Player Matchup

Olorun
Olorun
TacoLuck6669
Olorun
Level 89
God Stats
6W - 6L
1,668 SR
Queue Stats
59W - 56L
1,588 Elo+
Party 1
Mercury
Mercury
TheRickDalton
Mercury
Level 145
God Stats
0W - 4L
1,177 SR
Queue Stats
261W - 237L
1,646 Elo+
Party 1
Skadi
Skadi
clutch21noobs
Skadi
Level 27
God Stats
15W - 6L
2,024 SR
Queue Stats
67W - 48L
1,632 Elo+
Party 1
Fenrir
Fenrir
itsPineTime
Fenrir
Level 122
God Stats
1W - 2L
1,600 SR
Queue Stats
179W - 158L
1,642 Elo+
Party 1
Shiva
Shiva
rovekks
Shiva
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,656 Elo+
Party 1
Team Averages
Level 95
1,594 SR
1,633 Elo+

VS

Team Averages
Level 58
1,652 SR
1,596 Elo+
Nemesis
Nemesis
BigTigerWhu
Nemesis
Level 47
God Stats
11W - 12L
1,532 SR
Queue Stats
134W - 127L
1,454 Elo+
Solo
Sobek
Sobek
Quickshot888
Sobek
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 40L
1,486 Elo+
Party 2
Vulcan
Vulcan
Rvndumb
Vulcan
Level 147
God Stats
18W - 12L
1,669 SR
Queue Stats
724W - 510L
1,662 Elo+
Party 3
Erlang Shen
Erlang Shen
Saucy Spuds
Erlang Shen
Level 45
God Stats
3W - 4L
1,759 SR
Queue Stats
33W - 40L
1,481 Elo+
Party 2
Izanami
Izanami
felicy
Izanami
Level 21
God Stats
5W - 0L
1,801 SR
Queue Stats
220W - 58L
1,897 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
1 / 3 / 4
5,375
489
6,199
7,454
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
11
1 / 3 / 2
5,919
538
3,266
8,371
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
2 / 2 / 1
5,101
464
4,488
8,613
2,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
8
3 / 2 / 1
5,675
516
5,477
10,756
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
rovekks
Shiva
4
1 / 1 / 0
4,127
375
1,205
2,419
1,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigTigerWhu
Nemesis
10
3 / 2 / 4
6,468
588
4,059
7,180
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 2 / 4
5,913
538
3,182
9,382
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Rvndumb
Vulcan
11
4 / 1 / 2
6,757
614
10,069
3,391
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Saucy Spuds
Erlang Shen
10
3 / 1 / 4
6,596
600
5,294
6,702
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
felicy
Izanami
11
0 / 2 / 3
6,574
598
4,890
7,233
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
11
11
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigTigerWhu
Nemesis
3
2
4
2.5
W
1
2
4
1.5
W
Vulcan
Rvndumb
Vulcan
4
1
2
5
W
Erlang Shen
Saucy Spuds
Erlang Shen
3
1
4
5
L
Olorun
1
3
4
1
L
Mercury
1
3
2
0.67
L
2
2
1
1.25
W
Izanami
felicy
Izanami
0
2
3
0.75
L
Fenrir
3
2
1
1.75
L
Shiva
rovekks
Shiva
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,635
Damage
27,494
37,613
Taken
33,888
17,495
Mitigated
16,060
7,851
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigTigerWhu
Nemesis
4,059
2,123
0
2,958
7,180
2,495
0
396
6,784
0
31,085
W
3,182
403
288
3,504
9,382
6,038
0
3,350
5,488
10,986
0
W
Vulcan
Rvndumb
Vulcan
10,069
3,117
0
470
3,391
1,212
0
254
3,137
47,022
0
W
Erlang Shen
Saucy Spuds
Erlang Shen
5,294
2,491
0
1,657
6,702
3,926
1,050
306
6,396
0
34,920
L
Olorun
6,199
3,646
125
1,895
7,454
2,381
0
2,626
4,802
32,901
0
L
Mercury
3,266
1,047
0
930
8,371
2,765
0
2,361
5,865
0
41,273
L
4,488
1,759
0
2,056
8,613
2,979
0
4,567
3,748
0
27,779
W
Izanami
felicy
Izanami
4,890
3,662
0
2,153
7,233
2,389
762
2,250
4,983
0
60,554
L
Fenrir
5,477
1,920
0
2,845
10,756
8,248
0
3,158
7,528
0
17,993
L
Shiva
rovekks
Shiva
1,205
495
0
0
2,419
1,122
0
0
2,419
0
5,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,197
Gold Earned
32,308
213
Minions Killed
315
0
Camps Cleared
0
915,489
Distance Traveled
1,048,338
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,468
588
59
5
0
219,780
1
W
Sobek
5,913
538
10
1
0
197,573
4
W
Vulcan
6,757
614
72
7
0
219,928
1
W
Erlang Shen
6,596
600
61
6
0
226,602
1
L
Olorun
5,375
489
48
4
0
185,366
0
L
Mercury
5,919
538
91
8
0
249,999
1
L
Skadi
5,101
464
45
4
0
204,823
0
W
Izanami
6,574
598
113
10
0
184,455
3
L
Fenrir
5,675
516
23
2
0
194,973
3
L
Shiva
4,127
375
6
1
0
80,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role