Player Matchup

Terra
Terra
DarkReaper1596
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 72L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ElDiosCanik
Ah Muzen Cab
Level 64
God Stats
12W - 12L
1,521 SR
Queue Stats
88W - 94L
1,449 Elo+
Solo
King Arthur
King Arthur
NINJAGUNNER
King Arthur
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 57L
1,436 Elo+
Party 2
Poseidon
Poseidon
adynfenwick434
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,332 Elo+
Party 3
Lancelot
Lancelot
dday05
Lancelot
Level 100
God Stats
7W - 6L
1,418 SR
Queue Stats
121W - 102L
1,537 Elo+
Party 3
Team Averages
Level 77
1,488 SR
1,437 Elo+

VS

Team Averages
Level 62
1,490 SR
1,369 Elo+
Awilix
Awilix
Arkadiy_15
Awilix
Level 69
God Stats
5W - 3L
1,273 SR
Queue Stats
239W - 266L
1,412 Elo+
Solo
Izanami
Izanami
Senghaili
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,327 Elo+
Party 1
Nike
Nike
SlickStar31
Nike
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,427 Elo+
Solo
Ymir
Ymir
skippinmud
Ymir
Level 100
God Stats
16W - 15L
1,547 SR
Queue Stats
144W - 176L
1,322 Elo+
Party 1
Poseidon
Poseidon
theFallen_Rises
Poseidon
Level 65
God Stats
12W - 9L
1,629 SR
Queue Stats
169W - 203L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 8
10,270
428
4,237
19,469
21,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
ElDiosCanik
Ah Muzen Cab
18
5 / 4 / 7
12,177
507
17,813
17,135
8,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NINJAGUNNER
King Arthur
20
4 / 2 / 5
13,636
568
19,042
21,121
28,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
17
3 / 5 / 6
11,577
482
8,038
11,971
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
dday05
Lancelot
18
10 / 3 / 6
12,402
517
25,005
20,229
13,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arkadiy_15
Awilix
19
5 / 5 / 3
12,162
507
14,890
25,510
13,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Senghaili
Izanami
11
2 / 4 / 1
8,696
362
8,638
11,728
4,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 6 / 0
10,721
447
9,894
20,764
18,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 3 / 5
10,780
449
8,650
26,757
32,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
19
5 / 4 / 4
12,490
520
13,598
18,035
7,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
22
Kills
15
15
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
Arkadiy_15
Awilix
5
5
3
1.3
W
0
1
8
4
W
Ah Muzen Cab
ElDiosCanik
Ah Muzen Cab
5
4
7
2.13
W
King Arthur
NINJAGUNNER
King Arthur
4
2
5
3.25
L
Izanami
Senghaili
Izanami
2
4
1
0.63
L
1
6
0
0.17
W
Poseidon
3
5
6
1.2
W
Lancelot
dday05
Lancelot
10
3
6
4.33
L
2
3
5
1.5
L
Poseidon
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,135
Damage
55,670
89,925
Taken
102,794
77,478
Mitigated
76,429
19,646
Healing
21,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Arkadiy_15
Awilix
14,890
8,146
0
3,519
25,510
13,265
0
1,683
23,827
0
104,437
W
4,237
1,797
2,500
5,130
19,469
21,698
363
5,542
13,927
19,782
0
W
Ah Muzen Cab
ElDiosCanik
Ah Muzen Cab
17,813
4,779
0
3,689
17,135
8,104
505
6,084
10,887
0
108,433
W
King Arthur
NINJAGUNNER
King Arthur
19,042
3,048
0
1,000
21,121
28,622
951
2,002
19,119
0
107,257
L
Izanami
Senghaili
Izanami
8,638
6,039
0
2,148
11,728
4,347
1,290
1,219
10,509
0
47,115
L
9,894
1,677
0
1,000
20,764
18,189
0
819
19,945
0
76,055
W
Poseidon
8,038
1,536
0
859
11,971
5,320
0
5,362
6,609
66,280
0
W
Lancelot
dday05
Lancelot
25,005
6,975
0
6,468
20,229
13,734
0
4,301
15,928
0
88,823
L
8,650
956
348
10,421
26,757
32,649
0
5,612
21,145
57,991
0
L
Poseidon
13,598
1,957
0
4,486
18,035
7,979
1,020
2,942
15,093
118,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,062
Gold Earned
54,849
560
Minions Killed
613
0
Camps Cleared
0
2,263,654
Distance Traveled
2,042,238
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,162
507
132
6
0
484,950
1
W
Terra
10,270
428
25
1
0
426,280
1
W
Ah Muzen Cab
12,177
507
146
6
0
422,479
1
W
King Arthur
13,636
568
194
8
0
422,749
4
L
Izanami
8,696
362
87
4
0
289,775
1
L
Nike
10,721
447
122
5
0
401,954
5
W
Poseidon
11,577
482
100
4
0
461,564
2
W
Lancelot
12,402
517
95
4
0
530,582
2
L
Ymir
10,780
449
83
3
0
419,553
2
L
Poseidon
12,490
520
189
8
0
446,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role