Zha
4
6
2
0.83
W
Mercury
johann0210
Mercury
8
4
6
2.75
W
Hades
mark606
Hades
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,330
Damage
41,700
56,198
Taken
47,072
40,853
Mitigated
32,587
18,019
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
12,946
2,566
0
887
11,181
5,128
40
4,034
7,147
34,142
0
L
Erlang Shen
Crhush
Erlang Shen
16,024
8,280
0
5,953
20,010
18,991
0
7,958
12,052
0
35,389
W
Vamana
OmegaKevin
Vamana
15,957
9,428
733
7,255
22,395
23,037
392
4,367
17,503
0
48,178
L
Ne Zha
Sub999
Ne Zha
12,730
4,348
0
1,561
15,881
8,468
0
4,840
11,041
0
38,639
W
Mercury
johann0210
Mercury
9,691
5,025
0
691
12,066
5,837
1,334
2,217
9,606
0
42,975
W
Hades
mark606
Hades
15,682
2,655
1,635
7,705
21,737
11,979
915
5,337
15,958
48,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,485
Gold Earned
30,295
194
Minions Killed
146
8
Camps Cleared
7
946,559
Distance Traveled
820,211
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,013
626
68
4
0
279,910
4
L
Erlang Shen
10,225
639
34
2
3
269,823
2
W
Vamana
12,170
761
53
3
1
315,411
6
L
Ne Zha
10,057
629
44
3
4
270,478
4
W
Mercury
12,564
785
74
5
4
372,373
6
W
Hades
11,751
734
67
4
3
258,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role